Player Matchup

Ratatoskr
Ratatoskr
IX2000
Ratatoskr
Level 47
God Stats
1W - 1L
1,710 SR
Queue Stats
64W - 67L
1,455 Elo+
Solo
Fafnir
Fafnir
SirTaylor36
Fafnir
Level 105
God Stats
38W - 51L
1,466 SR
Queue Stats
269W - 260L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrublesumTurtle
Cu Chulainn
Level 117
God Stats
8W - 5L
1,687 SR
Queue Stats
75W - 62L
1,572 Elo+
Solo
Sol
Sol
ZeusCannon-_-
Sol
Level 129
God Stats
26W - 20L
1,654 SR
Queue Stats
336W - 303L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
carnage___72
Baron Samedi
Level 108
God Stats
11W - 9L
1,791 SR
Queue Stats
275W - 246L
1,593 Elo+
Party 1
Team Averages
Level 101
1,662 SR
1,525 Elo+

VS

Team Averages
Level 77
1,460 SR
1,406 Elo+
Cthulhu
Cthulhu
Chooober
Cthulhu
Level 28
God Stats
1W - 1L
1,289 SR
Queue Stats
9W - 23L
1,324 Elo+
Party 2
Chiron
Chiron
JDragon52
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 39L
1,360 Elo+
Party 2
Lancelot
Lancelot
Parzival1222
Lancelot
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
poenixxx
Kukulkan
Level 183
God Stats
1W - 3L
1,761 SR
Queue Stats
121W - 94L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
tylerfarnz
Kuzenbo
Level 39
God Stats
1W - 2L
1,247 SR
Queue Stats
17W - 39L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IX2000
Ratatoskr
13
1 / 4 / 7
7,648
450
7,384
12,921
4,063
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
14
5 / 4 / 7
9,388
552
7,979
15,594
11,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cu Chulainn
TrublesumTurtle
Cu Chulainn
16
2 / 2 / 0
10,094
594
9,333
14,858
12,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 4 / 7
9,588
564
10,632
11,065
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
carnage___72
Baron Samedi
15
5 / 3 / 4
9,225
543
6,350
8,958
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chooober
Cthulhu
16
1 / 2 / 3
9,824
578
7,867
13,487
11,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
JDragon52
Chiron
15
1 / 5 / 5
8,892
523
7,311
8,926
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Lancelot
Parzival1222
Lancelot
17
8 / 3 / 5
10,120
595
13,024
15,666
7,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
poenixxx
Kukulkan
17
7 / 2 / 3
11,015
648
9,812
9,947
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
tylerfarnz
Kuzenbo
14
0 / 4 / 11
8,798
518
6,570
14,666
15,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
16
Kills
17
17
Deaths
16
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chooober
Cthulhu
1
2
3
1.25
L
Ratatoskr
IX2000
Ratatoskr
1
4
7
1.13
W
Chiron
JDragon52
Chiron
1
5
5
0.7
W
Lancelot
Parzival1222
Lancelot
8
3
5
3.5
L
Fafnir
5
4
7
2.13
L
Cu Chulainn
TrublesumTurtle
Cu Chulainn
2
2
0
1
L
3
4
7
1.63
L
Baron Samedi
carnage___72
Baron Samedi
5
3
4
2.33
W
Kukulkan
poenixxx
Kukulkan
7
2
3
4.25
W
Kuzenbo
tylerfarnz
Kuzenbo
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,678
Damage
44,584
63,396
Taken
62,692
35,220
Mitigated
41,424
19,819
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chooober
Cthulhu
7,867
551
0
3,598
13,487
11,445
0
321
13,166
60,649
1,041
L
Ratatoskr
IX2000
Ratatoskr
7,384
1,284
0
5,235
12,921
4,063
0
2,584
10,061
0
50,157
W
Chiron
JDragon52
Chiron
7,311
3,688
936
1,831
8,926
3,118
564
3,716
5,210
0
60,418
W
Lancelot
Parzival1222
Lancelot
13,024
2,959
0
6,045
15,666
7,274
0
5,580
10,086
0
87,258
L
Fafnir
7,979
1,558
0
3,741
15,594
11,451
0
6,312
9,014
24,667
2,114
L
Cu Chulainn
TrublesumTurtle
Cu Chulainn
9,333
1,299
0
2,526
14,858
12,676
0
6,433
7,404
0
82,318
L
10,632
4,922
0
5,058
11,065
3,340
698
2,484
8,491
72,420
13,862
L
Baron Samedi
carnage___72
Baron Samedi
6,350
229
702
2,557
8,958
3,690
0
3,520
5,114
52,419
1,046
W
Kukulkan
poenixxx
Kukulkan
9,812
320
0
3,267
9,947
3,735
691
5,873
4,074
82,470
493
W
Kuzenbo
tylerfarnz
Kuzenbo
6,570
2,246
0
3,601
14,666
15,852
133
8,122
6,544
28,817
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
48,649
512
Minions Killed
566
0
Camps Cleared
0
1,618,448
Distance Traveled
1,738,952
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,824
578
143
8
0
338,771
0
L
Ratatoskr
7,648
450
89
5
0
341,376
2
W
Chiron
8,892
523
122
7
0
314,677
0
W
Lancelot
10,120
595
109
6
0
405,665
0
L
Fafnir
9,388
552
40
2
0
344,546
0
L
Cu Chulainn
10,094
594
159
9
0
325,087
0
L
Sol
9,588
564
129
8
0
298,656
3
L
Baron Samedi
9,225
543
95
6
0
308,783
0
W
Kukulkan
11,015
648
164
10
0
333,774
5
W
Kuzenbo
8,798
518
28
2
0
346,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role