Player Matchup

Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
Aluaado
Ra
Diamond IV
Level 195
God Stats
11W - 9L
1,722 SR
Queue Stats
379W - 358L
1,931 MMR
Solo
Camazotz
Camazotz
Silver II
CatadorDRajonas
Camazotz
Silver II
Level 159
God Stats
1W - 1L
1,267 SR
Queue Stats
5W - 7L
1,542 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Khalil1
Xbalanque
Bronze III
Level 172
God Stats
2W - 1L
1,770 SR
Queue Stats
24W - 21L
1,552 MMR
Solo
Sylvanus
Sylvanus
Gold IV
LucasCst
Sylvanus
Gold IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,474 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 167
1,552 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 170
1,573 SR
1,575 MMR
Yu Huang
Yu Huang
Diamond III
 
Yu Huang
Diamond III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Buttowskr
Bacchus
Bronze III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 210L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
ElEnYis
Medusa
Platinum III
Level 183
God Stats
5W - 2L
1,733 SR
Queue Stats
58W - 52L
1,703 MMR
Solo
Chaac
Chaac
Gold II
zeroshadow91
Chaac
Gold II
Level 140
God Stats
12W - 8L
1,631 SR
Queue Stats
351W - 358L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
3 / 0 / 0
4,720
787
3,162
5,001
2,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 0
4,123
687
505
1,638
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
7
1 / 0 / 0
3,781
630
1,018
4,397
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Khalil1
Xbalanque
7
0 / 1 / 1
3,521
587
3,285
4,001
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
LucasCst
Sylvanus
6
0 / 0 / 1
3,712
619
1,641
3,625
1,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaAnhurOsirisSusano

VS

Bans
AwilixApolloThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
0 / 0 / 0
4,184
697
1,268
1,459
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
 
Mulan
4
0 / 3 / 0
3,308
551
2,392
4,917
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
Buttowskr
Bacchus
6
0 / 1 / 1
3,656
609
1,838
4,444
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
ElEnYis
Medusa
7
1 / 0 / 0
3,902
650
3,471
3,673
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 0
3,597
600
796
1,819
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
0
3
L
Yu Huang
 
Yu Huang
0
0
0
0
L
Mulan
 
Mulan
0
3
0
0
W
0
0
0
0
L
Bacchus
Buttowskr
Bacchus
0
1
1
0.5
W
Camazotz
1
0
0
1
L
Medusa
ElEnYis
Medusa
1
0
0
1
W
Xbalanque
Khalil1
Xbalanque
0
1
1
0.5
W
Sylvanus
LucasCst
Sylvanus
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,611
Damage
9,765
18,662
Taken
16,312
6,824
Mitigated
7,106
10,300
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,162
1,522
0
3,562
5,001
2,650
0
0
5,001
0
23,348
L
Yu Huang
 
Yu Huang
1,268
91
0
498
1,459
423
0
686
773
28,569
1,445
L
Mulan
 
Mulan
2,392
526
0
872
4,917
1,944
0
0
4,917
0
11,233
W
505
45
187
759
1,638
342
0
725
913
25,925
0
L
Bacchus
Buttowskr
Bacchus
1,838
307
78
1,247
4,444
3,116
0
1,058
3,386
11,193
0
W
Camazotz
1,018
563
0
1,654
4,397
1,305
0
517
3,880
0
20,096
L
Medusa
ElEnYis
Medusa
3,471
1,198
0
1,190
3,673
909
0
354
3,319
0
26,091
W
Xbalanque
Khalil1
Xbalanque
3,285
1,154
0
1,533
4,001
1,194
0
1,074
2,927
0
22,570
W
Sylvanus
LucasCst
Sylvanus
1,641
312
1,232
1,373
3,625
1,333
0
790
2,835
9,498
0
L
796
337
0
1,509
1,819
714
0
48
1,771
0
17,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,857
Gold Earned
18,647
192
Minions Killed
196
0
Camps Cleared
0
659,036
Distance Traveled
643,982
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,720
787
46
8
0
130,292
0
L
Yu Huang
4,184
697
54
9
0
129,869
0
L
Mulan
3,308
551
22
4
0
103,517
0
W
Ra
4,123
687
64
11
0
132,546
3
L
Bacchus
3,656
609
20
3
0
136,332
0
W
Camazotz
3,781
630
38
6
0
159,430
0
L
Medusa
3,902
650
57
10
0
123,914
1
W
Xbalanque
3,521
587
31
5
0
109,643
0
W
Sylvanus
3,712
619
13
2
0
127,125
0
L
Chaac
3,597
600
43
7
0
150,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role