Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DickCheney USA
Ah Muzen Cab
Level 87
God Stats
1W - 4L
1,497 SR
Queue Stats
98W - 113L
1,499 Elo+
Party 3
Hercules
Hercules
Ebitz23
Hercules
Level 29
God Stats
5W - 8L
1,412 SR
Queue Stats
155W - 190L
1,523 Elo+
Party 3
Janus
Janus
IGGMIESTER
Janus
Level 108
God Stats
4W - 4L
1,508 SR
Queue Stats
139W - 132L
1,569 Elo+
Party 3
Khepri
Khepri
RandyFloatus
Khepri
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
182W - 211L
1,540 Elo+
Party 3
Discordia
Discordia
fragrant-tuna49
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,368 Elo+
Solo
Team Averages
Level 70
1,483 SR
1,500 Elo+

VS

Team Averages
Level 56
1,593 SR
1,667 Elo+
He Bo
He Bo
 
He Bo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
IdefecateOnU
Skadi
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 4L
2,043 Elo+
Party 1
Camazotz
Camazotz
ZeroNoTime
Camazotz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 2
Hercules
Hercules
pingpongchong
Hercules
Level 61
God Stats
42W - 1L
1,966 SR
Queue Stats
673W - 54L
1,945 Elo+
Party 1
Merlin
Merlin
tuyochesus
Merlin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DickCheney USA
Ah Muzen Cab
16
3 / 5 / 9
9,833
615
14,748
15,149
7,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Ebitz23
Hercules
16
0 / 3 / 7
9,084
568
4,559
15,227
19,815
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
19
13 / 5 / 4
11,992
750
13,853
13,141
6,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
16
2 / 3 / 9
9,424
589
5,487
16,834
19,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
fragrant-tuna49
Discordia
16
2 / 4 / 12
9,860
616
18,099
11,954
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 6 / 5
9,110
569
3,739
8,363
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 13
12,258
766
19,961
13,751
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Camazotz
ZeroNoTime
Camazotz
16
2 / 4 / 8
10,753
672
4,708
12,969
4,545
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
pingpongchong
Hercules
20
12 / 3 / 5
13,219
826
20,553
23,639
22,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
tuyochesus
Merlin
20
2 / 4 / 13
12,136
759
18,755
11,748
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
20
Kills
20
20
Deaths
21
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
6
5
0.42
L
Ah Muzen Cab
DickCheney USA
Ah Muzen Cab
3
5
9
1.5
L
Hercules
Ebitz23
Hercules
0
3
7
1.17
L
Janus
13
5
4
3
W
4
4
13
2.63
L
Khepri
2
3
9
2.17
W
Camazotz
ZeroNoTime
Camazotz
2
4
8
1.5
L
Discordia
fragrant-tuna49
Discordia
2
4
12
2
W
Hercules
pingpongchong
Hercules
12
3
5
4.83
W
Merlin
tuyochesus
Merlin
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,746
Damage
67,716
72,305
Taken
70,470
58,693
Mitigated
40,222
18,061
Healing
28,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,739
132
0
0
8,363
3,735
0
3,840
4,523
6,274
0
L
Ah Muzen Cab
DickCheney USA
Ah Muzen Cab
14,748
5,000
2,098
1,669
15,149
7,663
0
4,623
10,147
0
28,109
L
Hercules
Ebitz23
Hercules
4,559
950
676
3,918
15,227
19,815
0
5,014
9,472
0
8,644
L
Janus
13,853
356
958
1,921
13,141
6,588
170
3,165
9,530
39,006
601
W
19,961
5,338
1,196
1,484
13,751
4,789
2,628
10,182
3,569
0
49,004
L
Khepri
5,487
73
1,317
2,182
16,834
19,670
0
4,816
11,263
15,955
0
W
Camazotz
ZeroNoTime
Camazotz
4,708
300
2,248
4,258
12,969
4,545
1,500
8,211
4,758
0
12,768
L
Discordia
fragrant-tuna49
Discordia
18,099
269
560
2,762
11,954
4,957
0
3,256
8,192
33,308
688
W
Hercules
pingpongchong
Hercules
20,553
6,108
1,272
11,987
23,639
22,588
643
8,893
13,194
0
27,629
W
Merlin
tuyochesus
Merlin
18,755
425
2,353
4,139
11,748
4,565
1,148
5,865
5,883
47,206
7

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
57,476
143
Minions Killed
210
0
Camps Cleared
0
1,476,718
Distance Traveled
1,422,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,110
569
2
0
0
216,023
0
L
Ah Muzen Cab
9,833
615
21
1
0
285,591
0
L
Hercules
9,084
568
5
0
0
332,012
0
L
Janus
11,992
750
54
3
0
264,717
0
W
Skadi
12,258
766
67
4
0
274,891
0
L
Khepri
9,424
589
17
1
0
311,130
0
W
Camazotz
10,753
672
24
2
0
333,385
0
L
Discordia
9,860
616
46
3
0
283,268
0
W
Hercules
13,219
826
16
1
0
306,309
0
W
Merlin
12,136
759
101
6
0
291,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role