Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Clay Breeezy
Aphrodite
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 198L
1,450 Elo+
Solo
Cerberus
Cerberus
DockingPickle
Cerberus
Level 136
God Stats
3W - 0L
1,636 SR
Queue Stats
79W - 88L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Opok12
Xbalanque
Level 178
God Stats
10W - 1L
1,904 SR
Queue Stats
408W - 57L
1,813 Elo+
Party 1
Janus
Janus
vill3n3uv3
Janus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 56L
1,389 Elo+
Solo
Team Averages
Level 128
1,608 SR
1,526 Elo+

VS

Team Averages
Level 65
1,607 SR
1,458 Elo+
Ravana
Ravana
BKBobert
Ravana
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
75W - 88L
1,460 Elo+
Party 2
Serqet
Serqet
InkAuthority
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 174L
1,417 Elo+
Solo
Ishtar
Ishtar
Liqht
Ishtar
Level 46
God Stats
0W - 2L
1,281 SR
Queue Stats
86W - 105L
1,457 Elo+
Party 2
Hel
Hel
chewchub
Hel
Level 134
God Stats
1W - 1L
1,731 SR
Queue Stats
62W - 68L
1,465 Elo+
Party 2
Odin
Odin
wabanubXP
Odin
Level 68
God Stats
1W - 1L
1,809 SR
Queue Stats
184W - 189L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 1 / 13
9,260
1,029
9,353
7,550
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Clay Breeezy
Aphrodite
15
2 / 1 / 9
8,410
934
3,528
5,484
3,236
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DockingPickle
Cerberus
13
1 / 1 / 11
8,430
937
4,198
9,394
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Opok12
Xbalanque
17
11 / 2 / 5
10,034
1,115
9,883
9,382
4,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
13
0 / 2 / 10
7,786
865
6,488
6,501
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BKBobert
Ravana
15
1 / 3 / 5
7,103
789
4,628
9,028
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
5
0 / 0 / 0
5,496
611
0
0
0
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Liqht
Ishtar
13
1 / 6 / 3
6,609
734
8,590
9,547
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 2
6,564
729
4,160
8,137
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
3 / 4 / 3
7,247
805
7,803
9,458
6,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
18
Kills
7
7
Deaths
18
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
13
10.5
L
Ravana
BKBobert
Ravana
1
3
5
1.17
W
Aphrodite
Clay Breeezy
Aphrodite
2
1
9
6.5
W
Cerberus
DockingPickle
Cerberus
1
1
11
6.5
L
Serqet
0
0
0
0
L
Ishtar
Liqht
Ishtar
1
6
3
0.42
W
Xbalanque
Opok12
Xbalanque
11
2
5
6.75
L
2
5
2
0.6
W
Janus
0
2
10
2.5
L
Odin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
25,181
38,311
Taken
36,170
23,393
Mitigated
19,862
19,866
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,353
3,589
599
226
7,550
3,301
3,100
364
7,186
0
27,040
L
Ravana
BKBobert
Ravana
4,628
1,006
249
984
9,028
6,297
0
3,373
5,655
0
13,023
W
Aphrodite
Clay Breeezy
Aphrodite
3,528
539
7,629
3,186
5,484
3,236
154
383
5,101
12,395
785
W
Cerberus
DockingPickle
Cerberus
4,198
0
1,175
3,383
9,394
9,880
27
1,282
8,112
9,348
608
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
Liqht
Ishtar
8,590
4,032
23
34
9,547
3,484
0
4,113
5,434
0
16,271
W
Xbalanque
Opok12
Xbalanque
9,883
4,282
834
1,306
9,382
4,265
3,557
1,489
7,893
0
22,144
L
4,160
568
2,558
2,305
8,137
3,385
0
3,173
4,964
11,070
0
W
Janus
6,488
556
344
1,184
6,501
2,711
80
642
5,859
20,025
368
L
Odin
7,803
1,658
0
839
9,458
6,696
0
3,049
6,409
0
17,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
33,019
131
Minions Killed
64
0
Camps Cleared
0
830,210
Distance Traveled
528,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,260
1,029
44
5
0
177,766
0
L
Ravana
7,103
789
15
2
0
143,214
0
W
Aphrodite
8,410
934
19
2
0
171,821
0
W
Cerberus
8,430
937
20
2
0
155,096
0
L
Serqet
5,496
611
0
0
0
0
0
L
Ishtar
6,609
734
11
1
0
123,239
0
W
Xbalanque
10,034
1,115
30
3
0
143,810
0
L
Hel
6,564
729
15
2
0
135,246
0
W
Janus
7,786
865
18
2
0
181,717
0
L
Odin
7,247
805
23
3
0
126,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role