Player Matchup

Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AllelujahGin
Hachiman
Level 124
God Stats
5W - 3L
1,943 SR
Queue Stats
469W - 421L
1,539 Elo+
Solo
Vulcan
Vulcan
ChowLowMane
Vulcan
Level 203
God Stats
33W - 33L
1,589 SR
Queue Stats
347W - 333L
1,519 Elo+
Party 2
Set
Set
ZACK CROWDER 99
Set
Level 153
God Stats
6W - 4L
1,593 SR
Queue Stats
195W - 158L
1,584 Elo+
Party 1
Atlas
Atlas
trizzl4
Atlas
Level 158
God Stats
3W - 7L
1,292 SR
Queue Stats
299W - 288L
1,487 Elo+
Party 2
Team Averages
Level 156
1,583 SR
1,526 Elo+

VS

Team Averages
Level 137
1,506 SR
1,535 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Khoala09
Chiron
Level 124
God Stats
3W - 2L
1,374 SR
Queue Stats
116W - 84L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
MisfitSal
Sun Wukong
Level 103
God Stats
1W - 0L
1,588 SR
Queue Stats
24W - 18L
1,601 Elo+
Solo
Bastet
Bastet
williboi
Bastet
Level 153
God Stats
4W - 2L
1,568 SR
Queue Stats
104W - 80L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 3 / 1
4,105
456
648
6,284
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
AllelujahGin
Hachiman
9
0 / 2 / 0
4,476
497
3,474
4,068
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
2 / 1 / 0
5,487
610
3,463
3,802
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
4,862
540
3,624
8,186
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
trizzl4
Atlas
7
0 / 4 / 0
4,548
505
3,106
8,664
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 0 / 7
5,513
613
3,412
8,023
3,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
 
Ah Puch
9
1 / 3 / 1
5,307
590
2,711
4,580
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Khoala09
Chiron
11
7 / 0 / 0
6,351
706
5,757
3,835
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
MisfitSal
Sun Wukong
11
1 / 0 / 1
6,396
711
2,870
5,454
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bastet
williboi
Bastet
11
4 / 0 / 5
6,002
667
5,714
7,119
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
1
0.17
W
Shiva
 
Shiva
0
0
7
3.5
W
Ah Puch
 
Ah Puch
1
3
1
0.5
L
Hachiman
AllelujahGin
Hachiman
0
2
0
0
L
Vulcan
2
1
0
2
W
Chiron
Khoala09
Chiron
7
0
0
7
W
Sun Wukong
MisfitSal
Sun Wukong
1
0
1
1.5
L
1
3
1
0.5
L
Atlas
trizzl4
Atlas
0
4
0
0
W
Bastet
williboi
Bastet
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
20,464
31,004
Taken
29,011
13,858
Mitigated
10,431
8,201
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
648
260
0
2,307
6,284
3,802
0
0
6,284
0
16,485
W
Shiva
 
Shiva
3,412
700
110
2,241
8,023
3,977
0
2,252
5,771
0
19,187
W
Ah Puch
 
Ah Puch
2,711
0
0
827
4,580
1,077
0
1,888
2,692
28,736
1,101
L
Hachiman
AllelujahGin
Hachiman
3,474
1,880
0
1,236
4,068
1,023
0
0
4,068
0
36,561
L
Vulcan
3,463
63
0
1,066
3,802
1,179
0
1,209
2,593
30,437
0
W
Chiron
Khoala09
Chiron
5,757
3,120
700
1,431
3,835
1,089
0
793
3,042
0
41,300
W
Sun Wukong
MisfitSal
Sun Wukong
2,870
158
0
1,520
5,454
2,081
0
0
5,454
0
48,190
L
3,624
1,600
0
1,581
8,186
3,720
0
1,487
6,699
0
35,135
L
Atlas
trizzl4
Atlas
3,106
1,403
0
2,011
8,664
4,134
0
0
8,664
14,626
0
W
Bastet
williboi
Bastet
5,714
1,597
0
1,750
7,119
2,207
0
1,636
5,483
0
44,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,478
Gold Earned
29,569
252
Minions Killed
314
0
Camps Cleared
0
818,934
Distance Traveled
957,498
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,105
456
27
3
0
101,002
0
W
Shiva
5,513
613
32
4
0
192,274
0
W
Ah Puch
5,307
590
48
5
0
174,213
0
L
Hachiman
4,476
497
73
8
0
172,595
0
L
Vulcan
5,487
610
72
8
0
176,050
2
W
Chiron
6,351
706
71
8
0
168,593
2
W
Sun Wukong
6,396
711
87
10
0
171,264
0
L
Set
4,862
540
62
7
0
193,516
0
L
Atlas
4,548
505
18
2
0
175,771
2
W
Bastet
6,002
667
76
8
0
251,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role