Player Matchup

Hades
Hades
CynicalKai
Hades
Level 177
God Stats
2W - 3L
1,607 SR
Queue Stats
205W - 141L
1,656 Elo+
Party 2
Loki
Loki
Greiyish
Loki
Level 68
God Stats
0W - 1L
1,695 SR
Queue Stats
27W - 11L
1,805 Elo+
Party 2
Ganesha
Ganesha
Màyhém
Ganesha
Level 155
God Stats
2W - 2L
1,604 SR
Queue Stats
74W - 58L
1,603 Elo+
Party 2
Persephone
Persephone
itsRhaa
Persephone
Level 155
God Stats
4W - 1L
1,564 SR
Queue Stats
64W - 41L
1,585 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
omniiibear
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,736 SR
Queue Stats
30W - 24L
1,529 Elo+
Party 2
Team Averages
Level 134
1,641 SR
1,636 Elo+

VS

Team Averages
Level 132
1,637 SR
1,639 Elo+
Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
GigaPhysh
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Narwhal83
Ah Muzen Cab
Level 158
God Stats
3W - 1L
1,509 SR
Queue Stats
451W - 248L
1,747 Elo+
Party 1
Cerberus
Cerberus
SelfReliant
Cerberus
Level 192
God Stats
20W - 4L
1,889 SR
Queue Stats
686W - 279L
1,760 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
brayden821
Morgan Le Fay
Level 118
God Stats
2W - 1L
1,788 SR
Queue Stats
46W - 26L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 6 / 6
6,910
628
4,831
12,385
14,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
14
4 / 4 / 3
8,018
729
6,347
8,960
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Màyhém
Ganesha
14
0 / 4 / 7
7,765
706
5,379
11,667
10,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
itsRhaa
Persephone
12
1 / 7 / 4
7,496
681
9,822
9,598
2,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
omniiibear
Ah Muzen Cab
16
5 / 2 / 4
8,736
794
15,414
11,578
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 4 / 13
8,759
796
9,559
9,180
3,972
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ares
14
3 / 2 / 18
9,391
854
5,166
12,127
13,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
Narwhal83
Ah Muzen Cab
18
8 / 1 / 14
10,881
989
12,964
9,248
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
SelfReliant
Cerberus
16
3 / 2 / 14
9,869
897
10,618
13,976
11,293
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
brayden821
Morgan Le Fay
16
5 / 2 / 15
9,553
868
12,591
7,523
3,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
10
Kills
23
23
Deaths
11
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
4
13
2.63
L
Hades
0
6
6
0.5
W
Ares
3
2
18
6
L
Loki
4
4
3
1.38
L
Ganesha
Màyhém
Ganesha
0
4
7
0.88
W
Ah Muzen Cab
Narwhal83
Ah Muzen Cab
8
1
14
15
W
Cerberus
SelfReliant
Cerberus
3
2
14
5
W
Morgan Le Fay
brayden821
Morgan Le Fay
5
2
15
6.25
L
Persephone
itsRhaa
Persephone
1
7
4
0.43
L
Ah Muzen Cab
omniiibear
Ah Muzen Cab
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,793
Damage
50,898
54,188
Taken
52,054
38,045
Mitigated
36,790
8,819
Healing
18,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,559
5,381
1,150
1,683
9,180
3,972
2,649
3,876
5,304
0
13,711
L
Hades
4,831
453
664
1,403
12,385
14,756
0
4,342
7,764
9,334
0
W
Ares
5,166
224
516
1,840
12,127
13,142
1,162
5,781
6,346
8,537
91
L
Loki
6,347
405
0
150
8,960
5,996
0
5,139
3,674
561
13,116
L
Ganesha
Màyhém
Ganesha
5,379
172
152
2,688
11,667
10,742
0
6,458
4,991
9,283
0
W
Ah Muzen Cab
Narwhal83
Ah Muzen Cab
12,964
4,146
660
803
9,248
4,665
1,639
3,064
6,184
0
39,595
W
Cerberus
SelfReliant
Cerberus
10,618
284
2,045
7,914
13,976
11,293
194
4,773
9,203
12,937
1,941
W
Morgan Le Fay
brayden821
Morgan Le Fay
12,591
752
30
1,659
7,523
3,718
793
3,099
4,424
29,199
0
L
Persephone
itsRhaa
Persephone
9,822
580
0
998
9,598
2,584
0
3,787
5,548
24,076
0
L
Ah Muzen Cab
omniiibear
Ah Muzen Cab
15,414
3,817
467
2,297
11,578
3,967
0
6,646
4,806
0
29,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,925
Gold Earned
48,453
127
Minions Killed
175
0
Camps Cleared
0
1,040,299
Distance Traveled
1,097,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,759
796
20
2
0
186,154
0
L
Hades
6,910
628
23
2
0
164,592
0
W
Ares
9,391
854
14
1
0
223,155
0
L
Loki
8,018
729
15
1
0
238,612
0
L
Ganesha
7,765
706
1
0
0
202,938
0
W
Ah Muzen Cab
10,881
989
71
6
0
217,972
0
W
Cerberus
9,869
897
25
2
0
253,822
0
W
Morgan Le Fay
9,553
868
45
4
0
216,334
0
L
Persephone
7,496
681
38
3
0
205,896
0
L
Ah Muzen Cab
8,736
794
50
5
0
228,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role