Player Matchup

Scylla
Scylla
GoluckyCornet53
Scylla
Level 170
God Stats
13W - 15L
1,512 SR
Queue Stats
230W - 224L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
Loditi1030
Cabrakan
Level 157
God Stats
3W - 3L
1,638 SR
Queue Stats
157W - 147L
1,554 Elo+
Party 2
Medusa
Medusa
OoohDng
Medusa
Level 84
God Stats
3W - 2L
1,662 SR
Queue Stats
106W - 107L
1,465 Elo+
Solo
Bakasura
Bakasura
TheRealMeta
Bakasura
Level 156
God Stats
0W - 2L
1,084 SR
Queue Stats
166W - 165L
1,507 Elo+
Party 1
Nike
Nike
sagecoder
Nike
Level 122
God Stats
2W - 3L
1,615 SR
Queue Stats
153W - 159L
1,481 Elo+
Party 1
Team Averages
Level 138
1,502 SR
1,508 Elo+

VS

Team Averages
Level 133
1,478 SR
1,517 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MoneyMondayy
Ra
Level 129
God Stats
2W - 1L
1,230 SR
Queue Stats
61W - 52L
1,545 Elo+
Solo
Artio
Artio
S0uperSewt
Artio
Level 129
God Stats
7W - 4L
1,582 SR
Queue Stats
290W - 224L
1,553 Elo+
Solo
Achilles
Achilles
aFloppingPancake
Achilles
Level 154
God Stats
4W - 3L
1,577 SR
Queue Stats
71W - 76L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,334
576
4,254
3,675
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Loditi1030
Cabrakan
8
2 / 3 / 0
5,117
465
3,331
8,793
8,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
OoohDng
Medusa
10
1 / 1 / 2
5,708
519
4,329
4,452
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
TheRealMeta
Bakasura
11
0 / 2 / 1
5,633
512
4,840
12,782
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
10
0 / 4 / 0
5,766
524
4,863
11,227
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 1
6,354
578
5,314
5,025
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Awilix
 
Awilix
11
2 / 1 / 3
5,770
525
5,077
8,596
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,128
557
3,141
3,519
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
0 / 3 / 6
5,786
526
3,499
10,617
6,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
5 / 0 / 1
6,890
626
8,882
11,337
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
1
4.5
W
Awilix
 
Awilix
2
1
3
3.5
L
2
2
1
1.25
L
Cabrakan
Loditi1030
Cabrakan
2
3
0
0.67
W
1
1
2
2
L
Medusa
OoohDng
Medusa
1
1
2
2
W
Artio
0
3
6
1
L
Bakasura
TheRealMeta
Bakasura
0
2
1
0.25
W
5
0
1
5.5
L
Nike
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,617
Damage
25,913
40,929
Taken
39,094
22,387
Mitigated
19,783
12,525
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,314
2,690
0
2,192
5,025
1,541
321
1,794
3,231
0
40,417
W
Awilix
 
Awilix
5,077
1,896
0
1,814
8,596
2,684
0
1,353
6,433
0
39,590
L
4,254
668
0
500
3,675
1,257
0
1,372
2,071
42,952
473
L
Cabrakan
Loditi1030
Cabrakan
3,331
445
0
1,261
8,793
8,646
0
2,661
5,927
14,140
0
W
3,141
105
660
1,088
3,519
1,083
0
1,322
2,197
46,554
0
L
Medusa
OoohDng
Medusa
4,329
1,963
0
836
4,452
1,365
490
975
3,477
0
37,900
W
Artio
3,499
560
480
4,349
10,617
6,974
0
2,561
7,986
16,268
0
L
Bakasura
TheRealMeta
Bakasura
4,840
2,987
0
7,408
12,782
4,886
0
1,017
11,587
0
31,029
W
8,882
2,271
0
3,714
11,337
7,501
0
369
10,318
0
47,505
L
Nike
4,863
906
0
2,520
11,227
6,233
0
0
11,227
0
35,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
30,928
329
Minions Killed
333
0
Camps Cleared
0
1,119,141
Distance Traveled
1,191,843
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,354
578
75
7
0
216,379
1
W
Awilix
5,770
525
62
6
0
264,368
0
L
Scylla
6,334
576
94
9
0
236,090
1
L
Cabrakan
5,117
465
16
1
0
220,169
3
W
Ra
6,128
557
99
9
0
241,313
0
L
Medusa
5,708
519
63
6
0
198,302
1
W
Artio
5,786
526
18
2
0
234,794
4
L
Bakasura
5,633
512
84
8
0
257,674
0
W
Achilles
6,890
626
79
7
0
234,989
5
L
Nike
5,766
524
72
7
0
206,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role