Player Matchup

Hachiman
Hachiman
Frostweak
Hachiman
Level 7
God Stats
5W - 9L
1,148 SR
Queue Stats
50W - 67L
1,294 Elo+
Party 2
Merlin
Merlin
Infycals
Merlin
Level 48
God Stats
9W - 11L
1,532 SR
Queue Stats
73W - 68L
1,547 Elo+
Party 3
Amaterasu
Amaterasu
Mahdiba
Amaterasu
Level 14
God Stats
2W - 8L
1,500 SR
Queue Stats
12W - 21L
1,465 Elo+
Party 3
Ares
Ares
ShammooShaman
Ares
Level 112
God Stats
27W - 17L
1,614 SR
Queue Stats
430W - 415L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
Snypzzzy
Ao Kuang
Level 107
God Stats
3W - 4L
1,339 SR
Queue Stats
246W - 216L
1,426 Elo+
Party 2
Team Averages
Level 58
1,427 SR
1,441 Elo+

VS

Team Averages
Level 31
1,476 SR
1,484 Elo+
Chang'e
Chang'e
DreemWeever
Chang'e
Level 66
God Stats
0W - 3L
1,381 SR
Queue Stats
69W - 82L
1,421 Elo+
Party 1
Poseidon
Poseidon
IActuallyRezFYTB
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,527 Elo+
Party 1
Bacchus
Bacchus
MossyHead7417
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,527 Elo+
Party 1
Mulan
Mulan
uNephilim
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,527 Elo+
Party 1
Bastet
Bastet
xKenjin110
Bastet
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 63L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frostweak
Hachiman
12
1 / 2 / 7
6,792
522
4,468
6,946
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Infycals
Merlin
16
8 / 0 / 2
9,527
733
7,328
7,220
2,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
Mahdiba
Amaterasu
13
6 / 1 / 6
8,623
663
8,967
11,064
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 1 / 7
8,131
625
9,293
12,473
10,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Snypzzzy
Ao Kuang
13
4 / 1 / 7
7,574
583
5,873
11,120
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DreemWeever
Chang'e
11
0 / 7 / 1
6,143
473
5,674
9,959
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
3 / 5 / 0
6,297
484
9,841
8,621
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
8
0 / 6 / 3
5,979
460
4,531
12,494
8,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
uNephilim
Mulan
9
0 / 6 / 1
5,755
443
2,399
8,228
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
xKenjin110
Bastet
12
2 / 3 / 0
6,595
507
5,868
11,802
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
26
Kills
5
5
Deaths
27
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DreemWeever
Chang'e
0
7
1
0.07
W
Hachiman
Frostweak
Hachiman
1
2
7
2.25
L
3
5
0
0.6
W
Merlin
Infycals
Merlin
8
0
2
9
W
Amaterasu
Mahdiba
Amaterasu
6
1
6
9
L
Bacchus
0
6
3
0.25
W
7
1
7
10.5
W
Ao Kuang
Snypzzzy
Ao Kuang
4
1
7
7.5
L
Mulan
uNephilim
Mulan
0
6
1
0.08
L
Bastet
xKenjin110
Bastet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,929
Damage
28,313
48,823
Taken
51,104
27,509
Mitigated
22,209
17,260
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DreemWeever
Chang'e
5,674
141
280
1,512
9,959
2,715
0
6,405
3,554
33,430
1,007
W
Hachiman
Frostweak
Hachiman
4,468
2,809
0
3,039
6,946
2,505
135
4,920
2,026
0
32,939
L
9,841
2,552
0
1,854
8,621
2,234
0
4,498
4,123
41,250
1,958
W
Merlin
Infycals
Merlin
7,328
242
0
1,749
7,220
2,261
301
2,227
4,993
76,041
1,310
W
Amaterasu
Mahdiba
Amaterasu
8,967
4,053
0
3,988
11,064
8,908
377
1,287
9,495
0
52,237
L
Bacchus
4,531
946
0
1,342
12,494
8,914
0
5,312
7,182
11,631
0
W
9,293
1,851
0
2,964
12,473
10,174
0
7,172
5,301
25,565
962
W
Ao Kuang
Snypzzzy
Ao Kuang
5,873
1,206
0
5,520
11,120
3,661
0
4,071
7,049
45,744
0
L
Mulan
uNephilim
Mulan
2,399
682
0
819
8,228
4,807
0
1,102
7,126
0
23,182
L
Bastet
xKenjin110
Bastet
5,868
2,388
0
5,098
11,802
3,539
0
4,463
7,339
0
43,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
30,769
399
Minions Killed
255
0
Camps Cleared
0
1,399,784
Distance Traveled
1,357,412
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,143
473
72
6
0
262,288
1
W
Hachiman
6,792
522
73
6
0
254,040
0
L
Poseidon
6,297
484
52
4
0
265,249
0
W
Merlin
9,527
733
134
10
0
290,431
0
W
Amaterasu
8,623
663
79
6
0
265,954
0
L
Bacchus
5,979
460
11
1
0
249,133
2
W
Ares
8,131
625
23
2
0
276,756
2
W
Ao Kuang
7,574
583
90
7
0
312,603
0
L
Mulan
5,755
443
32
2
0
271,921
0
L
Bastet
6,595
507
88
7
0
308,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role