Player Matchup

Hou Yi
Hou Yi
Big Cheeesee
Hou Yi
Level 157
God Stats
36W - 29L
1,565 SR
Queue Stats
274W - 282L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Chewyy26
Baron Samedi
Level 120
God Stats
15W - 13L
1,522 SR
Queue Stats
83W - 83L
1,464 Elo+
Party 2
Da Ji
Da Ji
DaronMH2425
Da Ji
Level 95
God Stats
1W - 0L
1,888 SR
Queue Stats
36W - 26L
1,501 Elo+
Solo
Team Averages
Level 124
1,658 SR
1,495 Elo+

VS

Team Averages
Level 115
1,651 SR
1,351 Elo+
Sylvanus
Sylvanus
DavidR305
Sylvanus
Level 153
God Stats
1W - 2L
1,735 SR
Queue Stats
7W - 17L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
G0LDMytH
Baron Samedi
Level 46
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 10L
1,414 Elo+
Solo
Pele
Pele
No1HeroMirio
Pele
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 101L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
5 / 3 / 7
10,180
925
11,609
10,179
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Chewyy26
Baron Samedi
17
4 / 3 / 8
10,696
972
9,555
7,851
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 7
10,432
948
6,349
10,425
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DavidR305
Sylvanus
15
2 / 2 / 8
8,747
795
6,389
11,617
11,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
G0LDMytH
Baron Samedi
13
0 / 7 / 8
8,012
728
4,248
9,152
3,547
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 4 / 0
10,235
930
9,383
10,643
3,625
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
13
Kills
11
11
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
3
7
2.83
W
Baron Samedi
Chewyy26
Baron Samedi
4
3
8
2.67
W
4
5
7
1.5
L
Sylvanus
DavidR305
Sylvanus
2
2
8
3
L
Baron Samedi
G0LDMytH
Baron Samedi
0
7
8
0.57
L
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
20,020
28,455
Taken
31,412
11,506
Mitigated
18,844
5,358
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,609
3,644
0
1,358
10,179
3,105
1,117
3,095
7,084
0
37,318
W
Baron Samedi
Chewyy26
Baron Samedi
9,555
307
971
1,888
7,851
2,605
895
3,123
4,728
40,209
1,704
W
6,349
1,709
0
1,141
10,425
5,796
759
4,503
5,910
0
25,294
L
Sylvanus
DavidR305
Sylvanus
6,389
630
748
1,236
11,617
11,672
0
4,105
7,423
13,685
0
L
Baron Samedi
G0LDMytH
Baron Samedi
4,248
0
365
605
9,152
3,547
0
2,733
6,399
11,290
0
L
9,383
1,767
0
2,588
10,643
3,625
0
2,438
8,184
0
37,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
26,994
160
Minions Killed
89
0
Camps Cleared
0
599,555
Distance Traveled
591,500
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,180
925
55
5
0
192,297
0
W
Baron Samedi
10,696
972
73
7
0
197,665
0
W
Da Ji
10,432
948
32
3
0
209,593
1
L
Sylvanus
8,747
795
18
2
0
203,368
1
L
Baron Samedi
8,012
728
18
2
0
174,297
0
L
Pele
10,235
930
53
5
0
213,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role