Player Matchup

Hercules
Hercules
CreamCheez5953
Hercules
Level 91
God Stats
16W - 19L
1,526 SR
Queue Stats
307W - 293L
1,509 Elo+
Solo
Sylvanus
Sylvanus
HibachiSco
Sylvanus
Level 109
God Stats
1W - 3L
1,467 SR
Queue Stats
180W - 193L
1,413 Elo+
Solo
Nemesis
Nemesis
Skycesar96
Nemesis
Level 87
God Stats
5W - 5L
1,670 SR
Queue Stats
264W - 254L
1,493 Elo+
Solo
Neith
Neith
edermusic
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,384 Elo+
Solo
Merlin
Merlin
monkelife1
Merlin
Level 66
God Stats
1W - 3L
1,308 SR
Queue Stats
284W - 298L
1,423 Elo+
Solo
Team Averages
Level 84
1,494 SR
1,444 Elo+

VS

Team Averages
Level 85
1,495 SR
1,470 Elo+
Bacchus
Bacchus
DomKageUI
Bacchus
Level 18
God Stats
4W - 1L
1,716 SR
Queue Stats
32W - 25L
1,501 Elo+
Party 1
Maman Brigitte
Maman Brigitte
KekuCAI93
Maman Brigitte
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
180W - 171L
1,439 Elo+
Solo
Mulan
Mulan
Neon Primary
Mulan
Level 73
God Stats
4W - 4L
1,420 SR
Queue Stats
272W - 340L
1,424 Elo+
Solo
Ra
Ra
Sun-NikoXIV
Ra
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
81W - 82L
1,492 Elo+
Party 1
Bellona
Bellona
onlyonevo
Bellona
Level 104
God Stats
2W - 5L
1,338 SR
Queue Stats
166W - 174L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
8 / 2 / 0
11,305
628
12,284
13,936
14,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
HibachiSco
Sylvanus
15
3 / 3 / 4
9,291
516
11,256
16,307
15,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Skycesar96
Nemesis
15
2 / 6 / 0
8,587
477
5,869
19,460
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
edermusic
Neith
14
2 / 4 / 4
8,739
486
7,846
11,840
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
monkelife1
Merlin
11
1 / 6 / 1
7,964
442
4,356
8,476
2,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DomKageUI
Bacchus
13
4 / 1 / 5
8,899
494
10,215
16,578
16,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Maman Brigitte
KekuCAI93
Maman Brigitte
17
6 / 4 / 4
9,620
534
9,120
14,837
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
2 / 6 / 4
10,096
561
8,324
14,129
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 3 / 2
10,559
587
9,885
10,429
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
onlyonevo
Bellona
15
1 / 3 / 3
8,527
474
7,919
13,852
9,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
16
Kills
21
21
Deaths
17
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
8
2
0
4
W
Bacchus
DomKageUI
Bacchus
4
1
5
6.5
L
Sylvanus
HibachiSco
Sylvanus
3
3
4
1.67
W
Maman Brigitte
KekuCAI93
Maman Brigitte
6
4
4
2
W
2
6
4
0.67
L
Nemesis
Skycesar96
Nemesis
2
6
0
0.33
W
8
3
2
3
L
Neith
edermusic
Neith
2
4
4
1
L
Merlin
monkelife1
Merlin
1
6
1
0.25
W
Bellona
onlyonevo
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,611
Damage
45,463
70,019
Taken
69,825
43,766
Mitigated
41,901
24,497
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
12,284
4,136
0
5,280
13,936
14,246
0
4,566
9,246
927
83,051
W
Bacchus
DomKageUI
Bacchus
10,215
1,886
0
2,960
16,578
16,432
0
4,728
11,850
31,205
1,831
L
Sylvanus
HibachiSco
Sylvanus
11,256
3,741
2,826
5,590
16,307
15,576
0
8,440
7,867
45,678
0
W
Maman Brigitte
KekuCAI93
Maman Brigitte
9,120
447
0
7,102
14,837
5,219
0
1,539
13,298
71,449
1,650
W
8,324
1,709
0
4,276
14,129
7,977
0
1,087
13,042
0
58,111
L
Nemesis
Skycesar96
Nemesis
5,869
2,031
0
7,376
19,460
7,087
0
5,064
14,396
0
68,169
W
9,885
1,754
252
2,533
10,429
3,251
181
5,836
4,593
75,946
1,619
L
Neith
edermusic
Neith
7,846
2,507
0
2,102
11,840
4,395
0
3,985
7,855
0
58,689
L
Merlin
monkelife1
Merlin
4,356
218
0
1,323
8,476
2,462
0
6,408
1,979
42,972
0
W
Bellona
onlyonevo
Bellona
7,919
1,768
0
2,920
13,852
9,022
522
3,813
10,039
0
59,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,886
Gold Earned
47,701
478
Minions Killed
482
0
Camps Cleared
0
1,515,233
Distance Traveled
1,842,082
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,305
628
142
8
0
334,289
1
W
Bacchus
8,899
494
27
2
0
360,390
1
L
Sylvanus
9,291
516
69
4
0
294,865
4
W
Maman Brigitte
9,620
534
109
6
0
396,175
2
W
Mulan
10,096
561
118
7
0
347,170
2
L
Nemesis
8,587
477
110
6
0
373,992
0
W
Ra
10,559
587
135
8
0
360,288
2
L
Neith
8,739
486
88
5
0
311,611
5
L
Merlin
7,964
442
69
4
0
200,476
0
W
Bellona
8,527
474
93
5
0
378,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role