Player Matchup

King Arthur
King Arthur
Ashborn3X
King Arthur
Level 35
God Stats
13W - 6L
1,322 SR
Queue Stats
124W - 140L
1,392 Elo+
Party 3
Pele
Pele
MisutaCloudy
Pele
Level 79
God Stats
9W - 10L
1,222 SR
Queue Stats
282W - 251L
1,517 Elo+
Party 3
Cerberus
Cerberus
Saburito
Cerberus
Level 65
God Stats
2W - 1L
1,834 SR
Queue Stats
197W - 211L
1,478 Elo+
Solo
Medusa
Medusa
V0K4P
Medusa
Level 82
God Stats
104W - 92L
1,619 SR
Queue Stats
416W - 413L
1,516 Elo+
Solo
Eset
Eset
Verum Diablo
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 326L
1,471 Elo+
Party 3
Team Averages
Level 74
1,499 SR
1,475 Elo+

VS

Team Averages
Level 86
1,504 SR
1,439 Elo+
Nu Wa
Nu Wa
DietDrKelp23
Nu Wa
Level 89
God Stats
15W - 16L
1,220 SR
Queue Stats
56W - 45L
1,463 Elo+
Solo
Mulan
Mulan
INFINITYVANITY
Mulan
Level 120
God Stats
5W - 3L
1,780 SR
Queue Stats
27W - 31L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
MMGPlays
Danzaburou
Level 117
God Stats
2W - 0L
1,593 SR
Queue Stats
38W - 32L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
WeirdColt920
Heimdallr
Level 64
God Stats
6W - 4L
1,368 SR
Queue Stats
58W - 64L
1,467 Elo+
Party 2
Hercules
Hercules
gleezy24
Hercules
Level 38
God Stats
7W - 4L
1,557 SR
Queue Stats
59W - 60L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashborn3X
King Arthur
12
0 / 7 / 3
6,952
409
4,040
15,507
10,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 5 / 4
8,616
507
10,628
18,089
6,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Saburito
Cerberus
13
1 / 6 / 10
7,323
431
6,598
16,825
17,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
V0K4P
Medusa
17
5 / 2 / 5
10,035
590
9,870
11,957
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 1
8,128
478
3,160
10,218
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,390
611
14,817
5,891
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 1 / 3
11,591
682
13,436
14,157
13,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MMGPlays
Danzaburou
15
2 / 5 / 5
8,485
499
6,474
10,675
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
WeirdColt920
Heimdallr
16
6 / 3 / 4
9,802
577
11,580
9,528
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
gleezy24
Hercules
17
5 / 5 / 7
9,584
564
9,865
15,642
7,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
14
Kills
25
25
Deaths
15
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ashborn3X
King Arthur
0
7
3
0.21
W
3
1
5
5.5
W
9
1
3
10.5
W
Danzaburou
MMGPlays
Danzaburou
2
5
5
0.9
L
6
5
4
1.6
L
Cerberus
Saburito
Cerberus
1
6
10
1
L
Medusa
V0K4P
Medusa
5
2
5
3.75
L
2
5
1
0.5
W
Heimdallr
WeirdColt920
Heimdallr
6
3
4
2.67
W
Hercules
gleezy24
Hercules
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,296
Damage
56,172
72,596
Taken
55,893
44,175
Mitigated
29,192
13,382
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ashborn3X
King Arthur
4,040
578
0
1,192
15,507
10,057
0
2,416
13,091
235
23,357
W
14,817
4,346
0
500
5,891
1,971
1,480
1,506
4,385
83,744
1,663
W
13,436
1,798
0
4,979
14,157
13,501
124
1,565
12,592
0
80,733
W
Danzaburou
MMGPlays
Danzaburou
6,474
2,389
0
1,994
10,675
3,145
90
2,093
8,582
0
46,820
L
10,628
2,258
0
4,095
18,089
6,984
0
4,024
14,065
0
63,470
L
Cerberus
Saburito
Cerberus
6,598
0
0
2,181
16,825
17,814
0
1,077
15,748
24,010
3,059
L
Medusa
V0K4P
Medusa
9,870
1,365
0
4,061
11,957
5,228
0
2,205
9,752
0
86,042
L
3,160
0
435
1,418
10,218
4,092
0
5,095
5,123
69,739
0
W
Heimdallr
WeirdColt920
Heimdallr
11,580
4,598
0
2,608
9,528
3,217
2,355
2,516
7,012
0
57,355
W
Hercules
gleezy24
Hercules
9,865
3,637
0
7,188
15,642
7,358
0
1,555
14,087
0
81,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
49,852
488
Minions Killed
556
0
Camps Cleared
0
1,761,926
Distance Traveled
1,626,415
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,952
409
50
3
0
315,552
2
W
Nu Wa
10,390
611
135
8
0
313,312
0
W
Mulan
11,591
682
123
7
0
296,103
3
W
Danzaburou
8,485
499
85
5
0
301,626
0
L
Pele
8,616
507
96
6
0
413,991
3
L
Cerberus
7,323
431
77
5
0
343,902
2
L
Medusa
10,035
590
133
8
0
383,563
0
L
Eset
8,128
478
132
8
0
304,918
0
W
Heimdallr
9,802
577
90
5
0
337,338
1
W
Hercules
9,584
564
123
7
0
378,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role