Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Lun4ticsSong
Thanatos
Level 214
God Stats
3W - 3L
1,448 SR
Queue Stats
202W - 295L
1,537 Elo+
Party 1
Cerberus
Cerberus
Moginar
Cerberus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 109L
1,512 Elo+
Party 1
Arachne
Arachne
Qaleb
Arachne
Level 159
God Stats
1W - 3L
1,313 SR
Queue Stats
273W - 344L
1,538 Elo+
Party 1
Anhur
Anhur
Th3RizingBirch
Anhur
Level 165
God Stats
4W - 4L
1,928 SR
Queue Stats
157W - 239L
1,525 Elo+
Party 1
Team Averages
Level 168
1,538 SR
1,522 Elo+

VS

Team Averages
Level 205
1,658 SR
1,584 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Its Frylock
Artemis
Level 228
God Stats
3W - 1L
1,686 SR
Queue Stats
462W - 412L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
Jebos
Kuzenbo
Level 156
God Stats
16W - 16L
2,001 SR
Queue Stats
184W - 147L
1,615 Elo+
Solo
Rama
Rama
Ugh Bruh Bruh
Rama
Level 181
God Stats
18W - 18L
1,550 SR
Queue Stats
459W - 425L
1,613 Elo+
Party 2
Nemesis
Nemesis
tomphoolery89
Nemesis
Level 274
God Stats
15W - 14L
1,553 SR
Queue Stats
705W - 677L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 0
5,132
513
747
4,168
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
Lun4ticsSong
Thanatos
10
1 / 2 / 0
5,115
512
4,193
10,326
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
Moginar
Cerberus
8
0 / 1 / 0
4,161
416
1,776
6,221
2,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
Qaleb
Arachne
9
0 / 3 / 0
4,611
461
1,820
7,905
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 0
5,330
533
2,727
5,883
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 1
6,421
642
5,015
6,550
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
Its Frylock
Artemis
11
4 / 0 / 0
6,612
661
4,717
2,516
728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Jebos
Kuzenbo
10
2 / 0 / 2
5,855
586
3,499
6,043
3,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 2
5,791
579
3,337
3,879
848
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
11
3 / 0 / 2
5,919
592
4,404
5,985
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
10
10
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Artemis
Its Frylock
Artemis
4
0
0
4
W
Kuzenbo
Jebos
Kuzenbo
2
0
2
3
L
Thanatos
Lun4ticsSong
Thanatos
1
2
0
0.5
L
Cerberus
Moginar
Cerberus
0
1
0
0
L
Arachne
Qaleb
Arachne
0
3
0
0
L
1
2
0
0.5
W
1
1
2
2
W
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,263
Damage
20,972
34,503
Taken
24,973
11,141
Mitigated
10,154
14,006
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
747
38
0
450
4,168
773
0
48
4,120
35,411
0
W
Cthulhu
 
Cthulhu
5,015
401
69
3,023
6,550
2,879
0
0
6,126
40,695
3,116
W
Artemis
Its Frylock
Artemis
4,717
1,338
0
472
2,516
728
0
925
1,591
0
40,980
W
Kuzenbo
Jebos
Kuzenbo
3,499
1,708
0
2,096
6,043
3,612
108
977
5,066
13,428
353
L
Thanatos
Lun4ticsSong
Thanatos
4,193
359
0
6,714
10,326
3,785
0
4,293
5,467
0
27,336
L
Cerberus
Moginar
Cerberus
1,776
223
0
1,430
6,221
2,923
0
1,938
4,283
13,860
0
L
Arachne
Qaleb
Arachne
1,820
1,085
0
3,236
7,905
2,209
0
400
7,505
0
30,838
L
2,727
1,936
0
2,176
5,883
1,451
0
1,026
4,857
0
40,015
W
3,337
2,425
0
1,543
3,879
848
0
57
3,822
0
43,803
W
Nemesis
4,404
1,676
0
952
5,985
2,087
0
564
5,345
0
43,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,349
Gold Earned
30,598
293
Minions Killed
377
0
Camps Cleared
0
1,021,654
Distance Traveled
1,058,687
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,132
513
69
7
0
198,567
0
W
Cthulhu
6,421
642
97
10
0
201,735
0
W
Artemis
6,612
661
85
9
0
199,910
5
W
Kuzenbo
5,855
586
13
1
0
226,639
2
L
Thanatos
5,115
512
61
6
0
210,775
0
L
Cerberus
4,161
416
25
3
0
206,444
3
L
Arachne
4,611
461
64
6
0
223,557
0
L
Anhur
5,330
533
74
7
0
182,311
0
W
Rama
5,791
579
103
10
0
172,091
1
W
Nemesis
5,919
592
79
8
0
258,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role