Player Matchup

Olorun
Olorun
DDarkPlayer
Olorun
Level 129
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 2
Zhong Kui
Zhong Kui
DavionOstharion
Zhong Kui
Level 127
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 2
Vulcan
Vulcan
Kernal2222
Vulcan
Level 147
God Stats
1W - 0L
1,641 SR
Queue Stats
141W - 79L
1,700 Elo+
Party 3
Cthulhu
Cthulhu
T0XS
Cthulhu
Level 125
God Stats
5W - 3L
1,680 SR
Queue Stats
239W - 247L
1,548 Elo+
Solo
Ishtar
Ishtar
logam555
Ishtar
Level 149
God Stats
2W - 1L
1,277 SR
Queue Stats
111W - 52L
1,715 Elo+
Party 3
Team Averages
Level 135
1,443 SR
1,510 Elo+

VS

Team Averages
Level 141
1,560 SR
1,531 Elo+
Fenrir
Fenrir
Glizzernaut
Fenrir
Level 129
God Stats
0W - 1L
1,534 SR
Queue Stats
14W - 11L
1,452 Elo+
Party 1
Bastet
Bastet
ItComeNatural
Bastet
Level 137
God Stats
1W - 1L
1,699 SR
Queue Stats
101W - 81L
1,588 Elo+
Party 1
Artio
Artio
KornbreadQueen
Artio
Level 158
God Stats
1W - 1L
1,638 SR
Queue Stats
90W - 96L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
LimblessPatrick
Jormungandr
Level 123
God Stats
3W - 4L
1,429 SR
Queue Stats
466W - 466L
1,555 Elo+
Solo
Anubis
Anubis
The_Legion_24
Anubis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 105L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 3 / 9
6,937
991
3,178
5,618
1,731
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
DavionOstharion
Zhong Kui
12
3 / 3 / 11
7,466
1,067
7,663
6,905
4,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
Kernal2222
Vulcan
15
6 / 1 / 10
8,515
1,216
10,036
6,409
2,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
T0XS
Cthulhu
14
2 / 3 / 10
7,637
1,091
6,784
8,668
6,778
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
logam555
Ishtar
15
6 / 1 / 13
8,857
1,265
11,254
6,215
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 2 / 10
5,859
837
3,356
6,329
5,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 6
6,415
916
5,830
8,526
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 6
6,880
983
2,994
13,601
10,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
LimblessPatrick
Jormungandr
9
1 / 3 / 4
5,670
810
4,965
5,657
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 3 / 4
7,028
1,004
11,049
7,627
3,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
19
Kills
11
11
Deaths
19
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
3
9
2.17
W
Zhong Kui
DavionOstharion
Zhong Kui
3
3
11
2.83
L
Fenrir
0
2
10
2.5
L
3
5
6
1.2
W
Vulcan
Kernal2222
Vulcan
6
1
10
11
L
2
6
6
0.83
L
Jormungandr
LimblessPatrick
Jormungandr
1
3
4
1
W
Cthulhu
T0XS
Cthulhu
2
3
10
2.33
L
5
3
4
2.33
W
Ishtar
logam555
Ishtar
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,915
Damage
28,194
33,815
Taken
41,740
17,892
Mitigated
26,867
12,660
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,178
1,421
3,830
1,668
5,618
1,731
1,044
2,355
3,263
5,528
221
W
Zhong Kui
DavionOstharion
Zhong Kui
7,663
406
455
1,171
6,905
4,768
773
3,217
3,688
11,400
0
L
Fenrir
3,356
546
514
1,569
6,329
5,201
0
4,271
2,058
0
6,496
L
5,830
247
167
861
8,526
3,016
0
5,548
2,978
0
9,898
W
Vulcan
Kernal2222
Vulcan
10,036
729
0
679
6,409
2,490
414
4,333
2,076
19,973
280
L
2,994
217
1,951
2,548
13,601
10,120
0
9,655
3,946
6,422
140
L
Jormungandr
LimblessPatrick
Jormungandr
4,965
826
0
495
5,657
4,656
0
3,136
2,521
11,963
0
W
Cthulhu
T0XS
Cthulhu
6,784
70
1,728
1,088
8,668
6,778
37
5,100
3,568
16,376
0
L
11,049
251
764
1,992
7,627
3,874
0
4,906
2,721
21,611
490
W
Ishtar
logam555
Ishtar
11,254
5,613
324
1,717
6,215
2,125
1,244
3,664
2,551
0
22,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
31,852
104
Minions Killed
63
0
Camps Cleared
0
659,416
Distance Traveled
609,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,937
991
6
1
0
104,791
0
W
Zhong Kui
7,466
1,067
9
1
0
130,034
0
L
Fenrir
5,859
837
4
1
0
144,936
0
L
Bastet
6,415
916
11
2
0
132,420
0
W
Vulcan
8,515
1,216
26
4
0
154,498
0
L
Artio
6,880
983
8
1
0
127,613
0
L
Jormungandr
5,670
810
12
2
0
87,704
0
W
Cthulhu
7,637
1,091
27
4
0
133,523
0
L
Anubis
7,028
1,004
28
4
0
116,947
0
W
Ishtar
8,857
1,265
36
5
0
136,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role