Player Matchup

Geb
Geb
DeepInThØt
Geb
Level 154
God Stats
4W - 4L
1,746 SR
Queue Stats
194W - 168L
1,552 Elo+
Party 2
Janus
Janus
GoodGuyReed
Janus
Level 155
God Stats
4W - 4L
1,127 SR
Queue Stats
41W - 38L
1,488 Elo+
Party 1
Bastet
Bastet
IdleMontes
Bastet
Level 101
God Stats
19W - 9L
1,743 SR
Queue Stats
78W - 75L
1,578 Elo+
Party 1
Ishtar
Ishtar
Meatwad233
Ishtar
Level 159
God Stats
0W - 1L
1,602 SR
Queue Stats
213W - 186L
1,551 Elo+
Party 2
Poseidon
Poseidon
jjwentsworth
Poseidon
Level 68
God Stats
10W - 3L
1,929 SR
Queue Stats
180W - 172L
1,536 Elo+
Solo
Team Averages
Level 127
1,629 SR
1,541 Elo+

VS

Team Averages
Level 135
1,530 SR
1,509 Elo+
Izanami
Izanami
Mxmlcl
Izanami
Level 142
God Stats
115W - 109L
1,545 SR
Queue Stats
306W - 306L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
NonstopCargo64
Kuzenbo
Level 126
God Stats
42W - 31L
1,666 SR
Queue Stats
111W - 101L
1,526 Elo+
Party 3
Achilles
Achilles
Truu Central
Achilles
Level 125
God Stats
3W - 5L
1,566 SR
Queue Stats
341W - 324L
1,508 Elo+
Solo
Mercury
Mercury
daddysir117
Mercury
Level 123
God Stats
2W - 1L
1,293 SR
Queue Stats
33W - 38L
1,454 Elo+
Party 3
Zhong Kui
Zhong Kui
wolfbark
Zhong Kui
Level 157
God Stats
18W - 17L
1,580 SR
Queue Stats
262W - 246L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,629
552
4,378
8,007
5,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,762
564
4,236
6,248
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
IdleMontes
Bastet
11
3 / 2 / 2
6,293
524
8,826
8,645
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
Meatwad233
Ishtar
13
4 / 2 / 2
7,172
598
9,927
8,772
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
jjwentsworth
Poseidon
12
1 / 4 / 0
6,964
580
5,928
12,549
4,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mxmlcl
Izanami
12
2 / 2 / 0
6,548
546
7,142
8,116
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 1
5,851
488
4,203
10,092
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Truu Central
Achilles
13
5 / 1 / 0
7,338
612
9,372
13,140
14,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
daddysir117
Mercury
12
2 / 3 / 3
6,650
554
3,022
11,812
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
wolfbark
Zhong Kui
13
2 / 1 / 2
6,870
573
6,636
9,627
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
11
11
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
L
1
3
0
0.33
L
Bastet
IdleMontes
Bastet
3
2
2
2
L
Ishtar
Meatwad233
Ishtar
4
2
2
2.5
W
Izanami
Mxmlcl
Izanami
2
2
0
1
W
0
3
1
0.17
W
Achilles
Truu Central
Achilles
5
1
0
5
W
Mercury
daddysir117
Mercury
2
3
3
1.17
L
Poseidon
jjwentsworth
Poseidon
1
4
0
0.25
W
Zhong Kui
wolfbark
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
30,375
44,221
Taken
52,787
17,017
Mitigated
37,549
19,826
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,378
312
302
3,542
8,007
5,233
0
1,758
6,249
25,361
0
L
4,236
392
0
332
6,248
1,641
0
4,968
1,280
44,596
234
L
Bastet
IdleMontes
Bastet
8,826
2,177
0
4,292
8,645
2,407
0
2,084
6,485
0
42,611
L
Ishtar
Meatwad233
Ishtar
9,927
5,897
0
4,603
8,772
3,061
104
2,029
6,743
0
64,180
W
Izanami
Mxmlcl
Izanami
7,142
3,471
0
3,051
8,116
2,511
0
1,697
6,419
0
61,373
W
4,203
1,392
0
2,175
10,092
9,686
5
2,354
7,738
16,818
0
W
Achilles
Truu Central
Achilles
9,372
2,184
0
6,322
13,140
14,047
0
5,928
7,212
0
46,975
W
Mercury
daddysir117
Mercury
3,022
654
0
1,433
11,812
4,858
0
638
11,138
0
48,223
L
Poseidon
jjwentsworth
Poseidon
5,928
1,372
0
6,755
12,549
4,675
0
0
11,755
55,848
0
W
Zhong Kui
wolfbark
Zhong Kui
6,636
325
0
4,346
9,627
6,447
0
3,308
5,813
52,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
33,257
391
Minions Killed
405
0
Camps Cleared
0
1,237,652
Distance Traveled
1,279,888
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,629
552
34
3
0
258,623
3
L
Janus
6,762
564
89
7
0
235,815
0
L
Bastet
6,293
524
59
5
0
298,282
0
L
Ishtar
7,172
598
109
9
0
221,464
1
W
Izanami
6,548
546
120
10
0
223,311
1
W
Kuzenbo
5,851
488
22
2
0
247,038
4
W
Achilles
7,338
612
75
6
0
247,735
0
W
Mercury
6,650
554
96
8
0
296,845
0
L
Poseidon
6,964
580
100
8
0
223,468
6
W
Zhong Kui
6,870
573
92
8
0
264,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role