Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dirty Xan
Cthulhu
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
DrD3rmott
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
kora332
Thanatos
Level 31
God Stats
1W - 2L
1,334 SR
Queue Stats
8W - 7L
1,493 Elo+
Solo
Team Averages
Level 65
1,467 SR
1,499 Elo+

VS

Team Averages
Level 96
1,498 SR
1,477 Elo+
Cerberus
Cerberus
DockingPickle
Cerberus
Level 136
God Stats
1W - 1L
1,741 SR
Queue Stats
17W - 28L
1,324 Elo+
Solo
Medusa
Medusa
FlyGuy
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 13L
1,693 Elo+
Party 2
Aphrodite
Aphrodite
ImTheKhalessi
Aphrodite
Level 152
God Stats
3W - 13L
1,217 SR
Queue Stats
42W - 77L
1,249 Elo+
Solo
Persephone
Persephone
Quaqua954051
Persephone
Level 121
God Stats
43W - 40L
1,534 SR
Queue Stats
452W - 530L
1,382 Elo+
Solo
Tyr
Tyr
bIackthor
Tyr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 5L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 2 / 3
6,722
840
4,851
9,384
6,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
11
0 / 4 / 2
6,484
811
3,628
6,713
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Dirty Xan
Cthulhu
12
1 / 3 / 0
7,272
909
2,332
8,938
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
DrD3rmott
Izanami
10
0 / 4 / 0
6,161
770
1,833
4,125
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
kora332
Thanatos
11
2 / 6 / 1
6,847
856
4,272
8,238
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DockingPickle
Cerberus
12
0 / 1 / 5
7,176
897
2,431
7,768
4,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
FlyGuy
Medusa
15
8 / 1 / 8
8,863
1,108
16,546
6,863
2,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
ImTheKhalessi
Aphrodite
12
1 / 1 / 5
6,865
858
2,208
3,628
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
Quaqua954051
Persephone
14
2 / 0 / 4
8,177
1,022
3,651
1,503
449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 0 / 9
8,631
1,079
7,085
7,375
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
19
19
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
3
0.75
L
Aphrodite
 
Aphrodite
0
4
2
0.25
L
Cthulhu
Dirty Xan
Cthulhu
1
3
0
0.33
W
Cerberus
DockingPickle
Cerberus
0
1
5
2.5
L
Izanami
DrD3rmott
Izanami
0
4
0
0
W
Medusa
FlyGuy
Medusa
8
1
8
12
W
Aphrodite
ImTheKhalessi
Aphrodite
1
1
5
3.5
W
Persephone
Quaqua954051
Persephone
2
0
4
4
W
8
0
9
12.5
L
Thanatos
kora332
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
31,921
37,398
Taken
27,137
20,805
Mitigated
14,612
6,874
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,851
584
0
638
9,384
6,904
0
4,376
5,008
0
16,354
L
Aphrodite
 
Aphrodite
3,628
221
2,762
2,126
6,713
2,799
0
248
6,465
13,825
0
L
Cthulhu
Dirty Xan
Cthulhu
2,332
542
0
228
8,938
7,244
0
1,824
7,114
8,574
0
W
Cerberus
DockingPickle
Cerberus
2,431
137
814
1,617
7,768
4,993
277
529
7,239
12,142
0
L
Izanami
DrD3rmott
Izanami
1,833
1,109
0
40
4,125
1,122
0
760
3,365
0
4,900
W
Medusa
FlyGuy
Medusa
16,546
5,991
0
1,101
6,863
2,873
252
2,554
4,309
0
36,306
W
Aphrodite
ImTheKhalessi
Aphrodite
2,208
227
2,733
1,404
3,628
1,259
539
385
3,243
9,184
0
W
Persephone
Quaqua954051
Persephone
3,651
0
0
97
1,503
449
768
147
1,356
30,646
242
W
7,085
1,228
0
1,479
7,375
5,038
592
2,345
5,030
0
17,516
L
Thanatos
kora332
Thanatos
4,272
392
0
1,080
8,238
2,736
0
1,082
7,156
0
8,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
39,712
75
Minions Killed
204
0
Camps Cleared
0
650,616
Distance Traveled
826,637
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,722
840
23
3
0
156,106
0
L
Aphrodite
6,484
811
22
3
0
127,983
0
L
Cthulhu
7,272
909
13
2
0
97,431
0
W
Cerberus
7,176
897
29
4
0
163,698
0
L
Izanami
6,161
770
7
1
0
103,771
0
W
Medusa
8,863
1,108
54
7
0
153,482
0
W
Aphrodite
6,865
858
26
3
0
148,107
0
W
Persephone
8,177
1,022
69
9
0
180,639
1
W
Tyr
8,631
1,079
26
3
0
180,711
0
L
Thanatos
6,847
856
10
1
0
165,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role