Player Matchup

Neith
Neith
Chloxic
Neith
Level 159
God Stats
1W - 2L
1,313 SR
Queue Stats
43W - 48L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
MistyMiikka
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,518 Elo+
Party 1
Geb
Geb
RetsuPrime
Geb
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,514 Elo+
Party 1
Team Averages
Level 109
1,438 SR
1,513 Elo+

VS

Team Averages
Level 94
1,546 SR
1,637 Elo+
Zhong Kui
Zhong Kui
AlmightyYerf
Zhong Kui
Level 102
God Stats
14W - 7L
1,729 SR
Queue Stats
150W - 121L
1,638 Elo+
Party 2
Lancelot
Lancelot
SikDopeJesus
Lancelot
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,800 Elo+
Party 2
Rama
Rama
iTzFreZze
Rama
Level 124
God Stats
15W - 14L
1,409 SR
Queue Stats
207W - 200L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chloxic
Neith
13
0 / 2 / 2
8,210
684
6,765
11,843
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
MistyMiikka
Yu Huang
16
2 / 1 / 0
9,138
762
10,996
8,420
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 1
7,645
637
3,828
12,213
9,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlmightyYerf
Zhong Kui
18
7 / 0 / 2
11,220
935
14,570
10,871
8,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SikDopeJesus
Lancelot
14
1 / 1 / 9
9,225
769
4,205
9,084
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Rama
16
2 / 1 / 6
9,739
812
10,364
9,490
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlmightyYerf
Zhong Kui
7
0
2
8
L
Neith
Chloxic
Neith
0
2
2
0.5
L
Yu Huang
MistyMiikka
Yu Huang
2
1
0
2
L
0
7
1
0.07
W
Lancelot
SikDopeJesus
Lancelot
1
1
9
5.5
W
Rama
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
29,139
32,476
Taken
29,445
15,224
Mitigated
18,828
2,982
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlmightyYerf
Zhong Kui
14,570
1,687
0
6,153
10,871
8,406
809
4,868
5,722
55,814
3,530
L
Neith
Chloxic
Neith
6,765
1,773
0
824
11,843
2,933
0
5,461
6,174
0
23,981
L
Yu Huang
MistyMiikka
Yu Huang
10,996
1,065
0
1,648
8,420
2,507
0
3,394
4,937
36,000
0
L
3,828
377
0
510
12,213
9,784
0
5,504
6,493
9,280
66
W
Lancelot
SikDopeJesus
Lancelot
4,205
332
0
3,013
9,084
7,333
1,000
4,538
4,354
0
13,694
W
Rama
10,364
7,130
0
3,458
9,490
3,089
2,198
5,352
4,017
0
39,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
30,184
116
Minions Killed
182
0
Camps Cleared
0
571,045
Distance Traveled
673,751
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,220
935
116
10
0
223,180
0
L
Neith
8,210
684
50
4
0
181,227
3
L
Yu Huang
9,138
762
52
4
0
219,214
2
L
Geb
7,645
637
14
1
0
170,604
0
W
Lancelot
9,225
769
20
2
0
233,476
2
W
Rama
9,739
812
46
4
0
217,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role