Player Matchup

Scylla
Scylla
HeSheMeWumboo
Scylla
Level 194
God Stats
5W - 4L
1,586 SR
Queue Stats
286W - 256L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
InmortuaeDeus
Erlang Shen
Level 128
God Stats
6W - 8L
1,509 SR
Queue Stats
89W - 94L
1,508 Elo+
Party 1
Hou Yi
Hou Yi
Lotalis
Hou Yi
Level 161
God Stats
7W - 8L
1,525 SR
Queue Stats
209W - 205L
1,590 Elo+
Party 1
Ymir
Ymir
TikTaqTo
Ymir
Level 154
God Stats
40W - 53L
1,525 SR
Queue Stats
124W - 134L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
temp-175916
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 294L
1,550 Elo+
Solo
Team Averages
Level 152
1,529 SR
1,540 Elo+

VS

Team Averages
Level 147
1,538 SR
1,536 Elo+
Horus
Horus
Halebar
Horus
Level 140
God Stats
1W - 1L
1,589 SR
Queue Stats
184W - 165L
1,552 Elo+
Solo
Neith
Neith
KeepUp650
Neith
Level 209
God Stats
7W - 7L
1,531 SR
Queue Stats
433W - 426L
1,566 Elo+
Solo
Cliodhna
Cliodhna
Kralido
Cliodhna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 124L
1,572 Elo+
Solo
Zeus
Zeus
LEETJ99
Zeus
Level 128
God Stats
36W - 24L
1,534 SR
Queue Stats
306W - 267L
1,535 Elo+
Solo
Sylvanus
Sylvanus
alanlegar
Sylvanus
Level 109
God Stats
1W - 5L
1,534 SR
Queue Stats
60W - 62L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
7,974
665
7,670
6,540
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
InmortuaeDeus
Erlang Shen
12
1 / 2 / 1
6,601
550
7,165
10,250
6,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Lotalis
Hou Yi
12
3 / 3 / 3
7,282
607
7,167
7,365
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
1 / 5 / 4
6,740
562
5,753
12,861
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
temp-175916
Amaterasu
11
1 / 4 / 6
6,485
540
6,089
9,722
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Halebar
Horus
11
2 / 1 / 8
6,867
572
4,783
12,915
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
KeepUp650
Neith
11
3 / 2 / 5
6,517
543
8,027
5,927
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
Kralido
Cliodhna
13
9 / 1 / 3
7,781
648
7,718
9,063
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
LEETJ99
Zeus
13
3 / 3 / 3
7,980
665
5,220
6,064
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
alanlegar
Sylvanus
13
0 / 3 / 3
7,166
597
6,021
14,588
12,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
17
17
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
Halebar
Horus
2
1
8
6
L
4
3
1
1.5
L
Erlang Shen
InmortuaeDeus
Erlang Shen
1
2
1
0.75
W
Neith
KeepUp650
Neith
3
2
5
2.75
W
Cliodhna
Kralido
Cliodhna
9
1
3
10.5
W
Zeus
LEETJ99
Zeus
3
3
3
1.5
L
Hou Yi
Lotalis
Hou Yi
3
3
3
1.5
L
Ymir
1
5
4
0.6
W
Sylvanus
alanlegar
Sylvanus
0
3
3
0.5
L
Amaterasu
temp-175916
Amaterasu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
31,769
46,738
Taken
48,557
23,039
Mitigated
27,734
11,898
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Halebar
Horus
4,783
2,150
624
5,040
12,915
8,405
0
4,113
8,706
0
18,723
L
7,670
1,130
0
762
6,540
1,523
0
2,223
4,156
54,660
703
L
Erlang Shen
InmortuaeDeus
Erlang Shen
7,165
4,737
0
4,323
10,250
6,120
0
4,118
6,132
0
43,500
W
Neith
KeepUp650
Neith
8,027
2,477
0
1,040
5,927
1,987
0
1,296
4,631
0
52,383
W
Cliodhna
Kralido
Cliodhna
7,718
1,640
0
3,932
9,063
2,921
0
2,267
6,706
0
56,138
W
Zeus
LEETJ99
Zeus
5,220
490
0
858
6,064
1,625
0
3,244
2,559
51,098
608
L
Hou Yi
Lotalis
Hou Yi
7,167
4,171
0
3,057
7,365
1,920
828
495
6,814
0
55,069
L
Ymir
5,753
1,400
0
1,562
12,861
8,833
308
1,463
11,313
16,814
0
W
Sylvanus
alanlegar
Sylvanus
6,021
1,714
636
5,738
14,588
12,796
0
1,889
12,619
35,737
15,601
L
Amaterasu
temp-175916
Amaterasu
6,089
2,746
0
2,194
9,722
4,643
0
2,011
7,574
0
35,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
36,311
332
Minions Killed
390
0
Camps Cleared
0
1,263,639
Distance Traveled
1,224,281
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,867
572
30
3
0
264,578
4
L
Scylla
7,974
665
106
9
0
278,802
2
L
Erlang Shen
6,601
550
63
5
0
225,518
0
W
Neith
6,517
543
80
7
0
208,119
2
W
Cliodhna
7,781
648
86
7
0
305,919
1
W
Zeus
7,980
665
109
9
0
245,780
4
L
Hou Yi
7,282
607
93
8
0
231,779
0
L
Ymir
6,740
562
14
1
0
238,391
0
W
Sylvanus
7,166
597
85
7
0
199,885
0
L
Amaterasu
6,485
540
56
5
0
289,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role