Player Matchup

Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
GlockNess68
Anhur
Gold IV
Level 128
God Stats
28W - 15L
1,688 SR
Queue Stats
106W - 102L
1,440 MMR
Solo
Geb
Geb
Gold IV
Just_Jad_
Geb
Gold IV
Level 125
God Stats
22W - 17L
1,597 SR
Queue Stats
73W - 82L
1,407 MMR
Party 2
Mulan
Mulan
Gold II
THE_NOTORIOUS_3_
Mulan
Gold II
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 110L
1,503 MMR
Party 2
Vulcan
Vulcan
Bronze III
imcalllee
Vulcan
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,557 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,566 SR
1,458 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
AlexRocks
Agni
Silver I
Level 165
God Stats
1W - 1L
1,881 SR
Queue Stats
22W - 18L
1,480 MMR
Solo
Thanatos
Thanatos
Silver I
AllWellRell
Thanatos
Silver I
Level 158
God Stats
0W - 2L
1,311 SR
Queue Stats
34W - 35L
1,429 MMR
Party 1
Jing Wei
Jing Wei
Silver IV
DueceVentura
Jing Wei
Silver IV
Level 142
God Stats
0W - 1L
1,568 SR
Queue Stats
15W - 18L
1,404 MMR
Party 1
King Arthur
King Arthur
Gold III
Yqshqr
King Arthur
Gold III
Level 143
God Stats
3W - 5L
1,569 SR
Queue Stats
227W - 223L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 3 / 5
7,989
615
7,802
9,515
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 1
7,694
592
6,752
7,760
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 5
7,538
580
4,310
9,740
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 2
8,886
684
10,305
13,546
9,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
imcalllee
Vulcan
11
3 / 4 / 5
7,035
541
7,386
6,722
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
RatatoskrDanzaburouMartichorasBake KujiraErlang Shen

VS

Bans
The MorriganAwilixCu ChulainnRaijinNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 3
6,462
497
4,947
11,345
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
13
6 / 3 / 1
7,590
584
8,500
8,058
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
AllWellRell
Thanatos
13
2 / 7 / 2
6,760
520
3,649
13,355
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
DueceVentura
Jing Wei
10
0 / 5 / 0
5,899
454
4,355
9,099
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Yqshqr
King Arthur
12
0 / 2 / 1
7,011
539
7,797
15,338
10,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
8
8
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
3
5
2.5
L
Cerberus
 
Cerberus
0
1
3
1.5
L
Agni
6
3
1
2.17
L
Thanatos
AllWellRell
Thanatos
2
7
2
0.43
L
Jing Wei
DueceVentura
Jing Wei
0
5
0
0
W
4
1
1
4.5
W
3
0
5
5.5
W
3
0
2
4
L
King Arthur
Yqshqr
King Arthur
0
2
1
0.25
W
Vulcan
imcalllee
Vulcan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,555
Damage
29,248
47,283
Taken
57,195
23,996
Mitigated
26,557
18,061
Healing
20,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,802
2,006
0
4,517
9,515
3,137
0
4,054
5,354
0
57,568
L
Cerberus
 
Cerberus
4,947
395
118
5,742
11,345
8,076
0
3,740
7,418
27,653
0
L
Agni
8,500
802
0
735
8,058
2,146
0
3,447
4,428
40,544
354
L
Thanatos
AllWellRell
Thanatos
3,649
491
0
8,811
13,355
4,137
0
2,293
10,905
0
46,981
L
Jing Wei
DueceVentura
Jing Wei
4,355
3,696
0
1,584
9,099
1,461
0
1,017
8,054
0
28,891
W
6,752
3,316
0
3,772
7,760
2,774
1,128
1,301
6,414
0
51,981
W
4,310
122
0
2,025
9,740
6,374
0
3,761
5,737
22,881
0
W
10,305
1,580
0
6,642
13,546
9,584
0
936
12,570
0
68,119
L
King Arthur
Yqshqr
King Arthur
7,797
569
0
3,861
15,338
10,737
0
296
14,983
0
54,463
W
Vulcan
imcalllee
Vulcan
7,386
492
0
1,105
6,722
2,127
8
2,636
3,875
32,632
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
33,722
381
Minions Killed
391
0
Camps Cleared
0
1,398,421
Distance Traveled
1,349,677
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,989
615
88
7
0
324,286
3
L
Cerberus
6,462
497
68
5
0
287,165
5
L
Agni
7,590
584
83
6
0
272,741
5
L
Thanatos
6,760
520
81
6
0
282,785
0
L
Jing Wei
5,899
454
57
4
0
247,596
3
W
Anhur
7,694
592
96
7
0
241,519
0
W
Geb
7,538
580
19
1
0
292,112
0
W
Mulan
8,886
684
118
9
0
253,341
0
L
King Arthur
7,011
539
102
8
0
259,390
1
W
Vulcan
7,035
541
60
5
0
287,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role