Player Matchup

Thanatos
Thanatos
Klauuss
Thanatos
Level 159
God Stats
0W - 3L
1,157 SR
Queue Stats
377W - 363L
1,517 Elo+
Solo
Nox
Nox
PauNel4s
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Party 1
Chronos
Chronos
SamThirD
Chronos
Level 132
God Stats
3W - 3L
1,600 SR
Queue Stats
125W - 88L
1,609 Elo+
Party 1
Athena
Athena
Taradona
Athena
Level 182
God Stats
0W - 1L
1,300 SR
Queue Stats
15W - 5L
1,921 Elo+
Party 1
Cabrakan
Cabrakan
lSisyphosl
Cabrakan
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,551 Elo+
Party 1
Team Averages
Level 142
1,411 SR
1,624 Elo+

VS

Team Averages
Level 175
1,713 SR
1,753 Elo+
Scylla
Scylla
KiritoUtakaX
Scylla
Level 228
God Stats
22W - 4L
2,204 SR
Queue Stats
1,614W - 376L
2,015 Elo+
Party 2
Khepri
Khepri
Ravinia
Khepri
Level 169
God Stats
9W - 5L
1,537 SR
Queue Stats
875W - 227L
1,923 Elo+
Party 2
Agni
Agni
aahiper
Agni
Level 109
God Stats
1W - 2L
1,174 SR
Queue Stats
106W - 102L
1,453 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
conqui10
Ah Muzen Cab
Level 126
God Stats
3W - 0L
1,829 SR
Queue Stats
50W - 39L
1,529 Elo+
Party 3
Odin
Odin
leandrocpa3
Odin
Level 242
God Stats
4W - 0L
1,822 SR
Queue Stats
932W - 307L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Klauuss
Thanatos
16
5 / 6 / 7
9,417
724
11,547
12,597
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

1
0 / 1 / 0
3,352
258
0
440
18
Chronos
SamThirD
Chronos
18
7 / 5 / 6
11,090
853
16,611
12,541
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Athena
Taradona
Athena
15
1 / 5 / 9
9,029
695
7,052
15,655
20,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
lSisyphosl
Cabrakan
16
1 / 5 / 7
8,473
652
7,718
15,249
19,223
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
10 / 1 / 8
11,588
891
13,542
7,185
2,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Ravinia
Khepri
17
1 / 4 / 10
10,356
797
4,719
13,814
12,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
aahiper
Agni
18
4 / 2 / 8
10,409
801
11,302
9,145
3,940
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
conqui10
Ah Muzen Cab
15
1 / 4 / 11
9,523
733
12,187
10,550
3,807
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 3 / 13
10,508
808
8,079
13,139
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
14
Kills
21
22
Deaths
14
29
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
1
8
14
L
Thanatos
Klauuss
Thanatos
5
6
7
1.42
L
0
1
0
0
W
Khepri
Ravinia
Khepri
1
4
10
1.5
L
Chronos
SamThirD
Chronos
7
5
6
2
L
Athena
Taradona
Athena
1
5
9
1.1
W
Agni
aahiper
Agni
4
2
8
4
W
Ah Muzen Cab
conqui10
Ah Muzen Cab
1
4
11
1.63
L
Cabrakan
lSisyphosl
Cabrakan
1
5
7
0.9
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,928
Damage
49,829
56,482
Taken
53,833
52,131
Mitigated
37,489
15,274
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,542
1,572
62
288
7,185
2,579
1,933
5,407
1,778
34,168
0
L
Thanatos
Klauuss
Thanatos
11,547
2,747
494
5,751
12,597
5,887
0
6,732
5,865
0
17,295
L
0
0
0
0
440
18
0
440
0
0
0
W
Khepri
Ravinia
Khepri
4,719
273
2,496
2,515
13,814
12,994
551
7,353
6,461
15,263
0
L
Chronos
SamThirD
Chronos
16,611
6,908
1,472
1,470
12,541
6,031
1,267
5,077
7,464
42,151
0
L
Athena
Taradona
Athena
7,052
2,069
1,167
1,768
15,655
20,972
0
9,826
5,829
19,359
0
W
Agni
aahiper
Agni
11,302
1,001
525
1,474
9,145
3,940
1,075
5,456
3,689
30,883
0
W
Ah Muzen Cab
conqui10
Ah Muzen Cab
12,187
3,467
504
1,371
10,550
3,807
2,271
7,722
2,828
0
31,356
L
Cabrakan
lSisyphosl
Cabrakan
7,718
595
1,093
2,059
15,249
19,223
0
7,488
7,761
14,799
167
W
8,079
713
82
1,870
13,139
14,169
450
5,327
7,812
0
12,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,361
Gold Earned
52,384
128
Minions Killed
149
0
Camps Cleared
0
874,784
Distance Traveled
1,152,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,588
891
60
5
0
219,816
0
L
Thanatos
9,417
724
9
1
0
212,854
0
L
Nox
3,352
258
0
0
0
0
0
W
Khepri
10,356
797
14
1
0
238,162
0
L
Chronos
11,090
853
76
6
0
225,048
0
L
Athena
9,029
695
26
2
0
226,966
0
W
Agni
10,409
801
41
3
0
245,949
0
W
Ah Muzen Cab
9,523
733
33
3
0
232,974
0
L
Cabrakan
8,473
652
17
1
0
209,916
0
W
Odin
10,508
808
1
0
0
215,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role