Player Matchup

Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BazoOk
Eset
Level 153
God Stats
1W - 1L
1,309 SR
Queue Stats
178W - 190L
1,425 Elo+
Party 1
Persephone
Persephone
BenjamminX
Persephone
Level 129
God Stats
6W - 2L
1,798 SR
Queue Stats
228W - 226L
1,503 Elo+
Party 2
Mercury
Mercury
Stars23
Mercury
Level 78
God Stats
2W - 2L
1,710 SR
Queue Stats
199W - 219L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
okayniinja
Ah Puch
Level 140
God Stats
16W - 14L
1,710 SR
Queue Stats
445W - 429L
1,428 Elo+
Solo
Team Averages
Level 129
1,605 SR
1,464 Elo+

VS

Team Averages
Level 96
1,407 SR
1,436 Elo+
Ne Zha
Ne Zha
Doeyyy
Ne Zha
Level 20
God Stats
0W - 2L
1,260 SR
Queue Stats
11W - 18L
1,226 Elo+
Party 4
Nut
Nut
I WODIN I
Nut
Level 115
God Stats
0W - 4L
1,190 SR
Queue Stats
130W - 134L
1,461 Elo+
Party 3
Vulcan
Vulcan
Knifes13b
Vulcan
Level 127
God Stats
7W - 3L
1,660 SR
Queue Stats
113W - 119L
1,472 Elo+
Party 3
Da Ji
Da Ji
LobsterCx
Da Ji
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 157L
1,499 Elo+
Party 4
Baron Samedi
Baron Samedi
SandyCheekz77
Baron Samedi
Level 149
God Stats
6W - 6L
1,422 SR
Queue Stats
404W - 415L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 5 / 17
8,773
731
4,749
15,477
14,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
BazoOk
Eset
17
11 / 4 / 10
10,939
912
12,777
9,887
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
BenjamminX
Persephone
20
9 / 1 / 16
12,290
1,024
17,053
9,326
3,665
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Stars23
Mercury
17
6 / 4 / 14
10,647
887
6,161
8,479
3,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
okayniinja
Ah Puch
14
2 / 5 / 11
8,958
747
9,902
8,328
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Doeyyy
Ne Zha
12
0 / 8 / 5
7,645
637
4,178
10,619
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 6 / 4
8,691
724
8,159
11,782
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Knifes13b
Vulcan
16
3 / 4 / 9
9,352
779
9,594
8,999
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
LobsterCx
Da Ji
15
7 / 7 / 2
9,345
779
6,723
12,223
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
SandyCheekz77
Baron Samedi
19
7 / 3 / 7
11,216
935
11,885
12,515
13,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
28
Kills
19
19
Deaths
28
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
5
17
1.7
W
Eset
BazoOk
Eset
11
4
10
4
W
Persephone
BenjamminX
Persephone
9
1
16
17
L
Ne Zha
Doeyyy
Ne Zha
0
8
5
0.31
L
2
6
4
0.67
L
Vulcan
Knifes13b
Vulcan
3
4
9
1.88
L
Da Ji
LobsterCx
Da Ji
7
7
2
1.14
L
Baron Samedi
SandyCheekz77
Baron Samedi
7
3
7
3.5
W
Mercury
Stars23
Mercury
6
4
14
3.25
W
Ah Puch
okayniinja
Ah Puch
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,642
Damage
40,539
51,497
Taken
56,138
28,756
Mitigated
31,411
12,553
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,749
317
1,619
2,779
15,477
14,718
182
5,785
9,352
9,374
0
W
Eset
BazoOk
Eset
12,777
646
1,460
1,834
9,887
3,960
972
4,181
5,551
27,049
0
W
Persephone
BenjamminX
Persephone
17,053
328
0
3,153
9,326
3,665
1,412
3,388
5,811
40,914
1,066
L
Ne Zha
Doeyyy
Ne Zha
4,178
647
547
292
10,619
3,895
0
8,966
1,653
0
9,904
L
8,159
3,493
512
1,489
11,782
4,480
0
9,529
2,253
0
12,631
L
Vulcan
Knifes13b
Vulcan
9,594
340
830
962
8,999
3,207
0
8,072
927
24,640
673
L
Da Ji
LobsterCx
Da Ji
6,723
1,243
0
494
12,223
5,910
0
8,339
3,884
0
10,724
L
Baron Samedi
SandyCheekz77
Baron Samedi
11,885
1,076
3,354
4,095
12,515
13,919
0
9,109
3,406
30,784
868
W
Mercury
Stars23
Mercury
6,161
1,744
190
512
8,479
3,557
760
3,770
4,590
0
9,826
W
Ah Puch
okayniinja
Ah Puch
9,902
0
370
636
8,328
2,856
0
2,880
5,373
22,978
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
46,249
131
Minions Killed
125
0
Camps Cleared
0
1,084,489
Distance Traveled
1,006,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,773
731
6
1
0
210,612
0
W
Eset
10,939
912
26
2
0
229,233
0
W
Persephone
12,290
1,024
54
5
0
238,659
0
L
Ne Zha
7,645
637
11
1
0
196,088
0
L
Nut
8,691
724
19
2
0
201,275
0
L
Vulcan
9,352
779
37
3
0
215,607
0
L
Da Ji
9,345
779
14
1
0
194,747
0
L
Baron Samedi
11,216
935
44
4
0
198,577
0
W
Mercury
10,647
887
12
1
0
257,029
0
W
Ah Puch
8,958
747
33
3
0
148,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role