Player Matchup

Susano
Susano
Felnrir5
Susano
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 144L
1,492 Elo+
Solo
Ares
Ares
JDot008
Ares
Level 49
God Stats
48W - 38L
1,531 SR
Queue Stats
248W - 280L
1,444 Elo+
Solo
Thanatos
Thanatos
JoePeskyy
Thanatos
Level 37
God Stats
2W - 4L
1,616 SR
Queue Stats
50W - 81L
1,325 Elo+
Solo
Chaac
Chaac
Tazor76
Chaac
Level 110
God Stats
0W - 1L
1,419 SR
Queue Stats
50W - 39L
1,598 Elo+
Solo
Ra
Ra
damijin
Ra
Level 105
God Stats
43W - 40L
1,596 SR
Queue Stats
264W - 234L
1,564 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,484 Elo+

VS

Team Averages
Level 101
1,614 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Asriel Dreemur
Cthulhu
Level 119
God Stats
4W - 0L
1,827 SR
Queue Stats
17W - 17L
1,503 Elo+
Party 1
Vulcan
Vulcan
Master Chief RT
Vulcan
Level 63
God Stats
13W - 16L
1,509 SR
Queue Stats
163W - 167L
1,497 Elo+
Party 1
Izanami
Izanami
MortalDeer
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,446 Elo+
Party 1
Hercules
Hercules
TediousLemon37
Hercules
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
224W - 225L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Felnrir5
Susano
12
2 / 2 / 3
7,002
1,400
5,663
6,303
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
JDot008
Ares
10
0 / 1 / 0
5,684
1,137
282
2,123
979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
JoePeskyy
Thanatos
12
1 / 4 / 3
6,594
1,319
1,611
6,272
1,826
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Tazor76
Chaac
12
3 / 1 / 3
7,437
1,487
6,087
7,783
6,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 5 / 2
6,674
1,335
6,118
5,901
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

314

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 4
7,398
1,480
7,203
4,152
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 2 / 2
6,777
1,355
4,242
7,089
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 5
7,213
1,443
7,136
1,025
350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
MortalDeer
Izanami
12
1 / 1 / 7
6,899
1,380
2,442
4,091
1,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
12
3 / 2 / 6
7,386
1,477
3,845
5,809
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
13
13
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
4
3.5
W
2
2
2
1.5
L
Susano
Felnrir5
Susano
2
2
3
1.75
L
Ares
JDot008
Ares
0
1
0
0
L
Thanatos
JoePeskyy
Thanatos
1
4
3
0.63
W
2
0
5
4.5
W
Izanami
MortalDeer
Izanami
1
1
7
4.5
L
Chaac
Tazor76
Chaac
3
1
3
4.5
W
Hercules
3
2
6
3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,761
Damage
24,868
28,382
Taken
22,166
13,788
Mitigated
14,025
5,578
Healing
1,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,203
1,645
0
155
4,152
1,432
0
1,392
2,760
0
14,816
W
4,242
449
179
573
7,089
5,589
0
2,302
4,714
11,982
114
L
Susano
Felnrir5
Susano
5,663
683
0
703
6,303
2,054
0
1,992
4,272
0
12,858
L
Ares
JDot008
Ares
282
0
0
624
2,123
979
0
1,101
958
1,701
0
L
Thanatos
JoePeskyy
Thanatos
1,611
163
0
889
6,272
1,826
0
2,271
3,852
0
6,520
W
7,136
81
0
0
1,025
350
0
78
947
20,005
0
W
Izanami
MortalDeer
Izanami
2,442
1,517
0
56
4,091
1,405
0
843
3,248
0
13,633
L
Chaac
Tazor76
Chaac
6,087
649
0
2,257
7,783
6,972
0
3,557
3,819
0
16,792
W
Hercules
3,845
841
0
672
5,809
5,249
0
1,712
4,097
0
8,839
L
6,118
420
648
457
5,901
1,957
0
1,982
3,848
25,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
35,673
82
Minions Killed
102
5
Camps Cleared
7
512,675
Distance Traveled
598,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,398
1,480
9
2
3
129,968
0
W
Cthulhu
6,777
1,355
19
4
0
122,300
0
L
Susano
7,002
1,400
6
1
0
121,935
0
L
Ares
5,684
1,137
5
1
1
30,467
0
L
Thanatos
6,594
1,319
4
1
1
114,002
0
W
Vulcan
7,213
1,443
36
7
3
120,967
0
W
Izanami
6,899
1,380
28
6
1
109,363
0
L
Chaac
7,437
1,487
15
3
1
139,583
0
W
Hercules
7,386
1,477
10
2
0
115,580
0
L
Ra
6,674
1,335
52
10
2
106,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role