Player Matchup

Baron Samedi
Baron Samedi
Gold III
Bultero
Baron Samedi
Gold III
Level 153
God Stats
13W - 4L
1,697 SR
Queue Stats
74W - 80L
1,467 MMR
Solo
Loki
Loki
Gold IV
Hailon18
Loki
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 183L
1,466 MMR
Solo
Anhur
Anhur
Platinum V
HeartkillerX92
Anhur
Platinum V
Level 179
God Stats
4W - 0L
1,957 SR
Queue Stats
145W - 133L
1,481 MMR
Solo
Vulcan
Vulcan
Gold IV
SwiftColt321774
Vulcan
Gold IV
Level 156
God Stats
118W - 109L
1,637 SR
Queue Stats
211W - 224L
1,534 MMR
Party 2
King Arthur
King Arthur
Gold IV
WiryMeat4553
King Arthur
Gold IV
Level 173
God Stats
39W - 35L
1,561 SR
Queue Stats
155W - 165L
1,410 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 164
1,670 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,530 SR
1,470 MMR
Xing Tian
Xing Tian
Gold IV
DawgOfTheC
Xing Tian
Gold IV
Level 117
God Stats
54W - 49L
1,545 SR
Queue Stats
223W - 237L
1,483 MMR
Solo
Kukulkan
Kukulkan
Gold III
MetallicSound
Kukulkan
Gold III
Level 80
God Stats
2W - 4L
1,504 SR
Queue Stats
184W - 195L
1,483 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
lhkukl
Gilgamesh
Gold II
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 66L
1,469 MMR
Solo
Xbalanque
Xbalanque
Silver I
ponk182
Xbalanque
Silver I
Level 216
God Stats
0W - 1L
1,602 SR
Queue Stats
84W - 86L
1,458 MMR
Party 1
Ravana
Ravana
Silver I
xJose666
Ravana
Silver I
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 86L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bultero
Baron Samedi
15
4 / 0 / 5
9,813
577
9,459
14,658
14,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
15
1 / 2 / 5
8,856
521
7,193
15,320
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 2
9,280
546
10,184
12,241
4,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 5
9,672
569
19,214
6,392
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WiryMeat4553
King Arthur
16
2 / 0 / 2
10,366
610
8,794
12,404
10,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
FreyaJormungandrThanatosAphrodite

VS

Bans
Chang'eAresThothMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DawgOfTheC
Xing Tian
11
0 / 4 / 1
7,724
454
5,410
22,886
10,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
MetallicSound
Kukulkan
14
0 / 3 / 0
8,621
507
5,162
10,742
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
lhkukl
Gilgamesh
16
0 / 2 / 0
8,965
527
6,291
18,226
15,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
ponk182
Xbalanque
15
0 / 2 / 1
8,497
500
9,344
10,128
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
xJose666
Ravana
14
2 / 3 / 0
7,997
470
6,603
13,512
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bultero
Baron Samedi
4
0
5
6.5
L
Xing Tian
DawgOfTheC
Xing Tian
0
4
1
0.13
W
Loki
1
2
5
1.75
W
4
0
2
5
L
Kukulkan
MetallicSound
Kukulkan
0
3
0
0
W
3
0
5
5.5
W
King Arthur
WiryMeat4553
King Arthur
2
0
2
3
L
Gilgamesh
lhkukl
Gilgamesh
0
2
0
0
L
Xbalanque
ponk182
Xbalanque
0
2
1
0.25
L
Ravana
xJose666
Ravana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,844
Damage
32,810
61,015
Taken
75,494
37,465
Mitigated
36,274
27,884
Healing
24,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bultero
Baron Samedi
9,459
755
1,492
8,381
14,658
14,057
27
4,069
10,589
30,067
1,177
L
Xing Tian
DawgOfTheC
Xing Tian
5,410
363
3,105
5,099
22,886
10,668
0
10,568
11,918
22,530
2,114
W
Loki
7,193
1,831
0
6,610
15,320
5,886
0
1,893
13,427
0
65,456
W
10,184
5,343
0
5,701
12,241
4,331
106
2,343
9,898
0
84,810
L
Kukulkan
MetallicSound
Kukulkan
5,162
198
0
3,135
10,742
2,955
845
6,992
3,321
67,082
1,972
W
19,214
483
0
1,672
6,392
2,463
801
2,969
3,423
79,512
1,248
W
King Arthur
WiryMeat4553
King Arthur
8,794
891
0
4,028
12,404
10,728
0
1,942
10,462
0
76,585
L
Gilgamesh
lhkukl
Gilgamesh
6,291
1,760
0
4,718
18,226
15,660
0
2,719
15,400
1,414
75,848
L
Xbalanque
ponk182
Xbalanque
9,344
3,531
0
2,810
10,128
2,910
810
2,134
7,972
0
79,512
L
Ravana
xJose666
Ravana
6,603
2,113
0
5,194
13,512
4,081
0
4,526
8,736
0
58,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
41,804
505
Minions Killed
564
0
Camps Cleared
0
1,806,883
Distance Traveled
1,739,911
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,813
577
49
3
0
314,329
0
L
Xing Tian
7,724
454
33
2
0
365,778
0
W
Loki
8,856
521
111
7
0
389,391
0
W
Anhur
9,280
546
118
7
0
346,499
0
L
Kukulkan
8,621
507
143
8
0
325,970
0
W
Vulcan
9,672
569
116
7
0
384,699
0
W
King Arthur
10,366
610
111
7
0
371,965
0
L
Gilgamesh
8,965
527
160
9
0
337,554
2
L
Xbalanque
8,497
500
133
8
0
330,227
2
L
Ravana
7,997
470
95
6
0
380,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role