Player Matchup

Charybdis
Charybdis
AxisTrev
Charybdis
Level 158
God Stats
0W - 4L
1,389 SR
Queue Stats
110W - 124L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
FloofBooper
Sylvanus
Level 154
God Stats
0W - 2L
1,304 SR
Queue Stats
6W - 10L
1,480 Elo+
Party 2
Scylla
Scylla
NutLuvr
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,700 Elo+
Party 2
Sun Wukong
Sun Wukong
silverpaw29
Sun Wukong
Level 115
God Stats
4W - 1L
1,724 SR
Queue Stats
230W - 207L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
ykfate
Danzaburou
Level 157
God Stats
86W - 79L
1,651 SR
Queue Stats
444W - 450L
1,573 Elo+
Party 2
Team Averages
Level 119
1,514 SR
1,559 Elo+

VS

Team Averages
Level 139
1,673 SR
1,549 Elo+
Charon
Charon
 
Charon
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
AgentSnorlax
Anhur
Level 141
God Stats
4W - 6L
1,500 SR
Queue Stats
66W - 55L
1,615 Elo+
Party 3
King Arthur
King Arthur
Khoala09
King Arthur
Level 124
God Stats
3W - 1L
1,811 SR
Queue Stats
116W - 84L
1,535 Elo+
Solo
Janus
Janus
MrBonyPantsGuy
Janus
Level 155
God Stats
20W - 10L
1,695 SR
Queue Stats
424W - 389L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
YourGigaChad
Ne Zha
Level 142
God Stats
9W - 5L
1,859 SR
Queue Stats
460W - 440L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AxisTrev
Charybdis
12
1 / 7 / 1
7,759
456
7,666
14,364
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
FloofBooper
Sylvanus
11
1 / 7 / 1
7,356
433
6,613
18,552
12,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
NutLuvr
Scylla
14
2 / 4 / 0
8,214
483
2,871
9,509
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
silverpaw29
Sun Wukong
12
0 / 9 / 0
7,505
441
4,670
15,667
12,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
ykfate
Danzaburou
16
0 / 2 / 1
8,198
482
7,052
11,997
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 1 / 11
10,112
595
7,898
13,112
13,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 1 / 8
10,194
600
13,293
13,727
4,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Khoala09
King Arthur
17
8 / 0 / 7
11,001
647
13,654
17,688
19,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 0 / 11
10,076
593
11,655
9,514
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
15
3 / 2 / 2
9,054
533
8,910
12,005
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
4
Kills
29
29
Deaths
4
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
11
9.5
W
8
1
8
12
L
Charybdis
AxisTrev
Charybdis
1
7
1
0.21
L
Sylvanus
FloofBooper
Sylvanus
1
7
1
0.21
W
King Arthur
Khoala09
King Arthur
8
0
7
11.5
W
6
0
11
11.5
L
Scylla
NutLuvr
Scylla
2
4
0
0.5
W
Ne Zha
3
2
2
2
L
Sun Wukong
silverpaw29
Sun Wukong
0
9
0
0
L
Danzaburou
ykfate
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
55,410
70,089
Taken
66,046
35,383
Mitigated
45,489
17,734
Healing
21,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,898
1,398
0
2,017
13,112
13,011
477
2,691
10,421
35,722
4,858
W
13,293
9,467
0
7,568
13,727
4,948
2,300
2,513
11,214
0
82,167
L
Charybdis
AxisTrev
Charybdis
7,666
4,178
0
2,599
14,364
2,683
111
4,326
10,038
0
53,545
L
Sylvanus
FloofBooper
Sylvanus
6,613
1,073
2,776
4,588
18,552
12,890
0
6,139
12,413
22,277
1,586
W
King Arthur
Khoala09
King Arthur
13,654
1,837
0
3,779
17,688
19,237
123
622
17,066
0
73,113
W
11,655
1,196
0
5,494
9,514
3,280
0
985
8,529
76,914
0
L
Scylla
NutLuvr
Scylla
2,871
233
0
1,183
9,509
2,639
0
3,628
5,881
58,448
0
W
Ne Zha
8,910
725
0
2,746
12,005
5,013
0
3,635
8,370
0
64,185
L
Sun Wukong
silverpaw29
Sun Wukong
4,670
1,333
0
2,927
15,667
12,349
0
3,213
12,454
0
46,669
L
Danzaburou
ykfate
Danzaburou
7,052
766
0
3,661
11,997
4,822
0
1,917
10,080
0
89,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
50,437
491
Minions Killed
519
0
Camps Cleared
0
1,671,167
Distance Traveled
1,809,180
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,112
595
58
3
0
330,708
6
W
Anhur
10,194
600
120
7
0
330,357
0
L
Charybdis
7,759
456
93
5
0
285,808
0
L
Sylvanus
7,356
433
42
2
0
320,578
4
W
King Arthur
11,001
647
129
8
0
356,809
1
W
Janus
10,076
593
114
7
0
405,280
0
L
Scylla
8,214
483
124
7
0
327,150
0
W
Ne Zha
9,054
533
98
6
0
386,026
0
L
Sun Wukong
7,505
441
88
5
0
314,462
2
L
Danzaburou
8,198
482
144
8
0
423,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role