Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Berzaxee
Skadi
Level 75
God Stats
7W - 9L
1,547 SR
Queue Stats
18W - 19L
1,561 Elo+
Solo
Medusa
Medusa
FaikkenF7
Medusa
Level 158
God Stats
6W - 5L
1,648 SR
Queue Stats
307W - 297L
1,553 Elo+
Party 2
Jormungandr
Jormungandr
ONEP00PStaiN
Jormungandr
Level 153
God Stats
0W - 5L
1,228 SR
Queue Stats
188W - 174L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
abusIVemanta
Baron Samedi
Level 117
God Stats
3W - 1L
1,737 SR
Queue Stats
167W - 167L
1,425 Elo+
Solo
Team Averages
Level 132
1,532 SR
1,507 Elo+

VS

Team Averages
Level 99
1,489 SR
1,502 Elo+
Fenrir
Fenrir
AmerieTheGoat
Fenrir
Level 122
God Stats
16W - 12L
1,639 SR
Queue Stats
254W - 197L
1,550 Elo+
Solo
Ah Puch
Ah Puch
DusT727
Ah Puch
Level 86
God Stats
5W - 6L
1,323 SR
Queue Stats
394W - 378L
1,508 Elo+
Solo
King Arthur
King Arthur
IIDrowzy_JrixkII
King Arthur
Level 66
God Stats
13W - 10L
1,543 SR
Queue Stats
186W - 180L
1,467 Elo+
Party 1
Medusa
Medusa
Lil Saint130
Medusa
Level 144
God Stats
1W - 1L
1,379 SR
Queue Stats
175W - 183L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Obeyisaac98_TTV
Cthulhu
Level 75
God Stats
55W - 47L
1,562 SR
Queue Stats
134W - 116L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 0
7,211
481
5,460
9,159
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
Berzaxee
Skadi
11
1 / 7 / 0
6,683
446
6,278
10,633
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
FaikkenF7
Medusa
11
0 / 7 / 1
6,684
446
5,250
14,704
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ONEP00PStaiN
Jormungandr
11
2 / 5 / 1
6,857
457
4,778
14,017
9,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
abusIVemanta
Baron Samedi
12
1 / 4 / 2
7,023
468
6,402
8,460
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
8,914
594
11,733
14,318
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
DusT727
Ah Puch
16
1 / 3 / 4
9,026
602
8,285
11,368
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
IIDrowzy_JrixkII
King Arthur
14
2 / 0 / 3
8,694
580
3,727
10,708
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
4 / 1 / 4
8,840
589
9,406
7,130
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 2 / 8
8,651
577
9,195
13,661
9,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
23
24
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
9
0
5
11.5
L
Skadi
Berzaxee
Skadi
1
7
0
0.14
W
Ah Puch
DusT727
Ah Puch
1
3
4
1
L
Medusa
FaikkenF7
Medusa
0
7
1
0.07
W
King Arthur
IIDrowzy_JrixkII
King Arthur
2
0
3
3.5
W
Medusa
4
1
4
6
L
Jormungandr
ONEP00PStaiN
Jormungandr
2
5
1
0.5
W
7
2
8
5.5
L
Baron Samedi
abusIVemanta
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
42,346
56,973
Taken
57,185
22,740
Mitigated
29,161
10,226
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,460
893
0
2,326
9,159
3,853
0
3,383
5,776
0
48,361
W
11,733
5,472
0
4,043
14,318
5,663
0
2,154
11,764
0
64,769
L
Skadi
Berzaxee
Skadi
6,278
1,399
0
729
10,633
2,651
0
2,381
8,252
0
40,264
W
Ah Puch
DusT727
Ah Puch
8,285
298
0
4,390
11,368
3,782
29
2,508
8,534
73,318
4,237
L
Medusa
FaikkenF7
Medusa
5,250
1,581
0
3,111
14,704
4,065
0
3,163
11,541
0
51,210
W
King Arthur
IIDrowzy_JrixkII
King Arthur
3,727
313
0
1,428
10,708
7,751
222
1,565
9,028
0
50,212
W
Medusa
9,406
3,082
0
2,241
7,130
2,342
726
484
6,589
0
61,871
L
Jormungandr
ONEP00PStaiN
Jormungandr
4,778
654
0
1,532
14,017
9,494
0
5,090
8,927
31,478
0
W
9,195
258
586
3,396
13,661
9,623
0
3,645
9,435
43,211
1,926
L
Baron Samedi
abusIVemanta
Baron Samedi
6,402
639
291
2,237
8,460
2,677
0
3,220
5,240
35,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
44,125
394
Minions Killed
475
0
Camps Cleared
0
1,425,241
Distance Traveled
1,559,003
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,211
481
88
6
0
270,698
0
W
Fenrir
8,914
594
75
5
0
363,991
4
L
Skadi
6,683
446
60
4
0
283,167
0
W
Ah Puch
9,026
602
131
9
0
275,499
0
L
Medusa
6,684
446
96
6
0
294,036
2
W
King Arthur
8,694
580
103
7
0
306,755
0
W
Medusa
8,840
589
91
6
0
291,286
1
L
Jormungandr
6,857
457
56
4
0
298,280
0
W
Cthulhu
8,651
577
75
5
0
321,472
2
L
Baron Samedi
7,023
468
94
6
0
279,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role