Player Matchup

Gilgamesh
Gilgamesh
OmniCheeks
Gilgamesh
Level 151
God Stats
4W - 5L
1,419 SR
Queue Stats
275W - 281L
1,563 Elo+
Solo
Nut
Nut
Yukdug
Nut
Level 159
God Stats
1W - 1L
1,852 SR
Queue Stats
68W - 46L
1,635 Elo+
Party 2
Osiris
Osiris
calvyyyn
Osiris
Level 159
God Stats
1W - 1L
1,806 SR
Queue Stats
66W - 35L
1,692 Elo+
Party 2
Ne Zha
Ne Zha
krayman
Ne Zha
Level 143
God Stats
3W - 3L
1,837 SR
Queue Stats
187W - 193L
1,548 Elo+
Solo
Terra
Terra
rrandomnamee
Terra
Level 155
God Stats
1W - 1L
1,789 SR
Queue Stats
30W - 19L
1,635 Elo+
Party 2
Team Averages
Level 153
1,741 SR
1,615 Elo+

VS

Team Averages
Level 128
1,536 SR
1,571 Elo+
Bacchus
Bacchus
Ax3licious
Bacchus
Level 68
God Stats
2W - 1L
1,638 SR
Queue Stats
158W - 140L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
Geneticist
Amaterasu
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,662 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MawsOfTheVoid
Morgan Le Fay
Level 153
God Stats
4W - 5L
1,450 SR
Queue Stats
309W - 332L
1,514 Elo+
Solo
Chang'e
Chang'e
Sancho1013
Chang'e
Level 158
God Stats
5W - 1L
1,590 SR
Queue Stats
68W - 42L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
watermelonade
Danzaburou
Level 111
God Stats
16W - 12L
1,503 SR
Queue Stats
531W - 519L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OmniCheeks
Gilgamesh
17
1 / 6 / 13
9,949
765
12,064
19,542
14,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nut
Yukdug
Nut
18
9 / 5 / 9
11,038
849
18,624
13,340
7,741
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
calvyyyn
Osiris
17
1 / 5 / 14
9,812
755
11,633
20,445
27,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
krayman
Ne Zha
15
6 / 4 / 8
9,677
744
15,760
10,919
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 15
9,916
763
6,400
22,498
23,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ax3licious
Bacchus
16
2 / 5 / 16
10,511
809
12,206
23,477
35,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Geneticist
Amaterasu
17
2 / 6 / 16
10,307
793
9,615
20,446
20,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
MawsOfTheVoid
Morgan Le Fay
18
7 / 4 / 9
10,787
830
17,047
9,579
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Sancho1013
Chang'e
17
4 / 4 / 18
10,994
846
13,879
13,819
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
watermelonade
Danzaburou
18
8 / 3 / 11
11,851
912
20,182
13,603
5,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
93
18
Kills
23
23
Deaths
22
59
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ax3licious
Bacchus
2
5
16
2
W
Amaterasu
Geneticist
Amaterasu
2
6
16
1.67
W
Morgan Le Fay
MawsOfTheVoid
Morgan Le Fay
7
4
9
2.88
L
Gilgamesh
OmniCheeks
Gilgamesh
1
6
13
1.25
W
Chang'e
Sancho1013
Chang'e
4
4
18
3.25
L
Nut
Yukdug
Nut
9
5
9
2.7
L
Osiris
calvyyyn
Osiris
1
5
14
1.6
L
Ne Zha
krayman
Ne Zha
6
4
8
2.5
L
1
3
15
2.83
W
Danzaburou
watermelonade
Danzaburou
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,481
Damage
72,929
86,744
Taken
80,924
79,656
Mitigated
69,676
31,532
Healing
36,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ax3licious
Bacchus
12,206
1,682
1,051
3,220
23,477
35,061
348
2,032
21,445
20,044
0
W
Amaterasu
Geneticist
Amaterasu
9,615
3,544
1,048
5,347
20,446
20,382
925
2,354
18,092
0
15,634
W
Morgan Le Fay
MawsOfTheVoid
Morgan Le Fay
17,047
1,136
1,508
1,347
9,579
4,041
1,164
1,413
8,166
28,960
996
L
Gilgamesh
OmniCheeks
Gilgamesh
12,064
3,919
1,551
4,343
19,542
14,658
704
9,387
10,155
0
28,650
W
Chang'e
Sancho1013
Chang'e
13,879
735
13,934
6,460
13,819
4,333
1,343
1,060
12,759
29,422
0
L
Nut
Yukdug
Nut
18,624
9,362
405
606
13,340
7,741
2,762
6,435
6,701
0
34,263
L
Osiris
calvyyyn
Osiris
11,633
2,749
812
2,931
20,445
27,436
447
8,767
11,331
2,737
18,554
L
Ne Zha
krayman
Ne Zha
15,760
1,484
1,421
784
10,919
6,340
140
4,724
6,117
0
30,479
L
6,400
1,583
9,494
9,185
22,498
23,481
270
13,216
9,157
9,752
1,065
W
Danzaburou
watermelonade
Danzaburou
20,182
10,339
800
2,174
13,603
5,859
5,007
670
12,933
0
50,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,392
Gold Earned
54,450
126
Minions Killed
155
0
Camps Cleared
0
1,039,282
Distance Traveled
1,146,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,511
809
13
1
0
240,266
0
W
Amaterasu
10,307
793
11
1
0
232,645
0
W
Morgan Le Fay
10,787
830
29
2
0
213,106
0
L
Gilgamesh
9,949
765
35
3
0
217,362
0
W
Chang'e
10,994
846
31
2
0
246,126
0
L
Nut
11,038
849
39
3
0
196,562
0
L
Osiris
9,812
755
15
1
0
227,203
0
L
Ne Zha
9,677
744
28
2
0
189,345
0
L
Terra
9,916
763
9
1
0
208,810
0
W
Danzaburou
11,851
912
71
5
0
214,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role