Player Matchup

Hun Batz
Hun Batz
IBoomHoTz
Hun Batz
Level 146
God Stats
5W - 0L
1,817 SR
Queue Stats
45W - 14L
1,766 Elo+
Solo
Chronos
Chronos
MorgueMaster21
Chronos
Level 80
God Stats
6W - 3L
1,598 SR
Queue Stats
131W - 112L
1,603 Elo+
Party 1
Athena
Athena
SILENTxGHOUL
Athena
Level 67
God Stats
8W - 0L
1,800 SR
Queue Stats
39W - 36L
1,547 Elo+
Party 1
Team Averages
Level 98
1,738 SR
1,638 Elo+

VS

Team Averages
Level 98
1,632 SR
1,511 Elo+
Vulcan
Vulcan
 
Vulcan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PreeminentJon
Tyr
Level 68
God Stats
17W - 14L
1,621 SR
Queue Stats
86W - 85L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
SuperBeanz
Ne Zha
Level 108
God Stats
7W - 3L
1,774 SR
Queue Stats
14W - 24L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IBoomHoTz
Hun Batz
17
5 / 0 / 3
10,627
886
12,236
8,566
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 0 / 3
9,671
806
7,946
8,359
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Athena
15
0 / 1 / 6
8,752
729
4,194
8,114
8,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 3 / 1
8,340
695
5,751
7,143
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 1
7,975
665
6,280
10,823
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
SuperBeanz
Ne Zha
15
1 / 1 / 0
8,329
694
7,301
9,929
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
1
0.17
W
Hun Batz
IBoomHoTz
Hun Batz
5
0
3
6.5
W
3
0
3
4.5
L
0
4
1
0.13
W
Athena
0
1
6
3
L
Ne Zha
SuperBeanz
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
19,332
25,039
Taken
27,895
18,652
Mitigated
20,743
4,647
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,751
188
0
415
7,143
3,047
0
1,264
5,623
32,544
923
W
Hun Batz
IBoomHoTz
Hun Batz
12,236
2,496
0
1,266
8,566
7,583
185
2,507
5,265
0
54,295
W
7,946
3,384
0
1,224
8,359
2,697
1,430
1,113
6,726
41,013
803
L
6,280
275
0
1,660
10,823
8,558
0
5,265
5,029
358
16,305
W
Athena
4,194
985
17
2,140
8,114
8,372
0
1,687
5,807
12,502
920
L
Ne Zha
SuperBeanz
Ne Zha
7,301
1,270
0
1,422
9,929
9,138
0
5,033
4,517
0
25,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
24,644
182
Minions Killed
125
0
Camps Cleared
0
674,381
Distance Traveled
721,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,340
695
78
7
0
226,457
0
W
Hun Batz
10,627
886
86
7
0
251,545
0
W
Chronos
9,671
806
70
6
0
212,415
0
L
Tyr
7,975
665
25
2
0
225,749
0
W
Athena
8,752
729
26
2
0
210,421
0
L
Ne Zha
8,329
694
22
2
0
269,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role