Player Matchup

King Arthur
King Arthur
JoseeH4
King Arthur
Level 109
God Stats
1W - 2L
1,537 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Loumie
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
S3NDER
Ah Muzen Cab
Level 157
God Stats
1W - 4L
1,412 SR
Queue Stats
128W - 112L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
ZenDiffrent
Kukulkan
Level 123
God Stats
3W - 2L
1,689 SR
Queue Stats
199W - 173L
1,519 Elo+
Solo
Geb
Geb
senseythekiller
Geb
Level 125
God Stats
1W - 2L
1,743 SR
Queue Stats
108W - 96L
1,491 Elo+
Party 2
Team Averages
Level 135
1,576 SR
1,496 Elo+

VS

Team Averages
Level 146
1,515 SR
1,511 Elo+
Kukulkan
Kukulkan
Mirjoonie
Kukulkan
Level 149
God Stats
1W - 1L
1,248 SR
Queue Stats
63W - 69L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
NickoMode
Heimdallr
Level 159
God Stats
4W - 7L
1,405 SR
Queue Stats
277W - 262L
1,532 Elo+
Party 3
Ares
Ares
TwinkyKiller42
Ares
Level 144
God Stats
6W - 3L
1,734 SR
Queue Stats
192W - 202L
1,502 Elo+
Party 3
Susano
Susano
Yserah
Susano
Level 129
God Stats
4W - 6L
1,538 SR
Queue Stats
57W - 57L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 148
God Stats
388W - 317L
1,649 SR
Queue Stats
439W - 417L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoseeH4
King Arthur
10
0 / 3 / 0
6,048
403
523
7,907
3,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
Loumie
Hun Batz
14
2 / 0 / 3
7,724
515
5,382
9,317
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
S3NDER
Ah Muzen Cab
11
3 / 7 / 1
7,322
488
11,485
11,782
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
ZenDiffrent
Kukulkan
15
3 / 1 / 1
8,705
580
8,011
6,548
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 4
6,094
406
5,827
8,789
4,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mirjoonie
Kukulkan
14
1 / 1 / 2
8,006
534
5,635
9,013
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
NickoMode
Heimdallr
13
3 / 3 / 3
7,237
482
7,368
14,003
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 5
7,687
512
3,903
10,032
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Susano
Yserah
Susano
14
2 / 3 / 3
7,274
485
3,798
13,333
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
tiggurai
Cu Chulainn
14
5 / 0 / 1
8,849
590
7,377
8,678
6,517
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
14
15
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JoseeH4
King Arthur
0
3
0
0
L
Hun Batz
Loumie
Hun Batz
2
0
3
3.5
W
Kukulkan
Mirjoonie
Kukulkan
1
1
2
2
W
Heimdallr
NickoMode
Heimdallr
3
3
3
1.5
L
Ah Muzen Cab
S3NDER
Ah Muzen Cab
3
7
1
0.5
W
3
1
5
5.5
W
Susano
Yserah
Susano
2
3
3
1.17
L
Kukulkan
ZenDiffrent
Kukulkan
3
1
1
3.5
L
0
4
4
0.5
W
Cu Chulainn
tiggurai
Cu Chulainn
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
28,081
44,343
Taken
55,059
17,843
Mitigated
28,141
7,813
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JoseeH4
King Arthur
523
0
0
2,530
7,907
3,418
0
33
7,874
0
25,304
L
Hun Batz
Loumie
Hun Batz
5,382
797
0
1,929
9,317
3,597
0
1,785
7,532
0
67,031
W
Kukulkan
Mirjoonie
Kukulkan
5,635
1,161
0
2,621
9,013
2,941
0
4,109
4,904
62,442
2,033
W
Heimdallr
NickoMode
Heimdallr
7,368
4,091
0
5,427
14,003
6,427
0
3,147
10,856
0
52,460
L
Ah Muzen Cab
S3NDER
Ah Muzen Cab
11,485
5,241
0
1,383
11,782
3,864
570
2,375
9,407
0
54,579
W
3,903
341
0
3,021
10,032
7,832
0
2,856
7,176
27,105
1,240
W
Susano
Yserah
Susano
3,798
1,227
0
5,755
13,333
4,424
0
3,003
10,330
0
49,348
L
Kukulkan
ZenDiffrent
Kukulkan
8,011
673
0
1,181
6,548
2,403
0
3,082
3,466
68,588
236
L
5,827
781
0
790
8,789
4,561
506
2,141
6,648
17,702
439
W
Cu Chulainn
tiggurai
Cu Chulainn
7,377
1,328
0
2,007
8,678
6,517
150
1,328
7,193
241
61,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
39,053
392
Minions Killed
461
0
Camps Cleared
0
1,457,139
Distance Traveled
1,457,397
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,048
403
44
3
0
231,994
5
L
Hun Batz
7,724
515
106
7
0
314,598
0
W
Kukulkan
8,006
534
134
9
0
284,450
0
W
Heimdallr
7,237
482
96
6
0
267,211
0
L
Ah Muzen Cab
7,322
488
84
6
0
319,934
0
W
Ares
7,687
512
46
3
0
307,298
3
W
Susano
7,274
485
84
6
0
310,405
0
L
Kukulkan
8,705
580
133
9
0
271,857
1
L
Geb
6,094
406
25
2
0
318,756
0
W
Cu Chulainn
8,849
590
101
7
0
288,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role