Player Matchup

Medusa
Medusa
HC074
Medusa
Level 114
God Stats
8W - 6L
1,491 SR
Queue Stats
120W - 106L
1,526 Elo+
Party 2
Loki
Loki
JOJIE__
Loki
Level 138
God Stats
88W - 74L
1,585 SR
Queue Stats
135W - 124L
1,477 Elo+
Solo
Bastet
Bastet
PoliteSquare
Bastet
Level 123
God Stats
2W - 0L
1,785 SR
Queue Stats
121W - 102L
1,546 Elo+
Party 2
Anubis
Anubis
kpok01
Anubis
Level 159
God Stats
37W - 37L
1,479 SR
Queue Stats
331W - 312L
1,471 Elo+
Solo
Cerberus
Cerberus
thejantasy
Cerberus
Level 149
God Stats
93W - 63L
1,613 SR
Queue Stats
542W - 526L
1,487 Elo+
Solo
Team Averages
Level 137
1,590 SR
1,501 Elo+

VS

Team Averages
Level 105
1,510 SR
1,447 Elo+
Chaac
Chaac
Adachi
Chaac
Level 149
God Stats
0W - 2L
1,311 SR
Queue Stats
179W - 147L
1,571 Elo+
Solo
Ra
Ra
Adorned_Despair
Ra
Level 126
God Stats
14W - 13L
1,680 SR
Queue Stats
233W - 205L
1,594 Elo+
Solo
Thanatos
Thanatos
XPegasuss25X
Thanatos
Level 84
God Stats
8W - 9L
1,559 SR
Queue Stats
232W - 249L
1,441 Elo+
Solo
Ares
Ares
jeraco24
Ares
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,350 Elo+
Party 1
Xbalanque
Xbalanque
killinclocks
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HC074
Medusa
12
9 / 0 / 0
7,238
724
6,430
2,970
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
JOJIE__
Loki
10
3 / 2 / 2
6,234
623
6,997
7,481
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
11
5 / 0 / 2
6,374
637
6,801
6,439
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
kpok01
Anubis
12
3 / 2 / 2
6,040
604
4,082
5,540
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
thejantasy
Cerberus
10
1 / 0 / 8
6,561
656
4,375
7,192
5,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adachi
Chaac
9
2 / 3 / 1
5,649
565
5,357
10,602
4,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 4 / 0
4,987
499
3,808
7,916
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
XPegasuss25X
Thanatos
9
2 / 6 / 0
5,164
516
2,352
9,627
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
0 / 2 / 0
4,955
496
2,194
7,106
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
killinclocks
Xbalanque
9
0 / 6 / 0
4,910
491
1,699
5,893
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
4
4
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adachi
Chaac
2
3
1
0.83
L
0
4
0
0
W
Medusa
HC074
Medusa
9
0
0
9
W
Loki
JOJIE__
Loki
3
2
2
2
W
Bastet
5
0
2
6
L
Thanatos
XPegasuss25X
Thanatos
2
6
0
0.33
L
Ares
0
2
0
0
L
Xbalanque
killinclocks
Xbalanque
0
6
0
0
W
Anubis
kpok01
Anubis
3
2
2
2
W
Cerberus
thejantasy
Cerberus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
15,410
29,622
Taken
41,144
12,400
Mitigated
14,719
10,900
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adachi
Chaac
5,357
833
0
3,569
10,602
4,694
0
2,900
7,702
0
32,865
L
3,808
263
402
1,490
7,916
2,218
0
751
7,165
30,107
0
W
Medusa
HC074
Medusa
6,430
2,869
0
790
2,970
982
343
291
2,639
0
47,189
W
Loki
JOJIE__
Loki
6,997
1,589
0
2,127
7,481
2,152
0
1,019
6,390
0
41,098
W
Bastet
6,801
1,156
0
2,265
6,439
1,823
0
2,462
3,493
0
37,171
L
Thanatos
XPegasuss25X
Thanatos
2,352
475
0
4,579
9,627
2,342
0
2,781
6,846
0
20,749
L
Ares
2,194
152
0
1,840
7,106
4,144
0
1,117
5,989
13,182
0
L
Xbalanque
killinclocks
Xbalanque
1,699
666
0
406
5,893
1,321
0
783
5,110
0
24,949
W
Anubis
kpok01
Anubis
4,082
90
0
3,313
5,540
2,162
0
257
5,257
50,334
779
W
Cerberus
thejantasy
Cerberus
4,375
342
0
2,405
7,192
5,281
0
1,325
5,841
24,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
25,665
363
Minions Killed
239
0
Camps Cleared
0
1,079,240
Distance Traveled
1,013,769
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,649
565
57
6
0
204,247
2
L
Ra
4,987
499
74
7
0
185,558
0
W
Medusa
7,238
724
73
7
0
208,137
0
W
Loki
6,234
623
83
8
0
238,138
5
W
Bastet
6,374
637
62
6
0
228,444
1
L
Thanatos
5,164
516
38
4
0
193,531
0
L
Ares
4,955
496
19
2
0
229,604
2
L
Xbalanque
4,910
491
51
5
0
200,829
0
W
Anubis
6,040
604
80
8
0
184,875
0
W
Cerberus
6,561
656
65
7
0
219,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role