Player Matchup

Ishtar
Ishtar
BurningRose
Ishtar
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 51L
1,482 Elo+
Solo
Surtr
Surtr
IambicBuffalo91
Surtr
Level 105
God Stats
1W - 4L
1,129 SR
Queue Stats
509W - 509L
1,465 Elo+
Solo
Hun Batz
Hun Batz
ItzAlexisTexas
Hun Batz
Level 88
God Stats
3W - 2L
1,861 SR
Queue Stats
173W - 148L
1,494 Elo+
Party 1
Merlin
Merlin
TwoShiestyyy-_-
Merlin
Level 101
God Stats
7W - 2L
1,708 SR
Queue Stats
311W - 305L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
virgopete1972
Ah Muzen Cab
Level 148
God Stats
6W - 3L
1,604 SR
Queue Stats
283W - 331L
1,391 Elo+
Solo
Team Averages
Level 118
1,560 SR
1,466 Elo+

VS

Team Averages
Level 151
1,463 SR
1,447 Elo+
Sobek
Sobek
Colonel Nos
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,427 Elo+
Solo
He Bo
He Bo
Cytherum
He Bo
Level 158
God Stats
1W - 6L
1,132 SR
Queue Stats
561W - 594L
1,502 Elo+
Solo
Jing Wei
Jing Wei
IvaniaSlc
Jing Wei
Level 245
God Stats
4W - 4L
1,763 SR
Queue Stats
231W - 220L
1,510 Elo+
Solo
Bellona
Bellona
guardia_silente5
Bellona
Level 120
God Stats
41W - 47L
1,422 SR
Queue Stats
1,008W - 1,065L
1,483 Elo+
Solo
Apollo
Apollo
konjagiasisogiji
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 3 / 12
7,915
792
4,679
7,588
3,101
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 15
8,736
874
8,728
11,954
12,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
14
4 / 1 / 13
8,684
868
9,971
7,807
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
10 / 1 / 7
9,648
965
17,648
5,951
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
virgopete1972
Ah Muzen Cab
15
1 / 1 / 15
8,038
804
3,816
4,668
2,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,194
719
6,030
14,485
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Cytherum
He Bo
13
4 / 4 / 3
7,459
746
5,313
7,385
1,942
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
IvaniaSlc
Jing Wei
14
2 / 3 / 3
7,964
796
4,343
8,988
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 6
6,674
667
6,952
10,491
8,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 5 / 5
7,724
772
5,912
8,825
3,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
22
Kills
8
8
Deaths
22
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
3
12
2.67
L
1
6
4
0.5
L
He Bo
Cytherum
He Bo
4
4
3
1.38
W
5
2
15
6.25
W
Hun Batz
4
1
13
10.5
L
Jing Wei
IvaniaSlc
Jing Wei
2
3
3
1.17
W
10
1
7
13.5
L
0
4
6
0.75
L
1
5
5
0.7
W
Ah Muzen Cab
virgopete1972
Ah Muzen Cab
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,842
Damage
28,550
37,968
Taken
50,174
23,887
Mitigated
29,368
10,652
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,679
2,561
914
1,450
7,588
3,101
174
2,327
5,082
0
11,455
L
6,030
331
1,324
2,865
14,485
12,783
0
4,036
9,882
11,969
828
L
He Bo
Cytherum
He Bo
5,313
340
217
916
7,385
1,942
0
3,872
3,313
11,937
0
W
8,728
1,586
390
1,319
11,954
12,044
226
3,565
8,161
1,744
11,178
W
Hun Batz
9,971
569
1,064
855
7,807
3,796
506
2,189
5,509
0
22,033
L
Jing Wei
IvaniaSlc
Jing Wei
4,343
3,389
755
3,200
8,988
2,416
42
4,569
3,989
0
15,028
W
17,648
797
2,321
1,013
5,951
2,671
280
1,639
4,278
28,416
0
L
6,952
292
703
1,323
10,491
8,982
0
2,237
8,024
0
11,986
L
5,912
2,256
939
530
8,825
3,245
34
2,573
5,946
0
24,504
W
Ah Muzen Cab
virgopete1972
Ah Muzen Cab
3,816
765
458
868
4,668
2,275
0
1,443
3,106
0
12,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
37,015
101
Minions Killed
137
0
Camps Cleared
0
981,471
Distance Traveled
860,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,915
792
19
2
0
177,721
0
L
Sobek
7,194
719
10
1
0
170,781
0
L
He Bo
7,459
746
20
2
0
165,484
0
W
Surtr
8,736
874
6
1
0
190,872
0
W
Hun Batz
8,684
868
28
3
0
216,771
0
L
Jing Wei
7,964
796
39
4
0
174,018
0
W
Merlin
9,648
965
31
3
0
209,499
0
L
Bellona
6,674
667
21
2
0
182,218
0
L
Apollo
7,724
772
47
5
0
167,721
0
W
Ah Muzen Cab
8,038
804
17
2
0
186,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role