Player Matchup

Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Armidite
Ra
Level 129
God Stats
2W - 1L
1,720 SR
Queue Stats
131W - 102L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KimBudge
Morgan Le Fay
Level 151
God Stats
24W - 13L
1,691 SR
Queue Stats
204W - 171L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
PancreaStone
Gilgamesh
Level 117
God Stats
13W - 21L
1,265 SR
Queue Stats
365W - 336L
1,643 Elo+
Solo
Lancelot
Lancelot
PlasmaSushi
Lancelot
Level 155
God Stats
6W - 6L
1,398 SR
Queue Stats
93W - 68L
1,666 Elo+
Party 1
Team Averages
Level 140
1,515 SR
1,590 Elo+

VS

Team Averages
Level 144
1,463 SR
1,544 Elo+
Apollo
Apollo
AllelujahGin
Apollo
Level 124
God Stats
4W - 5L
1,467 SR
Queue Stats
534W - 473L
1,530 Elo+
Solo
Loki
Loki
BREAD5075
Loki
Level 146
God Stats
32W - 22L
1,650 SR
Queue Stats
332W - 302L
1,533 Elo+
Solo
Nemesis
Nemesis
CARFERIRIMED
Nemesis
Level 154
God Stats
8W - 7L
1,456 SR
Queue Stats
209W - 213L
1,529 Elo+
Solo
Geb
Geb
thanatos5312
Geb
Level 145
God Stats
1W - 1L
1,321 SR
Queue Stats
118W - 92L
1,560 Elo+
Solo
Janus
Janus
williboi
Janus
Level 153
God Stats
3W - 2L
1,419 SR
Queue Stats
104W - 80L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 2 / 0
4,896
490
2,598
5,666
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 0
5,260
526
2,003
5,315
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
KimBudge
Morgan Le Fay
11
0 / 3 / 1
5,589
559
2,574
4,776
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
PancreaStone
Gilgamesh
7
0 / 0 / 0
4,675
468
1,949
7,444
3,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
PlasmaSushi
Lancelot
10
2 / 1 / 0
5,291
529
3,101
5,124
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 0 / 0
6,282
628
5,637
4,391
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
12
3 / 0 / 1
6,847
685
3,529
6,077
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
CARFERIRIMED
Nemesis
11
2 / 0 / 1
5,733
573
3,568
4,199
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 2
5,247
525
2,210
6,166
3,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
williboi
Janus
12
1 / 2 / 1
6,280
628
3,149
3,860
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
W
Apollo
3
0
0
3
L
0
4
0
0
W
Loki
3
0
1
3.5
W
Nemesis
CARFERIRIMED
Nemesis
2
0
1
2.5
L
Morgan Le Fay
KimBudge
Morgan Le Fay
0
3
1
0.17
L
Gilgamesh
PancreaStone
Gilgamesh
0
0
0
0
L
Lancelot
PlasmaSushi
Lancelot
2
1
0
2
W
0
0
2
1
W
Janus
williboi
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,225
Damage
18,093
28,325
Taken
24,693
10,011
Mitigated
9,095
8,758
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,598
560
0
2,480
5,666
1,559
0
616
5,050
33,784
0
W
Apollo
5,637
4,137
0
2,001
4,391
1,495
0
2,133
2,258
0
48,595
L
2,003
508
24
1,720
5,315
1,264
0
0
5,315
34,069
208
W
Loki
3,529
609
0
2,258
6,077
1,743
0
1,727
4,350
0
50,362
W
Nemesis
CARFERIRIMED
Nemesis
3,568
739
0
782
4,199
1,498
0
578
3,621
0
40,501
L
Morgan Le Fay
KimBudge
Morgan Le Fay
2,574
143
0
694
4,776
1,498
0
1,789
2,807
40,593
1,309
L
Gilgamesh
PancreaStone
Gilgamesh
1,949
373
0
1,902
7,444
3,692
0
1,662
5,700
0
12,277
L
Lancelot
PlasmaSushi
Lancelot
3,101
512
0
1,938
5,124
1,998
0
924
4,094
0
33,050
W
2,210
232
1,435
2,374
6,166
3,145
0
1,688
4,478
11,695
0
W
Janus
williboi
Janus
3,149
43
0
370
3,860
1,214
0
1,032
2,828
49,188
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,711
Gold Earned
30,389
297
Minions Killed
378
0
Camps Cleared
0
1,059,747
Distance Traveled
1,075,891
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,896
490
62
6
0
203,638
3
W
Apollo
6,282
628
95
10
0
181,609
0
L
Ra
5,260
526
77
8
0
185,152
2
W
Loki
6,847
685
88
9
0
204,336
0
W
Nemesis
5,733
573
71
7
0
253,937
5
L
Morgan Le Fay
5,589
559
91
9
0
202,416
2
L
Gilgamesh
4,675
468
8
1
0
206,046
2
L
Lancelot
5,291
529
59
6
0
262,495
0
W
Geb
5,247
525
20
2
0
214,244
0
W
Janus
6,280
628
104
10
0
221,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role