Player Matchup

King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
 
Fafnir
Platinum IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum IV
Sŋσw
Mercury
Platinum IV
Level 179
God Stats
3W - 4L
1,820 SR
Queue Stats
213W - 213L
1,680 MMR
Solo
Poseidon
Poseidon
Gold III
Vercow
Poseidon
Gold III
Level 156
God Stats
0W - 1L
1,771 SR
Queue Stats
95W - 98L
1,610 MMR
Party 1
Cupid
Cupid
Gold II
zeroshadow91
Cupid
Gold II
Level 140
God Stats
2W - 2L
1,719 SR
Queue Stats
351W - 361L
1,673 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,662 SR
1,592 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,546 SR
1,659 MMR
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
CogolloEnojado
Hun Batz
Platinum IV
Level 181
God Stats
15W - 8L
1,736 SR
Queue Stats
63W - 52L
1,778 MMR
Solo
Agni
Agni
Platinum IV
DeltaDeDirac
Agni
Platinum IV
Level 107
God Stats
10W - 3L
1,805 SR
Queue Stats
423W - 429L
1,737 MMR
Solo
Anhur
Anhur
Platinum III
ElEnYis
Anhur
Platinum III
Level 183
God Stats
6W - 8L
1,433 SR
Queue Stats
58W - 52L
1,703 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Khalil1
Zhong Kui
Bronze III
Level 172
God Stats
3W - 2L
1,254 SR
Queue Stats
24W - 21L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 2 / 0
3,672
612
1,760
4,854
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
 
Fafnir
6
0 / 0 / 0
3,400
567
1,589
3,629
2,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Sŋσw
Mercury
7
0 / 1 / 0
3,873
646
719
3,643
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Vercow
Poseidon
7
0 / 1 / 0
3,834
639
352
2,313
543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 2 / 0
3,563
594
1,467
3,822
758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayAo KuangAthenaThoth

VS

Bans
ApolloSusanoTsukuyomiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 2
4,428
738
2,400
4,213
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
9
2 / 0 / 0
4,291
715
1,686
3,049
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,325
721
1,319
1,196
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
ElEnYis
Anhur
8
1 / 0 / 2
4,244
707
2,401
2,212
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Khalil1
Zhong Kui
8
2 / 0 / 0
4,869
812
2,798
3,620
2,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Fafnir
 
Fafnir
0
0
0
0
W
Bacchus
 
Bacchus
1
0
2
2
W
Hun Batz
2
0
0
2
W
0
0
1
0.5
W
Anhur
ElEnYis
Anhur
1
0
2
2
W
Zhong Kui
Khalil1
Zhong Kui
2
0
0
2
L
Mercury
Sŋσw
Mercury
0
1
0
0
L
Poseidon
Vercow
Poseidon
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,887
Damage
10,604
18,261
Taken
14,290
6,906
Mitigated
6,460
5,322
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,760
465
0
1,292
4,854
2,388
0
2,414
2,440
0
18,335
L
Fafnir
 
Fafnir
1,589
444
0
1,238
3,629
2,135
0
888
2,741
7,090
0
W
Bacchus
 
Bacchus
2,400
377
0
1,639
4,213
2,539
0
966
3,050
9,262
0
W
Hun Batz
1,686
501
0
2,291
3,049
723
0
255
2,763
0
26,914
W
1,319
294
0
250
1,196
299
0
188
1,008
28,473
0
W
Anhur
ElEnYis
Anhur
2,401
1,665
0
1,444
2,212
508
0
255
1,929
0
27,982
W
Zhong Kui
Khalil1
Zhong Kui
2,798
506
0
3,230
3,620
2,391
0
0
3,620
25,051
365
L
Mercury
Sŋσw
Mercury
719
284
0
490
3,643
1,082
0
859
2,784
0
18,200
L
Poseidon
Vercow
Poseidon
352
144
0
1,040
2,313
543
0
946
1,367
27,379
131
L
1,467
1,261
82
1,180
3,822
758
0
1,410
2,412
0
19,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,342
Gold Earned
22,157
172
Minions Killed
247
0
Camps Cleared
0
674,136
Distance Traveled
695,646
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,672
612
33
6
0
112,353
2
L
Fafnir
3,400
567
9
2
0
146,586
3
W
Bacchus
4,428
738
16
3
0
135,961
1
W
Hun Batz
4,291
715
57
10
0
170,476
0
W
Agni
4,325
721
63
11
0
135,836
0
W
Anhur
4,244
707
57
10
0
129,131
2
W
Zhong Kui
4,869
812
54
9
0
124,242
2
L
Mercury
3,873
646
44
7
0
149,175
0
L
Poseidon
3,834
639
51
9
0
132,277
0
L
Cupid
3,563
594
35
6
0
133,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role