Player Matchup

Anhur
Anhur
ArcanePitbull22
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
ClutchFknNixon
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,348 Elo+
Party 1
Neith
Neith
Digital Lif3 DL
Neith
Level 155
God Stats
2W - 0L
1,729 SR
Queue Stats
64W - 61L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
XxDabNadoxX
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,480 Elo+
Party 2
Shiva
Shiva
nagato13042t
Shiva
Level 78
God Stats
2W - 0L
1,774 SR
Queue Stats
49W - 62L
1,393 Elo+
Solo
Team Averages
Level 92
1,601 SR
1,446 Elo+

VS

Team Averages
Level 73
1,504 SR
1,431 Elo+
Loki
Loki
APOCALYPTIC-HOPE
Loki
Level 60
God Stats
6W - 7L
1,471 SR
Queue Stats
166W - 207L
1,455 Elo+
Solo
Cthulhu
Cthulhu
B1G P0PP4 T
Cthulhu
Level 46
God Stats
1W - 2L
1,279 SR
Queue Stats
63W - 80L
1,304 Elo+
Solo
Artemis
Artemis
GODLIKEYO
Artemis
Level 93
God Stats
17W - 19L
1,447 SR
Queue Stats
1,084W - 1,113L
1,488 Elo+
Solo
He Bo
He Bo
guesswho8yaup
He Bo
Level 49
God Stats
1W - 1L
1,745 SR
Queue Stats
69W - 74L
1,427 Elo+
Solo
Awilix
Awilix
lordofchaos32
Awilix
Level 118
God Stats
4W - 3L
1,579 SR
Queue Stats
431W - 410L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 17
10,653
888
8,391
10,686
4,106
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ClutchFknNixon
Danzaburou
17
7 / 3 / 18
10,608
884
11,245
8,607
3,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 2 / 20
11,538
962
15,943
11,867
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
15
3 / 5 / 17
9,874
823
6,474
10,738
3,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 3 / 18
11,182
932
12,045
13,016
17,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
7,964
664
4,356
9,035
3,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
B1G P0PP4 T
Cthulhu
18
6 / 5 / 7
10,262
855
16,822
15,255
7,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
GODLIKEYO
Artemis
16
5 / 7 / 5
9,749
812
11,648
12,696
4,636
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 7 / 2
8,059
672
4,977
9,208
2,003
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 6
8,519
710
8,162
14,025
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
33
Kills
16
16
Deaths
33
90
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
W
6
3
17
4.83
L
Cthulhu
B1G P0PP4 T
Cthulhu
6
5
7
1.9
W
Danzaburou
ClutchFknNixon
Danzaburou
7
3
18
5.33
W
9
2
20
9.5
L
Artemis
GODLIKEYO
Artemis
5
7
5
1.07
W
Hou Yi
3
5
17
2.3
L
2
7
2
0.43
L
2
8
6
0.63
W
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,098
Damage
45,965
54,914
Taken
60,219
33,395
Mitigated
24,735
18,422
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,356
233
885
956
9,035
3,000
0
0
8,909
0
11,753
W
8,391
4,653
528
1,835
10,686
4,106
1,604
3,589
7,097
0
16,306
L
Cthulhu
B1G P0PP4 T
Cthulhu
16,822
461
441
4,060
15,255
7,857
0
0
15,057
31,123
1,015
W
Danzaburou
ClutchFknNixon
Danzaburou
11,245
2,959
815
2,348
8,607
3,601
2,496
2,603
6,004
0
31,626
W
15,943
4,103
1,233
4,166
11,867
4,723
2,974
5,748
6,119
0
36,570
L
Artemis
GODLIKEYO
Artemis
11,648
3,329
545
2,123
12,696
4,636
0
0
12,442
0
23,081
W
Hou Yi
6,474
4,094
602
1,995
10,738
3,885
980
4,540
6,198
0
14,875
L
4,977
56
671
1,057
9,208
2,003
0
0
9,132
10,240
383
L
8,162
2,071
426
732
14,025
7,239
0
0
13,718
0
13,760
W
12,045
1,320
1,768
3,132
13,016
17,080
107
4,729
8,287
0
23,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,855
Gold Earned
44,553
140
Minions Killed
93
0
Camps Cleared
0
982,738
Distance Traveled
872,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,964
664
8
1
0
183,022
0
W
Anhur
10,653
888
17
1
0
206,329
0
L
Cthulhu
10,262
855
35
3
0
220,597
0
W
Danzaburou
10,608
884
40
3
0
163,078
0
W
Neith
11,538
962
49
4
0
195,673
0
L
Artemis
9,749
812
29
2
0
138,476
0
W
Hou Yi
9,874
823
16
1
0
208,993
0
L
He Bo
8,059
672
10
1
0
143,874
0
L
Awilix
8,519
710
11
1
0
186,188
0
W
Shiva
11,182
932
18
2
0
208,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role