Player Matchup

Eset
Eset
OLIVEOWNS
Eset
Level 123
God Stats
9W - 12L
1,453 SR
Queue Stats
120W - 130L
1,387 Elo+
Solo
Ymir
Ymir
PapaHoneyBadger
Ymir
Level 138
God Stats
0W - 1L
1,599 SR
Queue Stats
55W - 54L
1,577 Elo+
Party 1
Surtr
Surtr
gamerprozen1
Surtr
Level 145
God Stats
1W - 4L
1,298 SR
Queue Stats
65W - 73L
1,464 Elo+
Solo
Janus
Janus
kingzsk
Janus
Level 148
God Stats
2W - 5L
1,518 SR
Queue Stats
54W - 57L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
matiaas334
Danzaburou
Level 96
God Stats
4W - 9L
1,388 SR
Queue Stats
359W - 344L
1,555 Elo+
Solo
Team Averages
Level 130
1,451 SR
1,508 Elo+

VS

Team Averages
Level 114
1,552 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ETV Strange
Kali
Level 85
God Stats
9W - 15L
1,435 SR
Queue Stats
495W - 492L
1,502 Elo+
Solo
Surtr
Surtr
Jloosh14
Surtr
Level 100
God Stats
21W - 9L
1,633 SR
Queue Stats
58W - 34L
1,542 Elo+
Solo
Neith
Neith
ZyroRivalles
Neith
Level 130
God Stats
7W - 2L
1,641 SR
Queue Stats
159W - 139L
1,467 Elo+
Solo
Nu Wa
Nu Wa
tellmywifehi
Nu Wa
Level 174
God Stats
10W - 9L
1,551 SR
Queue Stats
231W - 241L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
6
0 / 2 / 0
3,119
624
457
2,666
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 0 / 1
3,491
698
1,723
4,691
2,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 2 / 1
3,598
720
2,106
4,745
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
kingzsk
Janus
3
0 / 0 / 0
2,765
553
213
1,361
196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
matiaas334
Danzaburou
6
2 / 1 / 0
3,713
743
3,245
4,404
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
1 / 2 / 0
3,479
696
1,883
3,645
1,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,582
716
1,177
3,471
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
Jloosh14
Surtr
6
1 / 2 / 0
3,938
788
1,431
4,023
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 1 / 1
3,482
696
3,642
3,615
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 0 / 0
4,325
865
3,494
1,405
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
0
0.5
W
0
0
1
0.5
W
Surtr
Jloosh14
Surtr
1
2
0
0.5
L
Eset
0
2
0
0
L
1
0
1
1.5
W
0
1
1
0.5
L
1
2
1
0.75
L
Janus
kingzsk
Janus
0
0
0
0
L
Danzaburou
matiaas334
Danzaburou
2
1
0
2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,744
Damage
11,627
17,867
Taken
16,159
6,180
Mitigated
5,490
5,815
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,883
374
83
952
3,645
1,999
0
906
2,739
8,942
0
W
1,177
717
0
1,943
3,471
903
0
373
3,098
0
17,256
W
Surtr
Jloosh14
Surtr
1,431
1,055
0
1,974
4,023
1,229
0
131
3,892
296
16,668
L
Eset
457
0
0
952
2,666
581
0
1,768
898
13,170
0
L
1,723
645
0
1,700
4,691
2,576
0
1,199
3,492
6,628
0
W
3,642
1,786
0
952
3,615
1,019
0
804
2,811
0
18,053
L
2,106
928
0
1,013
4,745
1,718
0
1,386
3,359
328
14,996
L
Janus
kingzsk
Janus
213
103
0
553
1,361
196
0
123
1,238
3,761
0
L
Danzaburou
matiaas334
Danzaburou
3,245
1,440
0
1,597
4,404
1,109
0
900
3,504
0
17,621
W
3,494
979
0
500
1,405
340
0
310
1,095
23,622
1,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,686
Gold Earned
18,806
85
Minions Killed
156
0
Camps Cleared
0
441,867
Distance Traveled
596,108
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,479
696
14
3
0
119,101
2
W
Kali
3,582
716
38
8
0
124,046
0
W
Surtr
3,938
788
32
6
0
114,063
0
L
Eset
3,119
624
16
3
0
102,667
0
L
Ymir
3,491
698
12
2
0
116,524
2
W
Neith
3,482
696
33
7
0
116,182
0
L
Surtr
3,598
720
17
3
0
81,239
0
L
Janus
2,765
553
15
3
0
38,902
0
L
Danzaburou
3,713
743
25
5
0
102,535
0
W
Nu Wa
4,325
865
39
8
0
122,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role