Player Matchup

Hades
Hades
BuschLightAbuser
Hades
Level 8
God Stats
2W - 2L
1,524 SR
Queue Stats
28W - 37L
1,195 Elo+
Party 1
Thor
Thor
DaneTheFeeble
Thor
Level 16
God Stats
1W - 2L
1,118 SR
Queue Stats
23W - 33L
1,195 Elo+
Party 1
Izanami
Izanami
Doodie Hog
Izanami
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,233 Elo+
Party 2
Cerberus
Cerberus
GingerJesus421
Cerberus
Level 62
God Stats
9W - 3L
1,714 SR
Queue Stats
18W - 25L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
Vortex HawkEyes
Kukulkan
Level 157
God Stats
1W - 1L
1,264 SR
Queue Stats
40W - 36L
1,425 Elo+
Party 2
Team Averages
Level 51
1,424 SR
1,248 Elo+

VS

Team Averages
Level 38
1,583 SR
1,319 Elo+
Neith
Neith
Bigruss1021
Neith
Level 41
God Stats
58W - 106L
1,460 SR
Queue Stats
107W - 172L
1,347 Elo+
Solo
Tyr
Tyr
Jedi Oogie
Tyr
Level 39
God Stats
2W - 3L
1,618 SR
Queue Stats
13W - 27L
1,286 Elo+
Solo
Thanatos
Thanatos
Jorge-Candela
Thanatos
Level 40
God Stats
4W - 12L
1,574 SR
Queue Stats
59W - 81L
1,303 Elo+
Solo
Baba Yaga
Baba Yaga
Malubb
Baba Yaga
Level 34
God Stats
1W - 3L
1,745 SR
Queue Stats
27W - 38L
1,391 Elo+
Solo
Atlas
Atlas
PocketProtector4
Atlas
Level 38
God Stats
2W - 5L
1,517 SR
Queue Stats
5W - 15L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,302
593
8,362
12,041
6,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 3
6,977
498
3,168
10,993
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Doodie Hog
Izanami
11
4 / 5 / 4
7,289
521
6,155
9,355
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
12
3 / 2 / 5
7,086
506
5,428
13,261
9,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
13
2 / 0 / 0
7,722
552
2,450
3,346
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,781
484
4,495
7,286
3,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 0
7,376
527
5,532
12,982
7,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Jorge-Candela
Thanatos
14
2 / 2 / 1
7,674
548
6,955
12,417
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Malubb
Baba Yaga
14
1 / 0 / 0
8,523
609
2,875
2,404
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 4 / 3
7,352
525
4,945
11,840
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
9
9
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
3
1
1
3.5
W
1
1
3
2.5
W
Izanami
Doodie Hog
Izanami
4
5
4
1.2
W
Cerberus
3
2
5
2.75
L
1
3
0
0.33
L
Thanatos
Jorge-Candela
Thanatos
2
2
1
1.25
L
Baba Yaga
Malubb
Baba Yaga
1
0
0
1
L
3
4
3
1.13
W
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
24,802
48,996
Taken
46,929
23,918
Mitigated
25,110
18,166
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,495
2,544
149
1,514
7,286
3,257
0
3,433
3,667
0
35,582
W
8,362
1,493
145
8,594
12,041
6,389
268
0
12,041
55,049
1,972
W
3,168
838
0
2,041
10,993
4,314
0
827
10,166
0
55,887
W
Izanami
Doodie Hog
Izanami
6,155
4,655
0
1,005
9,355
2,633
43
1,924
7,431
0
30,102
W
Cerberus
5,428
636
0
5,088
13,261
9,496
0
3,653
9,608
17,287
886
L
5,532
621
0
2,957
12,982
7,901
0
8,277
4,705
0
43,944
L
Thanatos
Jorge-Candela
Thanatos
6,955
1,331
0
10,153
12,417
4,833
53
1,316
11,101
0
61,599
L
Baba Yaga
Malubb
Baba Yaga
2,875
0
0
917
2,404
1,033
0
203
2,163
55,383
1,153
L
4,945
1,828
0
2,344
11,840
8,086
0
2,671
9,169
23,943
556
W
Kukulkan
2,450
0
0
1,293
3,346
1,086
0
1,188
2,158
47,497
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
37,706
363
Minions Killed
340
0
Camps Cleared
0
1,339,795
Distance Traveled
1,304,349
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,781
484
52
4
0
215,008
0
W
Hades
8,302
593
87
6
0
200,213
0
W
Thor
6,977
498
86
6
0
306,630
0
W
Izanami
7,289
521
41
3
0
262,574
0
W
Cerberus
7,086
506
30
2
0
296,293
2
L
Tyr
7,376
527
54
4
0
254,412
0
L
Thanatos
7,674
548
100
7
0
288,013
1
L
Baba Yaga
8,523
609
110
8
0
297,226
8
L
Atlas
7,352
525
24
2
0
249,690
0
W
Kukulkan
7,722
552
119
9
0
274,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role