Player Matchup

Lancelot
Lancelot
Bootyclapasaur
Lancelot
Level 129
God Stats
36W - 29L
1,617 SR
Queue Stats
172W - 166L
1,517 Elo+
Party 2
Cupid
Cupid
DiamondF0X
Cupid
Level 137
God Stats
7W - 3L
1,888 SR
Queue Stats
139W - 129L
1,456 Elo+
Solo
Eset
Eset
LiliMii
Eset
Level 148
God Stats
10W - 2L
1,751 SR
Queue Stats
183W - 166L
1,600 Elo+
Solo
Chang'e
Chang'e
Medic Of Osiris
Chang'e
Level 149
God Stats
22W - 17L
1,666 SR
Queue Stats
268W - 267L
1,477 Elo+
Party 2
Neith
Neith
MrMeeka
Neith
Level 107
God Stats
6W - 5L
1,778 SR
Queue Stats
222W - 217L
1,501 Elo+
Party 2
Team Averages
Level 134
1,740 SR
1,510 Elo+

VS

Team Averages
Level 141
1,564 SR
1,500 Elo+
Jormungandr
Jormungandr
BKNateDog
Jormungandr
Level 143
God Stats
35W - 31L
1,560 SR
Queue Stats
153W - 147L
1,562 Elo+
Solo
Hun Batz
Hun Batz
CaminatorZ99
Hun Batz
Level 116
God Stats
11W - 10L
1,617 SR
Queue Stats
145W - 127L
1,512 Elo+
Party 1
Charybdis
Charybdis
Da_Iv_Meister
Charybdis
Level 141
God Stats
1W - 3L
1,374 SR
Queue Stats
149W - 142L
1,493 Elo+
Party 1
Terra
Terra
El_Koala_Feliz
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,500 Elo+
Solo
Sol
Sol
MR-unstopable234
Sol
Level 152
God Stats
2W - 2L
1,767 SR
Queue Stats
160W - 165L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
5
0 / 0 / 1
3,164
633
1,824
3,308
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
6
0 / 0 / 1
3,562
712
1,442
2,588
637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
LiliMii
Eset
5
0 / 1 / 1
3,020
604
1,668
2,845
1,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,625
725
1,662
2,578
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
MrMeeka
Neith
8
1 / 0 / 0
4,298
860
323
1,783
417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BKNateDog
Jormungandr
1
0 / 0 / 0
1,038
208
0
0
0
Hun Batz
CaminatorZ99
Hun Batz
6
0 / 0 / 0
3,377
675
378
3,466
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Da_Iv_Meister
Charybdis
7
1 / 0 / 0
3,837
767
2,343
3,139
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 1
3,532
706
1,128
4,701
1,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,776
755
1,647
1,832
387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
1
Kills
1
1
Deaths
1
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BKNateDog
Jormungandr
0
0
0
0
W
Lancelot
0
0
1
0.5
L
Hun Batz
CaminatorZ99
Hun Batz
0
0
0
0
L
Charybdis
Da_Iv_Meister
Charybdis
1
0
0
1
W
Cupid
0
0
1
0.5
L
0
1
1
0.5
W
Eset
LiliMii
Eset
0
1
1
0.5
L
0
0
0
0
W
0
0
0
0
W
Neith
MrMeeka
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,919
Damage
5,496
13,102
Taken
13,138
3,870
Mitigated
3,294
6,128
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BKNateDog
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
1,824
299
0
991
3,308
1,066
0
882
2,426
0
13,362
L
Hun Batz
CaminatorZ99
Hun Batz
378
64
0
2,335
3,466
814
0
184
3,242
0
16,888
L
Charybdis
Da_Iv_Meister
Charybdis
2,343
1,282
0
1,540
3,139
732
0
500
2,552
0
25,756
W
Cupid
1,442
802
128
1,368
2,588
637
0
167
2,421
0
16,433
L
1,128
203
611
1,122
4,701
1,361
0
1,397
3,089
4,481
474
W
Eset
LiliMii
Eset
1,668
450
0
1,194
2,845
1,084
0
213
2,632
10,127
0
L
1,647
713
0
907
1,832
387
0
751
925
16,779
803
W
1,662
0
80
1,464
2,578
666
0
1,376
1,202
14,552
0
W
Neith
MrMeeka
Neith
323
0
0
903
1,783
417
0
0
1,783
0
22,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,669
Gold Earned
15,560
164
Minions Killed
132
0
Camps Cleared
0
587,161
Distance Traveled
448,971
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
1,038
208
0
0
0
0
0
W
Lancelot
3,164
633
26
5
0
161,871
0
L
Hun Batz
3,377
675
40
8
0
129,512
0
L
Charybdis
3,837
767
45
9
0
101,876
0
W
Cupid
3,562
712
32
6
0
102,020
0
L
Terra
3,532
706
9
2
0
118,330
2
W
Eset
3,020
604
14
3
0
109,555
3
L
Sol
3,776
755
38
8
0
99,253
0
W
Chang'e
3,625
725
40
8
0
113,514
0
W
Neith
4,298
860
52
10
0
100,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role