Player Matchup

Zeus
Zeus
Bronze III
DigBicRic_
Zeus
Bronze III
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 119L
1,409 MMR
Party 1
Bacchus
Bacchus
Gold V
RedneckMunchBox
Bacchus
Gold V
Level 158
God Stats
3W - 5L
1,451 SR
Queue Stats
38W - 49L
1,398 MMR
Party 3
Charybdis
Charybdis
Silver I
bettycrocker329
Charybdis
Silver I
Level 95
God Stats
1W - 6L
1,562 SR
Queue Stats
25W - 31L
1,396 MMR
Party 3
Bastet
Bastet
Bronze III
iDeliverBread
Bastet
Bronze III
Level 128
God Stats
19W - 9L
1,485 SR
Queue Stats
51W - 52L
1,409 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
lil_noodle_179
Zhong Kui
Gold V
Level 155
God Stats
4W - 5L
1,423 SR
Queue Stats
236W - 255L
1,401 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,484 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,419 SR
1,374 MMR
Raijin
Raijin
Silver I
Blaise907
Raijin
Silver I
Level 126
God Stats
1W - 3L
1,386 SR
Queue Stats
13W - 17L
1,465 MMR
Party 2
Cupid
Cupid
Silver I
Davyn907
Cupid
Silver I
Level 144
God Stats
10W - 2L
1,652 SR
Queue Stats
81W - 76L
1,342 MMR
Party 2
Ares
Ares
Gold IV
Nugz N Jugz
Ares
Gold IV
Level 174
God Stats
1W - 1L
1,206 SR
Queue Stats
147W - 152L
1,418 MMR
Solo
Fenrir
Fenrir
Gold V
blazed-windu
Fenrir
Gold V
Level 172
God Stats
11W - 16L
1,549 SR
Queue Stats
428W - 461L
1,394 MMR
Solo
Mulan
Mulan
Silver II
xXZeroTwo02Xx
Mulan
Silver II
Level 88
God Stats
2W - 4L
1,302 SR
Queue Stats
10W - 15L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
8,346
522
8,712
9,012
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 5 / 2
8,369
523
8,101
13,242
13,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
bettycrocker329
Charybdis
10
1 / 5 / 2
6,625
414
6,423
8,419
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 7 / 3
7,180
449
7,564
12,730
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
lil_noodle_179
Zhong Kui
14
2 / 4 / 1
8,593
537
8,626
13,269
10,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
LancelotRavanaAthenaErlang Shen

VS

Bans
ThanatosJanusSkadiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blaise907
Raijin
15
6 / 1 / 5
9,794
612
8,088
8,653
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Davyn907
Cupid
16
5 / 1 / 6
9,160
573
9,148
11,889
4,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 3
8,783
549
7,640
12,655
10,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
16
10 / 3 / 4
9,867
617
8,311
15,134
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 4 / 3
6,982
436
6,985
13,760
9,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
11
Kills
25
25
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
Blaise907
Raijin
6
1
5
8.5
W
Cupid
Davyn907
Cupid
5
1
6
8
L
4
4
0
1
W
3
2
3
2.25
L
3
5
2
0.8
L
Charybdis
bettycrocker329
Charybdis
1
5
2
0.4
W
Fenrir
10
3
4
4
L
1
7
3
0.36
L
Zhong Kui
lil_noodle_179
Zhong Kui
2
4
1
0.63
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
40,172
56,672
Taken
62,091
33,949
Mitigated
32,888
13,727
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Blaise907
Raijin
8,088
414
0
1,360
8,653
2,325
256
5,037
3,616
59,087
0
W
Cupid
Davyn907
Cupid
9,148
6,349
35
7,996
11,889
4,032
2,417
3,804
8,085
0
65,862
L
8,712
245
0
458
9,012
2,598
0
4,643
4,369
51,016
367
W
7,640
955
0
3,850
12,655
10,047
0
7,262
5,393
45,479
2,286
L
8,101
1,158
0
2,157
13,242
13,652
0
1,197
12,045
37,987
0
L
Charybdis
bettycrocker329
Charybdis
6,423
2,938
0
2,058
8,419
2,604
0
699
7,720
0
39,795
W
Fenrir
8,311
1,782
0
3,636
15,134
6,844
0
4,546
10,588
0
72,480
L
7,564
1,621
0
2,219
12,730
4,395
0
2,231
10,499
0
56,856
L
Zhong Kui
lil_noodle_179
Zhong Kui
8,626
1,782
0
6,835
13,269
10,700
0
6,884
6,385
59,968
1,539
W
6,985
936
0
1,396
13,760
9,640
0
4,799
8,961
0
29,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
44,586
412
Minions Killed
438
0
Camps Cleared
0
1,365,786
Distance Traveled
1,518,181
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,794
612
108
7
0
286,268
2
W
Cupid
9,160
573
110
7
0
317,001
6
L
Zeus
8,346
522
93
6
0
262,536
0
W
Ares
8,783
549
86
5
0
284,634
0
L
Bacchus
8,369
523
39
2
0
308,439
2
L
Charybdis
6,625
414
71
4
0
200,456
0
W
Fenrir
9,867
617
97
6
0
337,715
0
L
Bastet
7,180
449
96
6
0
363,854
3
L
Zhong Kui
8,593
537
113
7
0
230,501
3
W
Mulan
6,982
436
37
2
0
292,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role