Player Matchup

Zeus
Zeus
AfroMarciano
Zeus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,418 Elo+
Party 1
Medusa
Medusa
Porongo-San
Medusa
Level 135
God Stats
0W - 2L
1,622 SR
Queue Stats
25W - 33L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
Weslleyrpaes
Baron Samedi
Level 12
God Stats
7W - 5L
1,268 SR
Queue Stats
16W - 20L
1,422 Elo+
Party 1
Vamana
Vamana
Witxhery
Vamana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,403 Elo+
Solo
Odin
Odin
wartaco924
Odin
Level 184
God Stats
6W - 4L
1,502 SR
Queue Stats
159W - 178L
1,504 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,437 Elo+

VS

Team Averages
Level 107
1,653 SR
1,626 Elo+
Zeus
Zeus
AngelicTyrael
Zeus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,447 Elo+
Solo
Surtr
Surtr
EnthusedTomb
Surtr
Level 99
God Stats
20W - 22L
1,433 SR
Queue Stats
95W - 104L
1,444 Elo+
Solo
Serqet
Serqet
Fetty Chiny
Serqet
Level 52
God Stats
1W - 1L
1,312 SR
Queue Stats
16W - 15L
1,433 Elo+
Solo
Ra
Ra
ditogandara
Ra
Level 158
God Stats
33W - 2L
2,050 SR
Queue Stats
640W - 28L
2,164 Elo+
Solo
Danzaburou
Danzaburou
ohyoukn0w
Danzaburou
Level 152
God Stats
2W - 0L
1,970 SR
Queue Stats
14W - 6L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,537
1,256
4,534
6,496
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
1 / 3 / 4
7,252
1,209
6,105
7,615
2,089
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Weslleyrpaes
Baron Samedi
11
0 / 5 / 3
6,593
1,099
1,639
6,917
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Witxhery
Vamana
12
3 / 4 / 3
7,582
1,264
5,950
12,689
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 1 / 0
5,878
980
455
841
370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

269

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 10
7,080
1,180
3,200
3,640
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 4 / 8
8,689
1,448
10,964
7,665
3,328
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
13
2 / 1 / 6
7,463
1,244
2,990
2,756
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 0 / 6
8,917
1,486
10,855
4,273
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
ohyoukn0w
Danzaburou
13
2 / 0 / 6
7,852
1,309
3,981
3,099
958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
6
Kills
17
17
Deaths
6
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
0
1
10
5
W
6
4
8
2.5
W
Serqet
2
1
6
5
L
Medusa
1
3
4
1
L
Baron Samedi
Weslleyrpaes
Baron Samedi
0
5
3
0.3
L
Vamana
Witxhery
Vamana
3
4
3
1.13
W
7
0
6
10
W
Danzaburou
ohyoukn0w
Danzaburou
2
0
6
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,683
Damage
31,990
34,558
Taken
21,433
15,220
Mitigated
8,353
3,307
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,534
398
90
347
6,496
1,503
0
1,670
4,688
26,856
0
W
3,200
207
113
125
3,640
1,176
0
506
3,001
13,028
325
W
10,964
5,642
0
583
7,665
3,328
0
2,372
4,993
630
20,004
W
Serqet
2,990
426
0
450
2,756
1,504
0
684
1,929
0
4,926
L
Medusa
6,105
1,899
0
0
7,615
2,089
0
3,683
3,791
0
24,678
L
Baron Samedi
Weslleyrpaes
Baron Samedi
1,639
44
0
272
6,917
1,996
0
4,161
2,710
10,076
266
L
Vamana
Witxhery
Vamana
5,950
1,373
0
2,564
12,689
9,262
0
4,700
7,838
0
13,738
W
10,855
1,033
760
1,838
4,273
1,387
0
1,673
2,558
25,595
0
W
Danzaburou
ohyoukn0w
Danzaburou
3,981
1,962
0
839
3,099
958
0
896
2,126
0
22,651
L
455
0
0
34
841
370
0
251
590
0
804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
40,001
146
Minions Killed
130
3
Camps Cleared
7
486,466
Distance Traveled
625,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,537
1,256
56
9
0
112,474
0
W
Zeus
7,080
1,180
28
5
0
125,771
0
W
Surtr
8,689
1,448
14
2
3
119,518
0
W
Serqet
7,463
1,244
11
2
0
118,630
0
L
Medusa
7,252
1,209
49
8
0
115,510
0
L
Baron Samedi
6,593
1,099
21
4
3
107,361
0
L
Vamana
7,582
1,264
19
3
0
138,290
0
W
Ra
8,917
1,486
42
7
4
133,980
0
W
Danzaburou
7,852
1,309
35
6
0
127,180
0
L
Odin
5,878
980
1
0
0
12,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role