Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Druj
Loki
Level 99
God Stats
43W - 39L
1,521 SR
Queue Stats
149W - 166L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
Dräkora
Heimdallr
Level 87
God Stats
4W - 8L
1,413 SR
Queue Stats
401W - 443L
1,410 Elo+
Party 1
Atlas
Atlas
Hozpul
Atlas
Level 148
God Stats
12W - 10L
1,552 SR
Queue Stats
765W - 777L
1,489 Elo+
Solo
Raijin
Raijin
SpookyHarambe
Raijin
Level 152
God Stats
1W - 1L
1,762 SR
Queue Stats
162W - 148L
1,554 Elo+
Solo
Team Averages
Level 108
1,549 SR
1,472 Elo+

VS

Team Averages
Level 110
1,472 SR
1,496 Elo+
Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Kipman99
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,672 Elo+
Party 2
Lancelot
Lancelot
PluralNebula427
Lancelot
Level 63
God Stats
13W - 13L
1,454 SR
Queue Stats
115W - 105L
1,440 Elo+
Party 2
Chiron
Chiron
freebandz352
Chiron
Level 169
God Stats
17W - 20L
1,405 SR
Queue Stats
648W - 651L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
mateussouza415
Kuzenbo
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 6 / 2
4,724
472
5,008
12,143
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Loki
Druj
Loki
9
4 / 1 / 1
5,606
561
4,348
6,205
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Dräkora
Heimdallr
7
0 / 6 / 3
4,863
486
4,700
8,330
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Hozpul
Atlas
11
2 / 2 / 0
5,351
535
3,257
8,791
6,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 2 / 1
6,173
617
4,439
5,030
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 2 / 0
6,316
632
6,364
8,038
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 1
5,751
575
2,469
6,051
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
11
4 / 0 / 7
6,077
608
5,785
7,552
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
11
7 / 0 / 6
6,505
651
8,192
6,343
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
3 / 3 / 10
5,764
576
5,365
8,700
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
17
17
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
2
0.33
W
Mulan
 
Mulan
2
2
0
1
L
Loki
Druj
Loki
4
1
1
4.5
L
Heimdallr
Dräkora
Heimdallr
0
6
3
0.25
L
Atlas
Hozpul
Atlas
2
2
0
1
W
1
3
1
0.5
W
Lancelot
4
0
7
7.5
L
1
2
1
0.75
W
Chiron
7
0
6
10
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
28,175
40,499
Taken
36,684
20,893
Mitigated
16,953
9,094
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,008
1,271
0
1,979
12,143
8,693
0
2,917
8,972
0
17,212
W
Mulan
 
Mulan
6,364
1,361
0
2,483
8,038
3,956
0
3,109
4,929
0
40,141
L
Loki
Druj
Loki
4,348
1,385
0
3,267
6,205
1,595
0
110
6,055
0
31,512
L
Heimdallr
Dräkora
Heimdallr
4,700
1,227
0
1,239
8,330
2,390
0
2,303
5,779
0
24,436
L
Atlas
Hozpul
Atlas
3,257
1,272
0
1,859
8,791
6,676
0
0
8,791
23,481
1,612
W
2,469
718
96
1,597
6,051
1,988
0
3,394
2,657
33,888
0
W
Lancelot
5,785
1,234
0
2,370
7,552
3,098
300
461
7,091
0
34,983
L
4,439
381
0
750
5,030
1,539
0
1,735
3,295
44,670
1,649
W
Chiron
8,192
3,478
581
2,374
6,343
1,759
24
299
6,044
0
27,302
W
5,365
1,636
126
1,695
8,700
6,152
0
197
8,503
16,216
1,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
30,413
222
Minions Killed
272
0
Camps Cleared
0
1,017,940
Distance Traveled
1,108,419
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,724
472
19
2
0
198,361
1
W
Mulan
6,316
632
69
7
0
191,466
0
L
Loki
5,606
561
59
6
0
239,013
0
L
Heimdallr
4,863
486
41
4
0
191,102
0
L
Atlas
5,351
535
29
3
0
190,654
0
W
Ra
5,751
575
77
8
0
212,379
2
W
Lancelot
6,077
608
49
5
0
267,520
4
L
Raijin
6,173
617
74
7
0
198,810
3
W
Chiron
6,505
651
44
4
0
231,974
3
W
Kuzenbo
5,764
576
33
3
0
205,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role