Player Matchup

Sun Wukong
Sun Wukong
Stray8716
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,166 Elo+
Party 2
Neith
Neith
howwwlie
Neith
Level 95
God Stats
5W - 5L
1,497 SR
Queue Stats
22W - 19L
1,289 Elo+
Party 2
Sobek
Sobek
lLucyferl
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,321 Elo+
Party 2
Team Averages
Level 40
1,499 SR
1,259 Elo+

VS

Team Averages
Level 52
1,542 SR
1,444 Elo+
Persephone
Persephone
Blakeekun
Persephone
Level 58
God Stats
2W - 0L
1,504 SR
Queue Stats
11W - 9L
1,381 Elo+
Party 1
Anhur
Anhur
DelayyBoards
Anhur
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,521 Elo+
Solo
Achilles
Achilles
gumbalkiller
Achilles
Level 67
God Stats
1W - 0L
1,621 SR
Queue Stats
6W - 4L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Stray8716
Sun Wukong
15
2 / 6 / 1
9,843
703
6,873
18,540
17,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
howwwlie
Neith
15
1 / 7 / 3
9,665
690
6,552
12,202
3,258
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
lLucyferl
Sobek
15
3 / 5 / 2
9,747
696
4,500
18,996
15,631
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blakeekun
Persephone
20
10 / 0 / 8
13,751
982
24,879
8,297
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 4 / 10
11,207
801
10,111
11,549
4,414
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
gumbalkiller
Achilles
18
6 / 2 / 9
11,953
854
7,126
11,223
11,246
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
18
18
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
Blakeekun
Persephone
10
0
8
14
W
2
4
10
1.75
L
Sun Wukong
Stray8716
Sun Wukong
2
6
1
0.42
W
Achilles
gumbalkiller
Achilles
6
2
9
5.25
L
Neith
howwwlie
Neith
1
7
3
0.36
L
Sobek
lLucyferl
Sobek
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
42,116
49,738
Taken
31,069
36,404
Mitigated
19,232
2,444
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Blakeekun
Persephone
24,879
1,797
0
3,377
8,297
3,572
1,848
1,669
6,628
71,010
2,013
W
10,111
5,377
0
2,342
11,549
4,414
1,078
1,977
9,572
0
34,046
L
Sun Wukong
Stray8716
Sun Wukong
6,873
1,015
0
318
18,540
17,515
0
7,399
10,952
0
17,357
W
Achilles
gumbalkiller
Achilles
7,126
1,005
0
2,060
11,223
11,246
796
1,338
9,885
0
23,844
L
Neith
howwwlie
Neith
6,552
1,807
0
1,255
12,202
3,258
315
8,098
4,039
0
30,964
L
Sobek
lLucyferl
Sobek
4,500
520
0
871
18,996
15,631
0
8,287
10,429
11,023
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
36,911
92
Minions Killed
153
0
Camps Cleared
0
643,538
Distance Traveled
715,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,751
982
90
6
0
243,175
0
W
Anhur
11,207
801
43
3
0
209,143
0
L
Sun Wukong
9,843
703
25
2
0
244,029
0
W
Achilles
11,953
854
20
1
0
263,532
0
L
Neith
9,665
690
48
3
0
190,358
0
L
Sobek
9,747
696
19
1
0
209,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role