Player Matchup

Apollo
Apollo
Brock-989
Apollo
Level 142
God Stats
1W - 1L
1,722 SR
Queue Stats
74W - 78L
1,529 Elo+
Solo
Charon
Charon
Liesmyth
Charon
Level 143
God Stats
2W - 3L
1,506 SR
Queue Stats
112W - 117L
1,501 Elo+
Solo
Charybdis
Charybdis
MagiK Tokes
Charybdis
Level 151
God Stats
0W - 2L
1,301 SR
Queue Stats
74W - 89L
1,465 Elo+
Solo
Ix Chel
Ix Chel
NeZhesTwinkThigh
Ix Chel
Level 40
God Stats
5W - 4L
1,784 SR
Queue Stats
321W - 343L
1,491 Elo+
Solo
King Arthur
King Arthur
XR8TEDKILLER
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 99L
1,503 Elo+
Solo
Team Averages
Level 113
1,563 SR
1,498 Elo+

VS

Team Averages
Level 113
1,584 SR
1,493 Elo+
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AvusUnTempest
Guan Yu
Level 98
God Stats
2W - 0L
1,711 SR
Queue Stats
150W - 150L
1,512 Elo+
Party 1
Bacchus
Bacchus
TheMainOffender
Bacchus
Level 107
God Stats
13W - 4L
1,736 SR
Queue Stats
289W - 279L
1,520 Elo+
Solo
Rama
Rama
aydanquinn
Rama
Level 147
God Stats
6W - 8L
1,473 SR
Queue Stats
419W - 383L
1,537 Elo+
Party 1
Raijin
Raijin
zTragedy
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brock-989
Apollo
14
3 / 3 / 8
8,144
905
7,431
8,181
3,093
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Liesmyth
Charon
16
4 / 2 / 8
8,624
958
8,952
10,186
11,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
MagiK Tokes
Charybdis
11
2 / 8 / 7
7,232
804
9,732
10,697
3,495
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 5
8,969
997
9,743
10,283
5,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XR8TEDKILLER
King Arthur
7
0 / 2 / 2
5,706
634
1,174
3,572
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 7
8,115
902
3,849
8,780
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
13
1 / 5 / 15
8,008
890
4,545
13,743
14,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
4 / 2 / 14
9,586
1,065
9,736
13,627
19,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
8 / 2 / 9
9,400
1,044
10,482
8,797
3,679
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
zTragedy
Raijin
16
6 / 1 / 13
9,645
1,072
11,043
10,214
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
14
Kills
20
20
Deaths
14
30
Assists
58
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
4
7
1.13
W
Guan Yu
1
5
15
1.7
L
Apollo
Brock-989
Apollo
3
3
8
2.33
L
Charon
Liesmyth
Charon
4
2
8
4
L
Charybdis
MagiK Tokes
Charybdis
2
8
7
0.69
L
5
5
5
1.5
W
4
2
14
5.5
L
King Arthur
XR8TEDKILLER
King Arthur
0
2
2
0.5
W
8
2
9
6.25
W
Raijin
zTragedy
Raijin
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
39,655
42,919
Taken
55,161
25,204
Mitigated
45,980
12,017
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,849
502
1,831
1,812
8,780
4,563
229
3,564
5,216
0
8,846
W
Guan Yu
4,545
590
7,988
4,538
13,743
14,163
187
5,353
8,390
0
10,408
L
Apollo
Brock-989
Apollo
7,431
4,200
473
2,399
8,181
3,093
0
4,803
3,339
0
19,695
L
Charon
Liesmyth
Charon
8,952
1,670
702
1,601
10,186
11,304
0
3,856
6,076
16,556
305
L
Charybdis
MagiK Tokes
Charybdis
9,732
3,658
148
530
10,697
3,495
0
3,780
6,917
0
14,398
L
9,743
2,135
2,586
3,192
10,283
5,281
0
6,340
3,755
24,507
0
W
9,736
467
1,187
2,504
13,627
19,386
154
3,972
9,655
18,415
251
L
King Arthur
XR8TEDKILLER
King Arthur
1,174
185
282
104
3,572
2,031
0
1,749
1,759
0
2,488
W
10,482
8,191
620
2,007
8,797
3,679
5,557
2,102
6,695
0
27,341
W
Raijin
zTragedy
Raijin
11,043
834
964
1,735
10,214
4,189
627
3,664
6,550
26,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,675
Gold Earned
44,754
76
Minions Killed
97
0
Camps Cleared
0
671,972
Distance Traveled
923,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,115
902
7
1
0
199,972
0
W
Guan Yu
8,008
890
13
1
0
193,435
0
L
Apollo
8,144
905
24
3
0
171,523
0
L
Charon
8,624
958
5
1
0
173,541
0
L
Charybdis
7,232
804
15
2
0
141,184
0
L
Ix Chel
8,969
997
30
3
0
137,915
0
W
Bacchus
9,586
1,065
19
2
0
188,656
0
L
King Arthur
5,706
634
2
0
0
47,809
0
W
Rama
9,400
1,044
28
3
0
150,539
0
W
Raijin
9,645
1,072
30
3
0
190,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role