Player Matchup

Artio
Artio
Gold I
ClasifiedCinema
Artio
Gold I
Level 143
God Stats
3W - 2L
1,830 SR
Queue Stats
132W - 134L
1,642 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
FractionOfABook
Cu Chulainn
Gold II
Level 158
God Stats
5W - 4L
1,437 SR
Queue Stats
286W - 283L
1,644 MMR
Solo
Bastet
Bastet
Gold I
Scordus
Bastet
Gold I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 101L
1,605 MMR
Party 2
Hou Yi
Hou Yi
Gold III
WhoDecided
Hou Yi
Gold III
Level 83
God Stats
3W - 6L
1,216 SR
Queue Stats
97W - 100L
1,644 MMR
Solo
Agni
Agni
Platinum II
anthonio17
Agni
Platinum II
Level 172
God Stats
20W - 13L
1,539 SR
Queue Stats
134W - 118L
1,765 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,505 SR
1,660 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,433 SR
1,650 MMR
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Platinum V
Azuci
The Morrigan
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,684 MMR
Solo
Cthulhu
Cthulhu
Platinum III
JAY DUNKZ
Cthulhu
Platinum III
Level 149
God Stats
5W - 11L
1,475 SR
Queue Stats
351W - 359L
1,755 MMR
Party 1
Jing Wei
Jing Wei
Gold I
ThinBlueLine870
Jing Wei
Gold I
Level 129
God Stats
0W - 1L
1,507 SR
Queue Stats
128W - 134L
1,622 MMR
Solo
Mulan
Mulan
Platinum III
blazek1ller
Mulan
Platinum III
Level 120
God Stats
14W - 9L
1,183 SR
Queue Stats
357W - 359L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,586
573
2,156
6,053
3,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
FractionOfABook
Cu Chulainn
8
0 / 2 / 0
4,247
531
1,330
7,395
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Scordus
Bastet
10
4 / 0 / 1
5,428
679
3,469
4,763
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
WhoDecided
Hou Yi
8
1 / 1 / 1
4,444
556
3,390
4,756
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 2
5,642
705
2,974
2,968
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorMedusaKuzenboChang'e

VS

Bans
CharonThanatosCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 0
4,774
597
1,927
4,034
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Azuci
The Morrigan
9
0 / 4 / 0
4,802
600
1,093
4,660
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JAY DUNKZ
Cthulhu
9
1 / 1 / 1
5,606
701
3,690
4,361
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
10
1 / 1 / 1
5,678
710
3,948
4,618
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 1
4,717
590
2,240
7,059
4,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
4
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
0
2
L
The Morrigan
Azuci
The Morrigan
0
4
0
0
W
0
1
3
1.5
W
Cu Chulainn
FractionOfABook
Cu Chulainn
0
2
0
0
L
Cthulhu
JAY DUNKZ
Cthulhu
1
1
1
1.5
W
Bastet
Scordus
Bastet
4
0
1
4.5
L
Jing Wei
1
1
1
1.5
W
Hou Yi
WhoDecided
Hou Yi
1
1
1
1.5
W
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,319
Damage
12,898
25,935
Taken
24,732
8,834
Mitigated
10,236
10,432
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,927
485
0
2,921
4,034
1,313
0
403
3,631
0
23,125
L
The Morrigan
Azuci
The Morrigan
1,093
231
0
481
4,660
1,257
0
2,019
2,454
34,656
126
W
2,156
76
260
2,515
6,053
3,132
0
0
6,053
9,881
0
W
Cu Chulainn
FractionOfABook
Cu Chulainn
1,330
260
0
2,167
7,395
2,753
0
2,770
4,043
0
22,388
L
Cthulhu
JAY DUNKZ
Cthulhu
3,690
327
0
980
4,361
1,944
90
0
4,361
30,947
2,892
W
Bastet
Scordus
Bastet
3,469
915
0
3,482
4,763
1,201
0
506
4,255
0
31,950
L
Jing Wei
3,948
2,445
0
2,565
4,618
1,420
0
498
4,120
0
42,343
W
Hou Yi
WhoDecided
Hou Yi
3,390
1,392
0
1,258
4,756
1,038
0
0
4,756
0
32,789
W
2,974
390
0
750
2,968
710
598
585
2,383
38,013
923
L
2,240
419
0
2,511
7,059
4,302
0
1,944
5,115
0
18,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
25,577
239
Minions Killed
301
0
Camps Cleared
0
923,778
Distance Traveled
863,625
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,774
597
52
7
0
210,772
2
L
The Morrigan
4,802
600
72
9
0
145,520
1
W
Artio
4,586
573
17
2
0
176,399
1
W
Cu Chulainn
4,247
531
37
5
0
158,535
3
L
Cthulhu
5,606
701
63
8
0
171,079
2
W
Bastet
5,428
679
59
7
0
233,628
0
L
Jing Wei
5,678
710
77
10
0
159,799
0
W
Hou Yi
4,444
556
48
6
0
179,435
0
W
Agni
5,642
705
78
10
0
175,781
0
L
Mulan
4,717
590
37
5
0
176,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role