Player Matchup

Anubis
Anubis
FatMatt546
Anubis
Level 63
God Stats
22W - 36L
1,430 SR
Queue Stats
52W - 119L
1,289 Elo+
Party 1
Serqet
Serqet
LethalBadger524
Serqet
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 160L
1,245 Elo+
Party 1
Tyr
Tyr
MrPillage6527
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 156L
1,314 Elo+
Party 1
Sobek
Sobek
Nelzi JacK
Sobek
Level 46
God Stats
5W - 9L
1,584 SR
Queue Stats
56W - 148L
1,248 Elo+
Party 1
Anhur
Anhur
Pisk6
Anhur
Level 45
God Stats
1W - 2L
1,448 SR
Queue Stats
61W - 150L
1,233 Elo+
Party 1
Team Averages
Level 62
1,493 SR
1,266 Elo+

VS

Team Averages
Level 108
1,442 SR
1,471 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LunarWo1f_666
Da Ji
Level 100
God Stats
7W - 8L
1,440 SR
Queue Stats
178W - 165L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Monkey G Law
Morgan Le Fay
Level 103
God Stats
2W - 6L
1,094 SR
Queue Stats
148W - 156L
1,480 Elo+
Party 2
Athena
Athena
TwistedTeddy11
Athena
Level 109
God Stats
19W - 16L
1,566 SR
Queue Stats
39W - 45L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
zTramadol
Cthulhu
Level 127
God Stats
5W - 3L
1,611 SR
Queue Stats
119W - 104L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FatMatt546
Anubis
9
0 / 2 / 1
5,445
545
2,877
6,096
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
4,882
488
930
5,859
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
4,846
485
978
6,762
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sobek
8
0 / 2 / 0
4,559
456
2,071
7,379
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Pisk6
Anhur
8
1 / 6 / 0
4,911
491
3,819
8,675
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
9 / 0 / 1
7,423
742
10,203
5,032
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 0
6,175
618
1,500
7,085
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Monkey G Law
Morgan Le Fay
11
0 / 0 / 1
5,872
587
3,867
2,573
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 9
6,357
636
2,971
6,967
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
zTramadol
Cthulhu
13
2 / 0 / 2
7,354
735
2,656
4,636
2,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
1
9.5
L
Anubis
FatMatt546
Anubis
0
2
1
0.25
L
1
1
0
1
W
2
1
0
2
W
Morgan Le Fay
Monkey G Law
Morgan Le Fay
0
0
1
0.5
L
0
3
0
0
L
Sobek
0
2
0
0
L
Anhur
Pisk6
Anhur
1
6
0
0.17
W
1
1
9
5.5
W
Cthulhu
zTramadol
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,675
Damage
21,197
34,771
Taken
26,293
14,766
Mitigated
11,831
8,344
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,203
4,297
0
1,792
5,032
1,476
355
1,256
3,698
0
53,671
L
Anubis
FatMatt546
Anubis
2,877
195
0
1,142
6,096
2,058
0
4,307
1,789
30,966
0
L
930
234
0
2,231
5,859
1,695
0
641
5,218
0
21,706
W
1,500
376
0
1,999
7,085
2,689
0
599
6,486
0
56,911
W
Morgan Le Fay
Monkey G Law
Morgan Le Fay
3,867
229
0
748
2,573
580
0
886
1,687
38,162
861
L
978
177
0
541
6,762
4,055
0
2,293
4,469
0
24,320
L
Sobek
2,071
188
0
2,221
7,379
5,050
0
1,428
5,951
13,348
274
L
Anhur
Pisk6
Anhur
3,819
2,278
0
2,209
8,675
1,908
0
758
7,917
0
29,283
W
2,971
741
0
2,171
6,967
4,282
0
2,164
4,635
7,278
537
W
Cthulhu
zTramadol
Cthulhu
2,656
281
0
1,673
4,636
2,804
0
0
4,481
48,326
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
33,181
215
Minions Killed
368
0
Camps Cleared
0
1,069,741
Distance Traveled
1,114,186
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,423
742
84
8
0
219,356
0
L
Anubis
5,445
545
57
6
0
189,454
0
L
Serqet
4,882
488
49
5
0
237,695
0
W
Da Ji
6,175
618
92
9
0
257,035
0
W
Morgan Le Fay
5,872
587
77
8
0
213,539
3
L
Tyr
4,846
485
49
5
0
214,779
0
L
Sobek
4,559
456
18
2
0
227,880
2
L
Anhur
4,911
491
42
4
0
199,933
2
W
Athena
6,357
636
13
1
0
243,071
2
W
Cthulhu
7,354
735
102
10
0
181,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role