Player Matchup

Ao Kuang
Ao Kuang
DeadlyZeusJR
Ao Kuang
Level 125
God Stats
3W - 1L
1,421 SR
Queue Stats
140W - 124L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
Dembosish
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 45L
1,584 Elo+
Solo
Hou Yi
Hou Yi
LILVERNY
Hou Yi
Level 100
God Stats
2W - 2L
1,746 SR
Queue Stats
83W - 72L
1,542 Elo+
Party 1
Ganesha
Ganesha
ScientistExirr
Ganesha
Level 98
God Stats
4W - 3L
1,709 SR
Queue Stats
83W - 81L
1,497 Elo+
Party 1
Anubis
Anubis
intocable_GT
Anubis
Level 119
God Stats
1W - 0L
1,852 SR
Queue Stats
11W - 11L
1,405 Elo+
Solo
Team Averages
Level 110
1,646 SR
1,507 Elo+

VS

Team Averages
Level 124
1,705 SR
1,525 Elo+
Martichoras
Martichoras
 
Martichoras
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChefGazpach0199
Odin
Level 77
God Stats
4W - 2L
1,853 SR
Queue Stats
69W - 59L
1,531 Elo+
Party 2
Hades
Hades
Ulti_YT_chicken
Hades
Level 149
God Stats
5W - 2L
1,740 SR
Queue Stats
586W - 553L
1,550 Elo+
Solo
Freya
Freya
temp-170204
Freya
Level 91
God Stats
5W - 2L
1,932 SR
Queue Stats
65W - 55L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeadlyZeusJR
Ao Kuang
15
11 / 1 / 3
8,601
662
11,920
11,142
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
Dembosish
Sun Wukong
13
1 / 2 / 0
7,225
556
6,725
11,048
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
LILVERNY
Hou Yi
11
1 / 4 / 5
5,939
457
7,002
8,635
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 4
6,678
514
3,488
9,767
7,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
14
6 / 2 / 4
8,218
632
10,545
7,051
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
4 / 3 / 1
7,109
547
7,933
8,922
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
 
Raijin
12
0 / 6 / 1
6,890
530
3,491
9,627
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 6
6,623
509
3,632
10,810
7,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 0
7,925
610
8,964
14,273
5,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
5 / 5 / 1
6,987
537
6,289
10,916
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
19
Kills
11
11
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
3
1
1.5
L
Raijin
 
Raijin
0
6
1
0.08
L
0
3
6
1
W
Ao Kuang
DeadlyZeusJR
Ao Kuang
11
1
3
12.5
W
Sun Wukong
Dembosish
Sun Wukong
1
2
0
0.5
W
Hou Yi
LILVERNY
Hou Yi
1
4
5
0.88
W
0
2
4
1
L
2
2
0
1
W
Anubis
6
2
4
4
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,680
Damage
30,309
47,643
Taken
54,548
23,399
Mitigated
19,372
16,290
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
7,933
3,186
0
2,222
8,922
2,895
0
4,307
4,615
0
49,286
L
Raijin
 
Raijin
3,491
142
0
2,410
9,627
1,376
0
7,108
2,519
43,666
505
L
3,632
1,118
0
1,283
10,810
7,235
0
4,363
6,447
0
23,440
W
Ao Kuang
DeadlyZeusJR
Ao Kuang
11,920
2,876
0
6,405
11,142
3,982
34
4,932
6,210
60,385
242
W
Sun Wukong
Dembosish
Sun Wukong
6,725
1,647
0
4,195
11,048
6,324
0
6,409
4,639
0
52,364
W
Hou Yi
LILVERNY
Hou Yi
7,002
2,651
0
1,400
8,635
2,768
280
1,100
7,535
0
34,625
W
3,488
559
225
2,059
9,767
7,088
0
807
8,960
21,219
1,565
L
8,964
1,077
0
7,838
14,273
5,202
0
3,012
11,261
58,286
3,377
W
Anubis
10,545
65
0
2,006
7,051
3,237
0
4,685
2,366
58,327
0
L
6,289
2,086
0
2,954
10,916
2,664
0
6,873
4,043
25,260
6,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
35,534
384
Minions Killed
384
0
Camps Cleared
0
1,315,542
Distance Traveled
1,213,472
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,109
547
79
6
0
223,645
1
L
Raijin
6,890
530
92
7
0
229,436
0
L
Odin
6,623
509
38
3
0
248,558
8
W
Ao Kuang
8,601
662
104
8
0
305,678
0
W
Sun Wukong
7,225
556
93
7
0
252,731
0
W
Hou Yi
5,939
457
81
6
0
233,752
0
W
Ganesha
6,678
514
6
0
0
270,877
0
L
Hades
7,925
610
123
9
0
223,561
2
W
Anubis
8,218
632
100
8
0
252,504
0
L
Freya
6,987
537
52
4
0
288,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role