Player Matchup

Odin
Odin
Antonios1225
Odin
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 67L
1,280 Elo+
Solo
Cthulhu
Cthulhu
CheezyToes4082
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 19L
1,639 Elo+
Solo
Anhur
Anhur
PureBrox
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,388 Elo+
Solo
Janus
Janus
UrMomInKitchen
Janus
Level 67
God Stats
9W - 10L
1,255 SR
Queue Stats
305W - 301L
1,404 Elo+
Solo
Merlin
Merlin
jennpasta
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 49L
1,308 Elo+
Solo
Team Averages
Level 30
1,451 SR
1,404 Elo+

VS

Team Averages
Level 38
1,452 SR
1,287 Elo+
Maui
Maui
Brando20ga
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,124 Elo+
Party 1
Awilix
Awilix
DankyStu
Awilix
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,394 Elo+
Party 2
Surtr
Surtr
Jpetetacenne704
Surtr
Level 28
God Stats
0W - 2L
1,402 SR
Queue Stats
17W - 32L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
Loganbrando3189
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,124 Elo+
Party 1
Charon
Charon
Samsquanchbj
Charon
Level 28
God Stats
4W - 6L
1,356 SR
Queue Stats
71W - 104L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
7,966
797
2,930
6,068
2,339
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 2 / 11
9,336
934
14,217
9,517
9,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
PureBrox
Anhur
16
10 / 2 / 10
9,839
984
10,387
9,161
3,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 12
10,477
1,048
12,166
5,418
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
jennpasta
Merlin
15
2 / 1 / 17
8,821
882
6,652
5,071
2,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,073
707
1,331
7,525
2,948
Awilix
DankyStu
Awilix
14
2 / 8 / 1
7,334
733
5,648
11,014
3,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 5 / 2
7,537
754
9,080
13,181
7,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
Loganbrando3189
Erlang Shen
10
1 / 5 / 4
6,581
658
3,812
9,713
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
14
2 / 4 / 3
7,484
748
6,142
11,031
12,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
27
Kills
8
8
Deaths
27
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
1
5
3
0.5
W
6
2
11
5.75
L
Awilix
DankyStu
Awilix
2
8
1
0.31
L
2
5
2
0.6
L
Erlang Shen
Loganbrando3189
Erlang Shen
1
5
4
0.6
W
Anhur
PureBrox
Anhur
10
2
10
7.5
L
Charon
2
4
3
0.88
W
8
1
12
14
W
Merlin
jennpasta
Merlin
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,352
Damage
26,013
35,235
Taken
52,464
19,731
Mitigated
35,333
13,623
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,930
1,395
610
902
6,068
2,339
622
1,311
4,685
0
6,749
L
1,331
94
0
0
7,525
2,948
0
5,100
2,331
2,435
0
W
14,217
1,044
1,191
2,201
9,517
9,841
307
2,774
6,436
24,216
617
L
Awilix
DankyStu
Awilix
5,648
1,473
158
487
11,014
3,557
0
6,275
4,627
0
10,177
L
9,080
1,064
424
1,003
13,181
7,903
0
8,420
4,519
634
17,402
L
Erlang Shen
Loganbrando3189
Erlang Shen
3,812
1,011
0
1,525
9,713
8,829
0
5,071
4,462
0
6,793
W
Anhur
PureBrox
Anhur
10,387
6,438
1,049
3,082
9,161
3,502
3,119
1,716
7,330
0
17,497
L
Charon
6,142
1,051
442
1,523
11,031
12,096
0
6,635
4,102
16,082
0
W
12,166
661
2,273
1,224
5,418
2,019
1,016
1,259
4,084
31,009
649
W
Merlin
jennpasta
Merlin
6,652
387
0
1,091
5,071
2,030
418
696
4,375
16,597
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
36,009
133
Minions Killed
53
0
Camps Cleared
0
949,475
Distance Traveled
891,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,966
797
14
1
0
187,873
0
L
Maui
7,073
707
0
0
0
169,624
0
W
Cthulhu
9,336
934
28
3
0
190,704
0
L
Awilix
7,334
733
10
1
0
173,057
0
L
Surtr
7,537
754
20
2
0
182,857
0
L
Erlang Shen
6,581
658
5
1
0
222,823
0
W
Anhur
9,839
984
16
2
0
191,265
0
L
Charon
7,484
748
18
2
0
142,652
0
W
Janus
10,477
1,048
59
6
0
188,327
0
W
Merlin
8,821
882
16
2
0
191,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role