Player Matchup

Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Deebis
Ares
Level 129
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 0L
1,859 Elo+
Party 1
Chaac
Chaac
Il0nGID0nGlI
Chaac
Level 127
God Stats
1W - 1L
1,485 SR
Queue Stats
54W - 39L
1,389 Elo+
Party 1
Mulan
Mulan
KVVNG_MIKE
Mulan
Level 97
God Stats
37W - 22L
1,608 SR
Queue Stats
54W - 43L
1,520 Elo+
Solo
Cernunnos
Cernunnos
odzos
Cernunnos
Level 122
God Stats
6W - 3L
1,469 SR
Queue Stats
30W - 19L
1,527 Elo+
Party 1
Team Averages
Level 108
1,557 SR
1,559 Elo+

VS

Team Averages
Level 75
1,424 SR
1,455 Elo+
Thor
Thor
BigBoy_Shep
Thor
Level 103
God Stats
0W - 5L
1,135 SR
Queue Stats
232W - 203L
1,471 Elo+
Party 2
Nut
Nut
Da_Godfather72
Nut
Level 39
God Stats
7W - 6L
1,597 SR
Queue Stats
110W - 126L
1,440 Elo+
Party 2
Poseidon
Poseidon
FUDA munch
Poseidon
Level 47
God Stats
1W - 2L
1,565 SR
Queue Stats
97W - 113L
1,426 Elo+
Party 2
Xing Tian
Xing Tian
RMcChunkyJr
Xing Tian
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
301W - 291L
1,455 Elo+
Party 2
Thoth
Thoth
StrangeKidd20
Thoth
Level 104
God Stats
4W - 3L
1,324 SR
Queue Stats
598W - 632L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 4
8,462
604
6,436
5,646
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
Deebis
Ares
12
3 / 1 / 10
7,495
535
7,134
11,279
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 4
8,243
589
9,054
12,642
7,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
15
10 / 0 / 3
8,930
638
9,571
9,305
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
odzos
Cernunnos
13
3 / 3 / 6
8,067
576
8,010
7,768
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,245
518
7,173
13,443
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 2
6,419
459
3,665
6,335
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
FUDA munch
Poseidon
13
1 / 6 / 1
6,960
497
5,144
11,442
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Xing Tian
RMcChunkyJr
Xing Tian
10
2 / 6 / 2
6,789
485
5,771
18,598
14,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
2 / 5 / 0
7,467
533
3,334
7,068
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
6
6
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
4
6
L
1
3
0
0.33
L
0
2
2
0.5
W
Ares
Deebis
Ares
3
1
10
8
L
Poseidon
FUDA munch
Poseidon
1
6
1
0.25
W
1
1
4
3
W
Mulan
10
0
3
11.5
L
Xing Tian
RMcChunkyJr
Xing Tian
2
6
2
0.5
L
2
5
0
0.4
W
Cernunnos
odzos
Cernunnos
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,205
Damage
25,087
46,640
Taken
56,886
25,944
Mitigated
33,463
11,719
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,436
522
0
1,217
5,646
1,740
483
3,376
2,239
51,769
0
L
7,173
1,842
0
3,557
13,443
11,609
0
216
13,227
0
46,519
L
3,665
2,432
0
1,807
6,335
1,720
778
2,715
3,580
0
41,510
W
Ares
Deebis
Ares
7,134
514
0
1,610
11,279
9,388
0
3,342
7,937
20,698
577
L
Poseidon
FUDA munch
Poseidon
5,144
1,247
0
1,176
11,442
3,475
0
2,637
8,599
53,615
1,823
W
9,054
1,251
0
5,231
12,642
7,014
353
1,806
10,097
0
57,716
W
Mulan
9,571
1,647
0
2,072
9,305
4,932
456
2,036
7,185
0
59,888
L
Xing Tian
RMcChunkyJr
Xing Tian
5,771
954
0
3,172
18,598
14,785
0
4,256
14,302
18,547
0
L
3,334
108
0
240
7,068
1,874
0
3,145
3,693
44,712
1,340
W
Cernunnos
odzos
Cernunnos
8,010
3,692
162
1,427
7,768
2,870
926
3,474
4,208
0
52,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
34,880
398
Minions Killed
360
0
Camps Cleared
0
1,409,000
Distance Traveled
1,310,077
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,462
604
95
7
0
285,071
0
L
Thor
7,245
518
85
6
0
259,351
1
L
Nut
6,419
459
69
5
0
234,933
0
W
Ares
7,495
535
21
2
0
284,125
5
L
Poseidon
6,960
497
96
7
0
291,805
0
W
Chaac
8,243
589
94
7
0
242,557
0
W
Mulan
8,930
638
88
6
0
334,906
0
L
Xing Tian
6,789
485
14
1
0
263,518
1
L
Thoth
7,467
533
96
7
0
260,470
0
W
Cernunnos
8,067
576
100
7
0
262,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role