Player Matchup

Sol
Sol
Bord3rJump3rxXx
Sol
Level 98
God Stats
6W - 7L
1,482 SR
Queue Stats
177W - 179L
1,520 Elo+
Party 1
Shiva
Shiva
Clippedby-icy
Shiva
Level 40
God Stats
6W - 1L
1,724 SR
Queue Stats
57W - 61L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
DionBlue
Ne Zha
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
338W - 325L
1,440 Elo+
Party 1
Ra
Ra
Ladinum
Ra
Level 128
God Stats
3W - 1L
1,371 SR
Queue Stats
156W - 141L
1,559 Elo+
Party 1
Skadi
Skadi
Liltears
Skadi
Level 104
God Stats
2W - 2L
1,303 SR
Queue Stats
112W - 95L
1,526 Elo+
Party 1
Team Averages
Level 104
1,476 SR
1,506 Elo+

VS

Team Averages
Level 97
1,615 SR
1,484 Elo+
Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
EbonRyno
Ishtar
Level 103
God Stats
3W - 2L
1,909 SR
Queue Stats
118W - 93L
1,513 Elo+
Party 2
Apollo
Apollo
IAMAVER1CK
Apollo
Level 99
God Stats
0W - 2L
1,258 SR
Queue Stats
28W - 30L
1,487 Elo+
Party 2
Zeus
Zeus
adhdpenguin813
Zeus
Level 42
God Stats
2W - 3L
1,742 SR
Queue Stats
104W - 90L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
trahmillionaie
Erlang Shen
Level 142
God Stats
3W - 2L
1,666 SR
Queue Stats
437W - 415L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 13
9,398
723
11,898
12,697
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 3 / 21
10,569
813
13,881
13,980
13,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
DionBlue
Ne Zha
17
6 / 3 / 14
10,785
830
14,912
10,806
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 1 / 15
11,611
893
11,801
6,503
3,393
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Liltears
Skadi
17
5 / 3 / 12
10,170
782
10,458
10,436
5,006
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 4 / 4
8,831
679
10,218
15,211
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
EbonRyno
Ishtar
16
4 / 6 / 4
9,228
710
9,314
13,858
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
IAMAVER1CK
Apollo
16
4 / 6 / 7
9,701
746
12,980
15,403
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
3 / 6 / 2
9,587
737
6,582
10,031
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
trahmillionaie
Erlang Shen
15
0 / 4 / 9
8,794
676
5,953
13,638
9,349
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
26
Kills
15
15
Deaths
26
75
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
4
4
1.5
W
2
5
13
1.7
W
4
3
21
4.83
W
Ne Zha
DionBlue
Ne Zha
6
3
14
4.33
L
Ishtar
EbonRyno
Ishtar
4
6
4
1
L
Apollo
IAMAVER1CK
Apollo
4
6
7
1.25
W
9
1
15
16.5
W
Skadi
Liltears
Skadi
5
3
12
3.67
L
3
6
2
0.67
L
Erlang Shen
trahmillionaie
Erlang Shen
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,950
Damage
45,047
54,422
Taken
68,141
32,045
Mitigated
27,883
22,751
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,218
350
9,064
7,463
15,211
4,150
0
5,484
9,564
17,930
397
W
11,898
1,452
1,177
2,977
12,697
5,067
562
3,617
9,080
19,435
4
W
13,881
895
2,901
2,878
13,980
13,132
633
4,305
9,675
184
23,320
W
Ne Zha
DionBlue
Ne Zha
14,912
2,374
297
1,375
10,806
5,447
1,159
3,093
7,713
0
30,972
L
Ishtar
EbonRyno
Ishtar
9,314
5,581
983
1,183
13,858
4,841
0
5,793
7,751
0
31,127
L
Apollo
IAMAVER1CK
Apollo
12,980
7,251
546
2,595
15,403
5,076
78
4,471
10,533
0
29,044
W
11,801
630
6,075
2,325
6,503
3,393
500
2,479
4,024
37,479
0
W
Skadi
Liltears
Skadi
10,458
5,284
831
1,915
10,436
5,006
4,401
3,002
7,434
0
23,975
L
6,582
542
277
177
10,031
4,467
0
4,277
5,580
15,178
430
L
Erlang Shen
trahmillionaie
Erlang Shen
5,953
1,340
1,128
1,895
13,638
9,349
0
3,548
9,826
0
12,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,533
Gold Earned
46,141
147
Minions Killed
131
0
Camps Cleared
0
1,280,388
Distance Traveled
1,138,824
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,831
679
18
1
0
244,999
0
W
Sol
9,398
723
18
1
0
242,235
0
W
Shiva
10,569
813
19
1
0
255,708
0
W
Ne Zha
10,785
830
34
3
0
278,087
0
L
Ishtar
9,228
710
36
3
0
203,276
0
L
Apollo
9,701
746
49
4
0
219,997
0
W
Ra
11,611
893
57
4
0
279,430
0
W
Skadi
10,170
782
19
1
0
224,928
0
L
Zeus
9,587
737
12
1
0
216,789
0
L
Erlang Shen
8,794
676
16
1
0
253,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role