Player Matchup

Hachiman
Hachiman
CChrist75
Hachiman
Level 88
God Stats
8W - 13L
1,184 SR
Queue Stats
45W - 56L
1,340 Elo+
Party 3
Xbalanque
Xbalanque
ImajinWagons96
Xbalanque
Level 92
God Stats
9W - 5L
1,858 SR
Queue Stats
64W - 66L
1,520 Elo+
Solo
Tyr
Tyr
MrsCoffeeStains
Tyr
Level 69
God Stats
7W - 3L
1,376 SR
Queue Stats
72W - 75L
1,424 Elo+
Party 3
Loki
Loki
UnlivingRelic
Loki
Level 88
God Stats
110W - 99L
1,558 SR
Queue Stats
382W - 382L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
ghetto stomp44
Cthulhu
Level 108
God Stats
6W - 1L
1,543 SR
Queue Stats
240W - 238L
1,384 Elo+
Party 3
Team Averages
Level 89
1,504 SR
1,426 Elo+

VS

Team Averages
Level 100
1,473 SR
1,451 Elo+
Surtr
Surtr
 
Surtr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MadWorld209
Jormungandr
Level 68
God Stats
39W - 28L
1,588 SR
Queue Stats
120W - 93L
1,565 Elo+
Party 1
Fenrir
Fenrir
MasGravy
Fenrir
Level 137
God Stats
6W - 12L
1,516 SR
Queue Stats
317W - 361L
1,377 Elo+
Party 2
Izanami
Izanami
anthonie801g
Izanami
Level 67
God Stats
12W - 9L
1,631 SR
Queue Stats
104W - 97L
1,478 Elo+
Party 1
Vulcan
Vulcan
scottieb530
Vulcan
Level 88
God Stats
0W - 6L
1,130 SR
Queue Stats
287W - 317L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CChrist75
Hachiman
10
3 / 1 / 5
6,351
529
7,208
6,655
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
ImajinWagons96
Xbalanque
13
6 / 0 / 3
7,817
651
9,527
7,302
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
6,047
504
3,037
11,855
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 1 / 6
7,050
588
7,315
8,006
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
3 / 2 / 6
6,744
562
4,893
10,994
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 2 / 1
6,531
544
8,888
9,781
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
MadWorld209
Jormungandr
9
1 / 4 / 2
6,056
505
6,090
13,823
10,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
MasGravy
Fenrir
9
2 / 4 / 1
5,616
468
4,286
9,889
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
anthonie801g
Izanami
9
0 / 5 / 2
5,340
445
4,183
7,832
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
10
2 / 3 / 0
6,079
507
2,597
5,413
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
6
6
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
1
0.75
W
Hachiman
CChrist75
Hachiman
3
1
5
5.5
W
Xbalanque
ImajinWagons96
Xbalanque
6
0
3
7.5
L
Jormungandr
MadWorld209
Jormungandr
1
4
2
0.5
L
Fenrir
MasGravy
Fenrir
2
4
1
0.63
W
1
2
1
0.75
W
5
1
6
8
L
Izanami
anthonie801g
Izanami
0
5
2
0.2
W
3
2
6
3
L
Vulcan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,980
Damage
26,044
44,812
Taken
46,738
20,087
Mitigated
26,779
15,979
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,888
3,374
0
2,438
9,781
8,441
0
0
9,781
1,096
43,206
W
Hachiman
CChrist75
Hachiman
7,208
4,430
0
3,544
6,655
2,059
1,047
2,810
3,845
0
33,028
W
Xbalanque
ImajinWagons96
Xbalanque
9,527
7,012
0
2,896
7,302
2,351
329
2,038
5,264
0
54,437
L
Jormungandr
MadWorld209
Jormungandr
6,090
1,915
0
3,753
13,823
10,796
0
2,818
11,005
28,817
938
L
Fenrir
MasGravy
Fenrir
4,286
1,286
0
1,498
9,889
3,872
0
0
9,889
0
35,006
W
3,037
654
0
2,596
11,855
4,672
0
669
10,549
0
31,641
W
7,315
1,703
0
3,439
8,006
2,355
0
572
7,258
0
43,145
L
Izanami
anthonie801g
Izanami
4,183
2,924
0
1,064
7,832
2,216
0
2,075
5,757
0
31,743
W
4,893
352
172
3,332
10,994
8,650
170
2,823
8,171
26,993
0
L
Vulcan
2,597
243
0
710
5,413
1,454
0
0
5,413
25,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
29,622
322
Minions Killed
268
0
Camps Cleared
0
1,207,345
Distance Traveled
1,149,938
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,531
544
73
6
0
222,877
0
W
Hachiman
6,351
529
41
3
0
210,334
1
W
Xbalanque
7,817
651
86
7
0
220,753
0
L
Jormungandr
6,056
505
37
3
0
235,120
0
L
Fenrir
5,616
468
58
5
0
244,826
0
W
Tyr
6,047
504
68
6
0
247,067
5
W
Loki
7,050
588
78
7
0
303,057
0
L
Izanami
5,340
445
49
4
0
205,059
4
W
Cthulhu
6,744
562
49
4
0
226,134
6
L
Vulcan
6,079
507
51
4
0
242,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role