Player Matchup

Loki
Loki
Albaficca MR
Loki
Level 196
God Stats
28W - 24L
1,753 SR
Queue Stats
184W - 201L
1,641 Elo+
Solo
Hercules
Hercules
Deceived3377
Hercules
Level 143
God Stats
3W - 6L
1,431 SR
Queue Stats
216W - 213L
1,545 Elo+
Solo
Neith
Neith
MiloArrow
Neith
Level 155
God Stats
26W - 40L
1,440 SR
Queue Stats
294W - 286L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
Xulfn_
Ao Kuang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Eset
Eset
shmaalNutz
Eset
Level 64
God Stats
12W - 15L
1,471 SR
Queue Stats
187W - 137L
1,576 Elo+
Solo
Team Averages
Level 128
1,519 SR
1,507 Elo+

VS

Team Averages
Level 130
1,355 SR
1,529 Elo+
Ix Chel
Ix Chel
ACapybara
Ix Chel
Level 119
God Stats
2W - 4L
1,356 SR
Queue Stats
299W - 258L
1,617 Elo+
Solo
Anubis
Anubis
Alecc1111
Anubis
Level 107
God Stats
1W - 0L
1,273 SR
Queue Stats
42W - 46L
1,524 Elo+
Solo
Arachne
Arachne
Hernań
Arachne
Level 179
God Stats
2W - 1L
1,416 SR
Queue Stats
51W - 42L
1,577 Elo+
Solo
Cthulhu
Cthulhu
Redhead_Wonder31
Cthulhu
Level 144
God Stats
1W - 1L
1,190 SR
Queue Stats
20W - 21L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
yumyumking420
Sun Wukong
Level 99
God Stats
25W - 20L
1,538 SR
Queue Stats
274W - 291L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,827
981
7,480
9,399
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Hercules
Deceived3377
Hercules
14
2 / 0 / 4
8,027
892
8,788
10,573
8,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Neith
MiloArrow
Neith
14
2 / 3 / 1
8,102
900
3,577
6,964
2,109
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ao Kuang
Xulfn_
Ao Kuang
10
0 / 0 / 0
6,756
751
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 4
8,487
943
9,800
7,061
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ACapybara
Ix Chel
15
3 / 1 / 4
9,035
1,004
8,082
8,407
4,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
Alecc1111
Anubis
15
0 / 2 / 0
8,428
936
4,856
6,051
2,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Hernań
Arachne
14
3 / 1 / 3
8,343
927
5,571
8,776
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 4
8,220
913
7,340
8,901
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
yumyumking420
Sun Wukong
12
0 / 3 / 2
7,434
826
3,093
8,979
7,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
7
7
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ACapybara
Ix Chel
3
1
4
5
L
3
2
2
2
W
Anubis
Alecc1111
Anubis
0
2
0
0
L
Hercules
Deceived3377
Hercules
2
0
4
4
W
Arachne
Hernań
Arachne
3
1
3
4.5
L
Neith
MiloArrow
Neith
2
3
1
0.83
W
1
1
4
3
L
Ao Kuang
Xulfn_
Ao Kuang
0
0
0
0
L
1
2
4
1.5
W
Sun Wukong
yumyumking420
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,645
Damage
28,942
33,997
Taken
41,114
16,203
Mitigated
28,559
8,390
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ACapybara
Ix Chel
8,082
1,230
999
4,987
8,407
4,663
0
2,762
5,645
32,771
0
L
7,480
1,392
0
2,736
9,399
3,113
0
5,327
3,562
0
34,176
W
Anubis
Alecc1111
Anubis
4,856
234
0
2,206
6,051
2,859
0
1,976
4,075
34,326
424
L
Hercules
Deceived3377
Hercules
8,788
2,175
0
2,983
10,573
8,239
0
5,266
4,685
0
21,064
W
Arachne
Hernań
Arachne
5,571
4,100
0
1,006
8,776
5,260
13
1,126
7,650
0
15,557
L
Neith
MiloArrow
Neith
3,577
415
0
1,024
6,964
2,109
0
3,863
2,882
0
24,577
W
7,340
226
198
1,090
8,901
8,087
0
2,278
6,623
17,410
0
L
Ao Kuang
Xulfn_
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
9,800
602
707
940
7,061
2,742
0
4,718
2,150
34,678
480
W
Sun Wukong
yumyumking420
Sun Wukong
3,093
189
0
501
8,979
7,690
0
1,487
7,492
0
14,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,199
Gold Earned
41,460
212
Minions Killed
204
0
Camps Cleared
0
760,567
Distance Traveled
983,516
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,035
1,004
60
7
0
194,111
0
L
Loki
8,827
981
60
7
0
218,648
0
W
Anubis
8,428
936
73
8
0
186,303
0
L
Hercules
8,027
892
35
4
0
186,679
0
W
Arachne
8,343
927
21
2
0
196,622
3
L
Neith
8,102
900
46
5
0
163,975
0
W
Cthulhu
8,220
913
27
3
0
207,274
0
L
Ao Kuang
6,756
751
0
0
0
0
0
L
Eset
8,487
943
71
8
0
191,265
0
W
Sun Wukong
7,434
826
23
3
0
199,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role