Player Matchup

Thanatos
Thanatos
DaTurbanTwister
Thanatos
Level 122
God Stats
126W - 129L
1,489 SR
Queue Stats
165W - 171L
1,468 Elo+
Solo
Chiron
Chiron
FiggBucker
Chiron
Level 126
God Stats
2W - 0L
1,203 SR
Queue Stats
35W - 50L
1,354 Elo+
Party 2
Horus
Horus
GR1M R3AP3R5892
Horus
Level 17
God Stats
3W - 0L
1,743 SR
Queue Stats
16W - 20L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
NinaMedina
Nu Wa
Level 68
God Stats
27W - 22L
1,559 SR
Queue Stats
45W - 47L
1,439 Elo+
Solo
Tyr
Tyr
ReptarsFury
Tyr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,222 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,372 Elo+

VS

Team Averages
Level 72
1,484 SR
1,424 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Ewbie91
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 391L
1,404 Elo+
Party 3
Nu Wa
Nu Wa
ParadoxValuez
Nu Wa
Level 86
God Stats
12W - 11L
1,561 SR
Queue Stats
318W - 341L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
crowbar7040
Danzaburou
Level 46
God Stats
51W - 54L
1,384 SR
Queue Stats
169W - 187L
1,359 Elo+
Party 3
Arachne
Arachne
monsterzilla410
Arachne
Level 97
God Stats
13W - 16L
1,475 SR
Queue Stats
579W - 604L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 0 / 1
7,232
657
2,555
10,970
4,262
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
FiggBucker
Chiron
10
3 / 2 / 5
6,712
610
3,999
7,732
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 5
6,933
630
4,041
9,052
5,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
11
2 / 2 / 2
6,520
593
2,823
4,372
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 2
7,124
648
7,731
7,805
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 5 / 0
5,099
464
4,449
10,490
3,172
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
Ewbie91
Raijin
7
1 / 5 / 1
4,963
451
3,629
7,420
2,302
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
6,303
573
7,534
2,805
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
crowbar7040
Danzaburou
7
1 / 5 / 1
4,889
444
4,873
7,674
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,188
472
2,148
8,530
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
0
0
W
Thanatos
5
0
1
5.5
L
Raijin
Ewbie91
Raijin
1
5
1
0.3
W
Chiron
FiggBucker
Chiron
3
2
5
2.75
W
2
1
5
4.5
W
Nu Wa
2
2
2
1.5
L
2
0
1
2.5
W
5
0
2
6
L
Danzaburou
crowbar7040
Danzaburou
1
5
1
0.3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
22,633
39,931
Taken
36,919
16,976
Mitigated
10,586
19,952
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,449
782
0
4,135
10,490
3,172
0
90
10,400
26,198
0
W
Thanatos
2,555
304
0
9,879
10,970
4,262
0
1,276
9,534
0
62,922
L
Raijin
Ewbie91
Raijin
3,629
905
0
1,547
7,420
2,302
0
465
6,955
12,616
0
W
Chiron
FiggBucker
Chiron
3,999
1,410
598
2,125
7,732
1,722
2,758
3,836
3,711
0
36,104
W
4,041
1,824
454
3,310
9,052
5,637
381
3,415
5,459
0
21,910
W
Nu Wa
2,823
376
0
480
4,372
954
415
1,447
2,649
41,539
693
L
7,534
1,480
0
324
2,805
724
0
1,072
1,733
46,318
1,987
W
7,731
772
0
3,106
7,805
4,401
127
4,711
2,982
0
30,773
L
Danzaburou
crowbar7040
Danzaburou
4,873
1,950
0
869
7,674
1,836
20
280
7,394
0
18,240
L
2,148
1,373
0
1,357
8,530
2,552
0
865
7,665
0
31,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
26,442
341
Minions Killed
219
0
Camps Cleared
0
1,086,759
Distance Traveled
1,086,528
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,099
464
36
3
0
182,195
0
W
Thanatos
7,232
657
109
10
0
261,883
0
L
Raijin
4,963
451
14
1
0
198,038
2
W
Chiron
6,712
610
64
6
0
188,515
0
W
Horus
6,933
630
34
3
0
217,934
0
W
Nu Wa
6,520
593
89
8
0
197,174
0
L
Nu Wa
6,303
573
81
7
0
241,365
0
W
Tyr
7,124
648
45
4
0
221,253
3
L
Danzaburou
4,889
444
26
2
0
229,651
0
L
Arachne
5,188
472
62
6
0
235,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role