Player Matchup

Nox
Nox
NotRevognah
Nox
Level 159
God Stats
4W - 5L
1,465 SR
Queue Stats
243W - 222L
1,424 Elo+
Party 1
Fenrir
Fenrir
SeizedDragoon14
Fenrir
Level 56
God Stats
2W - 1L
1,469 SR
Queue Stats
7W - 14L
1,324 Elo+
Solo
Ymir
Ymir
TwisterGame30
Ymir
Level 79
God Stats
11W - 19L
1,511 SR
Queue Stats
13W - 29L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
UGHailong08
Danzaburou
Level 141
God Stats
12W - 9L
1,552 SR
Queue Stats
295W - 261L
1,517 Elo+
Party 1
Mulan
Mulan
x69KISSESx
Mulan
Level 121
God Stats
4W - 3L
1,757 SR
Queue Stats
305W - 306L
1,515 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,414 Elo+

VS

Team Averages
Level 125
1,601 SR
1,520 Elo+
Serqet
Serqet
 
Serqet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bwolf4556
Yemoja
Level 147
God Stats
59W - 45L
1,623 SR
Queue Stats
474W - 483L
1,550 Elo+
Solo
Cupid
Cupid
KingJDM1047
Cupid
Level 117
God Stats
4W - 2L
1,674 SR
Queue Stats
28W - 21L
1,565 Elo+
Solo
Bellona
Bellona
Mega Gengar Dom
Bellona
Level 141
God Stats
9W - 19L
1,406 SR
Queue Stats
102W - 108L
1,508 Elo+
Solo
Poseidon
Poseidon
ReRunRiversdale
Poseidon
Level 138
God Stats
3W - 4L
1,802 SR
Queue Stats
83W - 72L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,335
667
970
1,913
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 3 / 0
2,950
590
751
3,773
1,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,428
686
279
2,234
909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
UGHailong08
Danzaburou
5
0 / 2 / 0
3,216
643
336
2,072
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
6
2 / 0 / 0
3,790
758
3,566
2,829
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
3 / 0 / 0
3,670
734
1,995
3,533
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Bwolf4556
Yemoja
6
1 / 0 / 0
3,284
657
1,141
1,291
343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 1 / 4
3,653
731
1,651
2,718
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 2 / 0
3,185
637
1,012
3,929
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
1
0 / 0 / 0
930
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
4
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
0
0
3
L
Yemoja
Bwolf4556
Yemoja
1
0
0
1
L
0
1
4
2
L
0
2
0
0
W
1
0
0
1
L
Poseidon
0
0
0
0
W
0
3
0
0
W
0
0
0
0
W
Danzaburou
UGHailong08
Danzaburou
0
2
0
0
W
Mulan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,902
Damage
5,799
12,821
Taken
11,471
4,680
Mitigated
3,393
2,770
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,995
752
0
1,844
3,533
877
0
265
3,268
0
9,657
L
Yemoja
Bwolf4556
Yemoja
1,141
178
113
293
1,291
343
0
219
1,072
13,526
0
L
1,651
778
0
1,326
2,718
614
0
841
1,877
0
14,496
L
1,012
407
0
1,143
3,929
1,559
0
198
3,731
0
11,687
W
970
279
0
500
1,913
498
0
0
1,913
13,215
0
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
751
79
0
648
3,773
1,081
0
0
3,755
0
9,771
W
279
66
0
475
2,234
909
0
731
1,503
6,945
0
W
Danzaburou
UGHailong08
Danzaburou
336
109
0
262
2,072
493
0
410
1,662
0
16,453
W
Mulan
3,566
468
0
885
2,829
1,699
0
0
2,829
505
14,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,719
Gold Earned
14,722
110
Minions Killed
94
0
Camps Cleared
0
488,351
Distance Traveled
419,830
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,670
734
21
4
0
124,399
1
L
Yemoja
3,284
657
17
3
0
89,900
1
L
Cupid
3,653
731
30
6
0
102,998
0
L
Bellona
3,185
637
26
5
0
102,533
0
W
Nox
3,335
667
32
6
0
117,519
0
L
Poseidon
930
186
0
0
0
0
0
W
Fenrir
2,950
590
16
3
0
89,850
0
W
Ymir
3,428
686
12
2
0
93,909
0
W
Danzaburou
3,216
643
24
5
0
87,595
0
W
Mulan
3,790
758
26
5
0
99,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role